Player Matchup

Rama
Rama
 
Rama
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Damnitsandrew
Hel
Level 139
God Stats
0W - 1L
1,462 SR
Queue Stats
56W - 48L
1,550 Elo+
Solo
Achilles
Achilles
DiPayaso
Achilles
Level 126
God Stats
5W - 5L
1,483 SR
Queue Stats
494W - 480L
1,535 Elo+
Solo
Ne Zha
Ne Zha
RogueDragon56
Ne Zha
Level 134
God Stats
2W - 3L
1,647 SR
Queue Stats
222W - 226L
1,468 Elo+
Solo
Nox
Nox
fs98765
Nox
Level 148
God Stats
1W - 5L
1,076 SR
Queue Stats
202W - 197L
1,439 Elo+
Solo
Team Averages
Level 146
1,434 SR
1,498 Elo+

VS

Team Averages
Level 179
1,528 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
CrazyBlazinAzn
Shiva
Level 158
God Stats
6W - 8L
1,379 SR
Queue Stats
418W - 452L
1,490 Elo+
Party 1
Yemoja
Yemoja
drunkinmunky80
Yemoja
Level 274
God Stats
24W - 29L
1,464 SR
Queue Stats
884W - 896L
1,518 Elo+
Solo
Agni
Agni
geranimo17
Agni
Level 157
God Stats
7W - 2L
1,771 SR
Queue Stats
530W - 549L
1,518 Elo+
Solo
Nox
Nox
speirs_2nd_lt
Nox
Level 147
God Stats
2W - 2L
1,528 SR
Queue Stats
283W - 269L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 0
5,424
1,085
3,562
7,115
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 1
4,885
977
2,815
5,991
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DiPayaso
Achilles
9
0 / 1 / 1
4,819
964
2,503
5,187
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
4,976
995
7,120
6,030
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nox
9
0 / 3 / 1
5,022
1,004
2,522
5,336
1,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 5
5,838
1,168
9,371
5,877
1,883
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 0 / 3
5,674
1,135
6,608
6,172
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 0 / 6
5,563
1,113
767
2,400
1,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 0 / 6
5,433
1,087
6,272
4,154
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 0 / 3
6,470
1,294
4,999
4,378
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
1
Kills
7
7
Deaths
1
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
0
1
W
Neith
 
Neith
1
1
5
3.5
W
2
0
3
3.5
L
0
2
1
0.25
L
Achilles
DiPayaso
Achilles
0
1
1
0.5
L
0
1
1
0.5
W
0
0
6
3
L
Nox
0
3
1
0.17
W
0
0
6
3
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
28,017
29,659
Taken
22,981
12,622
Mitigated
7,856
17,433
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,562
3,189
676
1,538
7,115
2,230
0
2,387
4,728
0
12,488
W
Neith
 
Neith
9,371
4,085
752
926
5,877
1,883
0
733
5,041
0
19,024
W
6,608
290
615
457
6,172
2,212
113
1,911
4,155
0
8,288
L
2,815
0
7,702
3,494
5,991
1,781
0
2,116
3,875
3,595
0
L
Achilles
DiPayaso
Achilles
2,503
210
268
986
5,187
4,751
0
2,447
2,740
0
4,328
L
7,120
353
547
1,046
6,030
2,180
0
2,305
3,725
0
10,760
W
767
239
8,793
1,243
2,400
1,096
0
1,011
1,389
1,705
84
L
Nox
2,522
123
498
678
5,336
1,680
0
2,369
2,967
8,790
0
W
6,272
202
87
106
4,154
1,114
0
1,172
2,949
11,474
466
W
4,999
221
0
970
4,378
1,551
0
510
3,735
15,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
28,978
49
Minions Killed
62
0
Camps Cleared
0
575,226
Distance Traveled
540,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,424
1,085
25
5
0
115,130
0
W
Neith
5,838
1,168
20
4
0
100,995
0
W
Shiva
5,674
1,135
7
1
0
124,381
0
L
Hel
4,885
977
2
0
0
125,688
0
L
Achilles
4,819
964
2
0
0
93,780
0
L
Ne Zha
4,976
995
5
1
0
130,626
0
W
Yemoja
5,563
1,113
0
0
0
97,386
0
L
Nox
5,022
1,004
15
3
0
110,002
0
W
Agni
5,433
1,087
6
1
0
107,321
0
W
Nox
6,470
1,294
29
6
0
110,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role