Player Matchup

Bastet
Bastet
DionPereg
Bastet
Level 65
God Stats
7W - 13L
1,303 SR
Queue Stats
344W - 378L
1,486 Elo+
Solo
He Bo
He Bo
MADT6
He Bo
Level 120
God Stats
26W - 9L
1,722 SR
Queue Stats
755W - 241L
1,708 Elo+
Solo
Medusa
Medusa
Manimbored1243
Medusa
Level 64
God Stats
5W - 6L
1,438 SR
Queue Stats
163W - 193L
1,443 Elo+
Solo
Artemis
Artemis
RSKoopaTroopa
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Rab Kuhl
Shiva
Level 98
God Stats
5W - 4L
1,485 SR
Queue Stats
619W - 679L
1,397 Elo+
Solo
Team Averages
Level 87
1,489 SR
1,507 Elo+

VS

Team Averages
Level 92
1,323 SR
1,421 Elo+
Hera
Hera
Ayup
Hera
Level 68
God Stats
0W - 2L
1,258 SR
Queue Stats
64W - 64L
1,459 Elo+
Solo
The Morrigan
The Morrigan
BigWalnut87
The Morrigan
Level 122
God Stats
1W - 4L
1,395 SR
Queue Stats
374W - 392L
1,442 Elo+
Solo
Awilix
Awilix
Thriller637
Awilix
Level 78
God Stats
0W - 2L
1,109 SR
Queue Stats
12W - 24L
1,323 Elo+
Solo
Yemoja
Yemoja
timalmighty69
Yemoja
Level 123
God Stats
325W - 338L
1,445 SR
Queue Stats
520W - 543L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Édisesta
Ah Muzen Cab
Level 67
God Stats
2W - 5L
1,407 SR
Queue Stats
362W - 364L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DionPereg
Bastet
14
4 / 0 / 14
8,921
1,487
6,873
4,695
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
MADT6
He Bo
14
8 / 0 / 7
9,167
1,528
12,509
3,146
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 2 / 8
7,089
1,182
6,079
5,436
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
14
7 / 1 / 9
8,386
1,398
11,135
7,469
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Rab Kuhl
Shiva
14
6 / 1 / 12
8,835
1,473
7,352
5,287
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

379

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ayup
Hera
12
1 / 8 / 2
7,138
1,190
6,066
9,244
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
BigWalnut87
The Morrigan
11
1 / 7 / 1
6,843
1,141
4,229
10,692
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
12
2 / 3 / 1
7,527
1,255
4,990
8,784
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 6 / 1
7,058
1,176
4,630
15,667
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Édisesta
Ah Muzen Cab
11
0 / 1 / 1
6,202
1,034
720
3,274
1,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
25
Kills
4
4
Deaths
25
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
Ayup
Hera
1
8
2
0.25
L
The Morrigan
BigWalnut87
The Morrigan
1
7
1
0.21
W
Bastet
DionPereg
Bastet
4
0
14
11
W
He Bo
MADT6
He Bo
8
0
7
11.5
W
0
2
8
2
W
Artemis
7
1
9
11.5
W
Shiva
Rab Kuhl
Shiva
6
1
12
12
L
Awilix
2
3
1
0.83
L
0
6
1
0.08
L
Ah Muzen Cab
Édisesta
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,948
Damage
20,635
26,033
Taken
47,661
12,245
Mitigated
17,833
4,939
Healing
2,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ayup
Hera
6,066
1,397
0
429
9,244
2,946
0
2,703
6,422
10,447
0
L
The Morrigan
BigWalnut87
The Morrigan
4,229
1,091
0
0
10,692
3,734
0
3,623
6,681
9,025
1,829
W
Bastet
DionPereg
Bastet
6,873
1,450
0
591
4,695
1,705
0
3,006
1,689
0
13,669
W
He Bo
MADT6
He Bo
12,509
507
0
606
3,146
1,037
0
1,566
1,580
37,043
0
W
6,079
3,090
0
602
5,436
1,897
0
1,978
3,458
0
13,775
W
Artemis
11,135
6,960
0
1,732
7,469
2,735
0
4,340
3,129
0
21,507
W
Shiva
Rab Kuhl
Shiva
7,352
667
200
1,208
5,287
4,871
0
3,281
2,006
0
13,759
L
Awilix
4,990
1,730
0
460
8,784
3,262
0
2,297
6,487
0
13,046
L
4,630
1,245
554
841
15,667
6,552
0
2,914
12,491
20,318
0
L
Ah Muzen Cab
Édisesta
Ah Muzen Cab
720
174
0
0
3,274
1,339
0
972
2,257
0
2,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
34,768
123
Minions Killed
97
6
Camps Cleared
3
697,409
Distance Traveled
480,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,138
1,190
14
2
2
99,381
0
L
The Morrigan
6,843
1,141
15
3
0
103,374
0
W
Bastet
8,921
1,487
25
4
1
156,185
0
W
He Bo
9,167
1,528
45
8
4
149,039
0
W
Medusa
7,089
1,182
13
2
1
115,520
0
W
Artemis
8,386
1,398
28
5
0
132,134
0
W
Shiva
8,835
1,473
12
2
0
144,531
0
L
Awilix
7,527
1,255
25
4
1
138,268
0
L
Yemoja
7,058
1,176
41
7
0
112,153
0
L
Ah Muzen Cab
6,202
1,034
2
0
0
27,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role