Player Matchup

Ymir
Ymir
G2Raxxi
Ymir
Level 62
God Stats
8W - 8L
1,541 SR
Queue Stats
99W - 100L
1,485 Elo+
Solo
Discordia
Discordia
MaSeRaTi-h0tti
Discordia
Level 128
God Stats
21W - 15L
1,686 SR
Queue Stats
1,011W - 981L
1,499 Elo+
Solo
Skadi
Skadi
Ouranoise
Skadi
Level 129
God Stats
8W - 1L
1,777 SR
Queue Stats
62W - 25L
1,650 Elo+
Solo
Team Averages
Level 106
1,668 SR
1,545 Elo+

VS

Team Averages
Level 115
1,584 SR
1,476 Elo+
Amaterasu
Amaterasu
Captain_Kairu
Amaterasu
Level 117
God Stats
7W - 2L
1,519 SR
Queue Stats
82W - 109L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Princess_Daisy3
Kumbhakarna
Level 128
God Stats
9W - 14L
1,639 SR
Queue Stats
187W - 199L
1,496 Elo+
Party 1
Hera
Hera
fingaf5s51
Hera
Level 101
God Stats
128W - 97L
1,594 SR
Queue Stats
815W - 872L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
G2Raxxi
Ymir
18
2 / 1 / 7
11,725
782
6,803
18,384
15,113
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Discordia
MaSeRaTi-h0tti
Discordia
20
4 / 0 / 4
12,570
838
19,421
5,641
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Ouranoise
Skadi
17
3 / 1 / 4
12,320
821
8,093
13,012
4,311
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Captain_Kairu
Amaterasu
15
0 / 3 / 2
9,698
647
4,837
15,771
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Princess_Daisy3
Kumbhakarna
17
1 / 3 / 1
10,328
689
9,866
14,602
12,776
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 1
10,306
687
11,071
10,037
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Captain_Kairu
Amaterasu
0
3
2
0.33
W
Ymir
G2Raxxi
Ymir
2
1
7
5.5
W
Discordia
MaSeRaTi-h0tti
Discordia
4
0
4
6
W
Skadi
Ouranoise
Skadi
3
1
4
5
L
Kumbhakarna
Princess_Daisy3
Kumbhakarna
1
3
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,317
Damage
25,774
37,037
Taken
40,410
21,472
Mitigated
21,468
13,171
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Captain_Kairu
Amaterasu
4,837
977
0
3,123
15,771
5,916
0
8,972
6,749
0
35,515
W
Ymir
G2Raxxi
Ymir
6,803
484
281
7,151
18,384
15,113
526
11,380
6,374
20,772
488
W
Discordia
MaSeRaTi-h0tti
Discordia
19,421
578
0
1,246
5,641
2,048
86
3,011
2,404
57,407
0
W
Skadi
Ouranoise
Skadi
8,093
3,320
0
4,493
13,012
4,311
2,634
4,941
7,862
0
69,163
L
Kumbhakarna
Princess_Daisy3
Kumbhakarna
9,866
782
0
1,732
14,602
12,776
0
8,957
5,572
31,349
938
L
11,071
2,492
0
2,011
10,037
2,776
0
7,919
2,109
36,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
30,332
181
Minions Killed
156
0
Camps Cleared
0
853,736
Distance Traveled
775,153
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,698
647
56
4
0
267,574
0
W
Ymir
11,725
782
18
1
0
269,964
0
W
Discordia
12,570
838
78
5
0
310,004
0
W
Skadi
12,320
821
85
6
0
273,768
4
L
Kumbhakarna
10,328
689
45
3
0
247,104
2
L
Hera
10,306
687
55
4
0
260,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role