Player Matchup

Thoth
Thoth
Platinum II
CsTuMyy
Thoth
Platinum II
Level 198
God Stats
4W - 4L
1,635 SR
Queue Stats
86W - 81L
2,131 MMR
Solo
Achilles
Achilles
Platinum I
RagePhoenix02
Achilles
Platinum I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
2,039 MMR
Solo
Arachne
Arachne
Platinum III
ShiroNeko099
Arachne
Platinum III
Level 123
God Stats
4W - 2L
1,838 SR
Queue Stats
36W - 37L
1,998 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,658 SR
2,056 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,594 SR
1,937 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Dem0nMelons
Hou Yi
Diamond V
Level 55
God Stats
15W - 6L
1,694 SR
Queue Stats
46W - 37L
2,072 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
deathmaster99
Kumbhakarna
Diamond IV
Level 149
God Stats
7W - 4L
1,589 SR
Queue Stats
84W - 72L
2,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CsTuMyy
Thoth
14
0 / 5 / 3
8,186
744
6,640
8,158
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RagePhoenix02
Achilles
15
2 / 3 / 2
8,523
775
7,684
11,400
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
ShiroNeko099
Arachne
12
2 / 6 / 2
8,302
755
5,482
12,703
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
CerberusSerqetXing TianCthulhuNe Zha

VS

Bans
KuzenboHeraFafnirDiscordiaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 0 / 5
10,743
977
7,700
5,938
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
15
5 / 2 / 7
9,611
874
11,230
6,777
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
deathmaster99
Kumbhakarna
15
3 / 2 / 10
9,344
849
8,018
13,675
12,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
14
14
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
5
8.5
L
Thoth
CsTuMyy
Thoth
0
5
3
0.3
W
Hou Yi
5
2
7
4.25
L
Achilles
RagePhoenix02
Achilles
2
3
2
1
L
Arachne
ShiroNeko099
Arachne
2
6
2
0.5
W
Kumbhakarna
deathmaster99
Kumbhakarna
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
26,948
32,261
Taken
26,390
19,455
Mitigated
16,442
6,753
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,700
993
63
2,333
5,938
1,953
642
2,893
2,862
47,265
0
L
Thoth
CsTuMyy
Thoth
6,640
34
0
500
8,158
2,450
0
4,245
3,866
35,964
0
W
Hou Yi
11,230
5,291
0
417
6,777
2,448
189
835
5,683
0
39,591
L
Achilles
RagePhoenix02
Achilles
7,684
857
0
4,148
11,400
11,892
0
4,585
6,699
0
21,224
L
Arachne
ShiroNeko099
Arachne
5,482
3,505
0
2,105
12,703
5,113
0
5,646
6,973
0
14,694
W
Kumbhakarna
deathmaster99
Kumbhakarna
8,018
1,463
116
4,146
13,675
12,041
54
2,973
10,227
21,874
3,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
29,698
112
Minions Killed
198
0
Camps Cleared
0
588,735
Distance Traveled
615,153
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,743
977
99
9
0
215,672
0
L
Thoth
8,186
744
72
7
0
175,619
0
W
Hou Yi
9,611
874
60
5
0
187,981
2
L
Achilles
8,523
775
28
3
0
210,057
0
L
Arachne
8,302
755
12
1
0
203,059
0
W
Kumbhakarna
9,344
849
39
4
0
211,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role