Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond IV
AngelDar
Discordia
Diamond IV
Level 166
God Stats
15W - 17L
1,536 SR
Queue Stats
189W - 136L
1,876 MMR
Party 2
Tyr
Tyr
Platinum IV
dante20034
Tyr
Platinum IV
Level 139
God Stats
30W - 29L
1,575 SR
Queue Stats
79W - 77L
1,554 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,537 SR
1,644 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,622 SR
2,093 MMR
Yu Huang
Yu Huang
Masters
Crazyfaqa
Yu Huang
Masters
Level 89
God Stats
15W - 13L
1,603 SR
Queue Stats
194W - 137L
1,946 MMR
Party 1
Cerberus
Cerberus
Diamond III
Shawnii
Cerberus
Diamond III
Level 164
God Stats
46W - 27L
1,690 SR
Queue Stats
490W - 478L
1,966 MMR
Party 1
Ishtar
Ishtar
Diamond I
anoobisiss
Ishtar
Diamond I
Level 125
God Stats
17W - 16L
1,573 SR
Queue Stats
149W - 127L
2,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 5 / 6
10,382
944
12,535
13,776
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
AngelDar
Discordia
16
1 / 3 / 10
9,543
868
8,618
7,459
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
8 / 2 / 6
11,340
1,031
9,477
12,602
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BakasuraKuzenboCthulhuSerqetThoth

VS

Bans
FafnirAgniCabrakanPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crazyfaqa
Yu Huang
15
5 / 4 / 2
9,439
858
8,619
10,074
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Shawnii
Cerberus
15
1 / 4 / 6
8,569
779
6,314
14,140
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
anoobisiss
Ishtar
14
3 / 6 / 4
8,925
811
8,985
11,104
4,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
9
10
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
5
6
1.6
W
Discordia
AngelDar
Discordia
1
3
10
2
L
Yu Huang
Crazyfaqa
Yu Huang
5
4
2
1.5
L
Cerberus
Shawnii
Cerberus
1
4
6
1
L
Ishtar
anoobisiss
Ishtar
3
6
4
0.83
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
23,918
33,837
Taken
35,318
15,611
Mitigated
20,232
8,637
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,535
5,937
0
3,892
13,776
4,090
2,066
6,470
6,517
0
47,021
W
Discordia
AngelDar
Discordia
8,618
666
0
2,126
7,459
2,003
800
2,514
4,664
31,619
0
L
Yu Huang
Crazyfaqa
Yu Huang
8,619
791
0
1,876
10,074
4,599
15
2,345
7,303
30,047
426
L
Cerberus
Shawnii
Cerberus
6,314
203
0
3,813
14,140
11,517
0
2,472
11,165
16,151
1,863
L
Ishtar
anoobisiss
Ishtar
8,985
5,225
0
1,122
11,104
4,116
0
2,516
8,217
0
32,589
W
9,477
1,063
0
2,619
12,602
9,518
806
3,805
8,199
0
27,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
26,933
154
Minions Killed
141
0
Camps Cleared
0
625,130
Distance Traveled
559,939
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,382
944
47
4
0
185,967
4
W
Discordia
9,543
868
61
6
0
198,871
3
L
Yu Huang
9,439
858
53
5
0
185,076
1
L
Cerberus
8,569
779
36
3
0
206,205
3
L
Ishtar
8,925
811
52
5
0
168,658
0
W
Tyr
11,340
1,031
46
4
0
240,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role