Player Matchup

Charon
Charon
Gold I
 
Charon
Gold I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
M1neL1nk
Aphrodite
Platinum IV
Level 103
God Stats
2W - 0L
1,816 SR
Queue Stats
75W - 69L
1,662 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
mariolooo12
Hun Batz
Platinum II
Level 83
God Stats
34W - 21L
1,651 SR
Queue Stats
110W - 110L
1,919 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,656 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,508 SR
1,652 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
Carrymari
Ares
Platinum IV
Level 100
God Stats
23W - 22L
1,577 SR
Queue Stats
550W - 634L
2,004 MMR
Solo
Poseidon
Poseidon
Gold I
SADIA777
Poseidon
Gold I
Level 145
God Stats
1W - 5L
1,447 SR
Queue Stats
249W - 338L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
18
1 / 0 / 8
11,102
793
10,608
12,392
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
M1neL1nk
Aphrodite
19
0 / 0 / 10
11,091
792
9,140
9,773
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
mariolooo12
Hun Batz
19
9 / 3 / 1
12,791
914
19,085
14,849
7,826
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KuzenboCthulhuFafnirThothSerqet

VS

Bans
AchillesXing TianHou YiCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 4 / 1
9,558
683
5,954
18,416
22,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
15
2 / 2 / 1
9,564
683
8,316
14,051
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
SADIA777
Poseidon
17
1 / 4 / 1
10,469
748
8,518
10,239
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
8
5
L
Fenrir
 
Fenrir
0
4
1
0.13
L
Ares
2
2
1
1.25
W
Aphrodite
M1neL1nk
Aphrodite
0
0
10
5
L
Poseidon
SADIA777
Poseidon
1
4
1
0.38
W
Hun Batz
mariolooo12
Hun Batz
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,833
Damage
22,788
37,014
Taken
42,706
25,922
Mitigated
42,059
23,495
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,608
995
0
4,097
12,392
10,450
1,222
5,695
6,227
32,822
3,797
L
Fenrir
 
Fenrir
5,954
1,077
0
2,970
18,416
22,562
0
7,366
10,188
2,037
17,931
L
Ares
8,316
458
0
2,232
14,051
15,800
0
5,309
7,673
13,939
0
W
Aphrodite
M1neL1nk
Aphrodite
9,140
679
7,839
7,734
9,773
7,646
947
4,902
4,656
45,932
0
L
Poseidon
SADIA777
Poseidon
8,518
1,230
0
632
10,239
3,697
0
4,006
5,714
58,423
517
W
Hun Batz
mariolooo12
Hun Batz
19,085
6,049
0
3,825
14,849
7,826
1,715
6,659
7,693
0
58,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
29,591
205
Minions Killed
166
0
Camps Cleared
0
871,818
Distance Traveled
802,682
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,102
793
54
4
0
266,169
0
L
Fenrir
9,558
683
28
2
0
270,386
0
L
Ares
9,564
683
5
0
0
269,485
4
W
Aphrodite
11,091
792
68
5
0
299,686
0
L
Poseidon
10,469
748
133
10
0
262,811
0
W
Hun Batz
12,791
914
83
6
0
305,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role