Player Matchup

Aphrodite
Aphrodite
DarusX
Aphrodite
Level 119
God Stats
391W - 416L
1,500 SR
Queue Stats
400W - 429L
1,450 Elo+
Solo
Sylvanus
Sylvanus
PatNuts
Sylvanus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,365 Elo+
Party 1
Zhong Kui
Zhong Kui
RGarrett83
Zhong Kui
Level 125
God Stats
1W - 1L
1,309 SR
Queue Stats
15W - 22L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
Tinselton
Amaterasu
Level 169
God Stats
2W - 2L
1,233 SR
Queue Stats
36W - 41L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
shroodybooty
Jing Wei
Level 144
God Stats
2W - 0L
1,772 SR
Queue Stats
35W - 34L
1,510 Elo+
Party 1
Team Averages
Level 129
1,463 SR
1,445 Elo+

VS

Team Averages
Level 114
1,516 SR
1,469 Elo+
Athena
Athena
 
Athena
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DecayedSarabi
Ah Puch
Level 142
God Stats
1W - 2L
1,566 SR
Queue Stats
41W - 54L
1,414 Elo+
Solo
Ares
Ares
ZANGUETSO2263
Ares
Level 184
God Stats
15W - 14L
1,529 SR
Queue Stats
224W - 246L
1,513 Elo+
Solo
Eset
Eset
mariroxy3
Eset
Level 56
God Stats
1W - 2L
1,484 SR
Queue Stats
65W - 82L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarusX
Aphrodite
16
0 / 0 / 7
9,430
943
3,124
5,671
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sylvanus
PatNuts
Sylvanus
15
0 / 0 / 18
9,912
991
4,048
10,684
11,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
RGarrett83
Zhong Kui
15
5 / 4 / 9
9,728
973
12,026
12,080
8,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Tinselton
Amaterasu
17
10 / 1 / 5
10,825
1,083
11,756
11,105
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jing Wei
shroodybooty
Jing Wei
16
8 / 1 / 11
10,608
1,061
20,176
11,357
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
4 / 4 / 1
9,584
958
6,593
15,194
16,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
 
King Arthur
13
1 / 8 / 3
8,503
850
6,629
13,237
8,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Ah Puch
15
0 / 2 / 3
8,784
878
12,267
6,490
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 4 / 3
8,322
832
4,641
13,751
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
14
1 / 5 / 3
9,315
932
7,523
10,017
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
23
Kills
6
6
Deaths
23
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
4
1
1.13
L
King Arthur
 
King Arthur
1
8
3
0.31
W
Aphrodite
DarusX
Aphrodite
0
0
7
3.5
L
Ah Puch
0
2
3
0.75
W
Sylvanus
PatNuts
Sylvanus
0
0
18
9
W
Zhong Kui
RGarrett83
Zhong Kui
5
4
9
2.38
W
Amaterasu
Tinselton
Amaterasu
10
1
5
12.5
L
0
4
3
0.38
L
Eset
1
5
3
0.5
W
Jing Wei
shroodybooty
Jing Wei
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,130
Damage
37,653
50,897
Taken
58,689
38,085
Mitigated
41,993
23,919
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,593
1,206
376
759
15,194
16,049
0
5,628
9,347
14,939
2,138
L
King Arthur
 
King Arthur
6,629
1,510
0
489
13,237
8,942
0
5,079
8,114
0
18,382
W
Aphrodite
DarusX
Aphrodite
3,124
292
3,503
4,330
5,671
3,107
694
2,821
2,850
36,196
0
L
Ah Puch
12,267
306
0
958
6,490
2,410
0
1,871
4,441
37,997
0
W
Sylvanus
PatNuts
Sylvanus
4,048
1,348
3,240
4,003
10,684
11,079
507
8,176
2,508
11,527
0
W
Zhong Kui
RGarrett83
Zhong Kui
12,026
2,264
0
2,372
12,080
8,246
276
7,530
4,550
25,148
0
W
Amaterasu
Tinselton
Amaterasu
11,756
4,340
0
3,290
11,105
10,721
1,634
5,736
5,369
0
28,810
L
4,641
664
0
2,060
13,751
11,706
0
3,761
9,775
8,167
0
L
Eset
7,523
844
908
1,398
10,017
2,886
0
2,859
7,071
18,791
575
W
Jing Wei
shroodybooty
Jing Wei
20,176
16,012
0
3,181
11,357
4,932
1,550
5,887
5,470
0
40,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
44,508
244
Minions Killed
163
0
Camps Cleared
0
1,038,527
Distance Traveled
901,950
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,584
958
30
3
0
187,622
0
L
King Arthur
8,503
850
24
2
0
165,807
0
W
Aphrodite
9,430
943
78
8
0
230,683
6
L
Ah Puch
8,784
878
59
6
0
198,939
0
W
Sylvanus
9,912
991
14
1
0
166,227
0
W
Zhong Kui
9,728
973
50
5
0
198,835
0
W
Amaterasu
10,825
1,083
52
5
0
229,757
0
L
Ares
8,322
832
7
1
0
161,760
0
L
Eset
9,315
932
43
4
0
187,822
0
W
Jing Wei
10,608
1,061
50
5
0
213,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role