Player Matchup

Baron Samedi
Baron Samedi
Chris_svart258
Baron Samedi
Level 128
God Stats
3W - 3L
1,479 SR
Queue Stats
263W - 249L
1,560 Elo+
Solo
Maui
Maui
ManitoTheGod
Maui
Level 120
God Stats
2W - 0L
1,753 SR
Queue Stats
39W - 40L
1,543 Elo+
Solo
Thanatos
Thanatos
Smoot42069
Thanatos
Level 44
God Stats
39W - 26L
1,635 SR
Queue Stats
57W - 50L
1,551 Elo+
Solo
Chiron
Chiron
cq6100
Chiron
Level 124
God Stats
1W - 1L
1,355 SR
Queue Stats
191W - 185L
1,472 Elo+
Party 1
Bellona
Bellona
darkminilord
Bellona
Level 124
God Stats
7W - 7L
1,536 SR
Queue Stats
254W - 246L
1,503 Elo+
Party 1
Team Averages
Level 108
1,552 SR
1,526 Elo+

VS

Team Averages
Level 170
1,406 SR
1,506 Elo+
Thor
Thor
Firedusk13
Thor
Level 131
God Stats
1W - 3L
1,139 SR
Queue Stats
300W - 331L
1,520 Elo+
Party 2
Artemis
Artemis
KhanjarTheSharp
Artemis
Level 221
God Stats
7W - 7L
1,564 SR
Queue Stats
410W - 402L
1,519 Elo+
Solo
Yemoja
Yemoja
Mrmajicktwricks
Yemoja
Level 142
God Stats
0W - 2L
1,339 SR
Queue Stats
191W - 241L
1,498 Elo+
Party 2
Sol
Sol
SlySneakyBear
Sol
Level 122
God Stats
116W - 108L
1,528 SR
Queue Stats
326W - 311L
1,452 Elo+
Solo
Charon
Charon
midoriya19
Charon
Level 232
God Stats
3W - 2L
1,462 SR
Queue Stats
489W - 468L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chris_svart258
Baron Samedi
15
2 / 2 / 8
8,285
592
6,402
9,383
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 7
8,187
585
7,161
10,469
8,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Smoot42069
Thanatos
17
11 / 2 / 5
9,619
687
10,634
12,852
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chiron
cq6100
Chiron
14
3 / 1 / 3
8,257
590
4,842
8,189
2,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bellona
darkminilord
Bellona
14
2 / 4 / 2
8,427
602
8,046
18,480
13,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,572
541
6,485
12,235
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 0
7,512
537
7,477
7,868
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 3 / 0
6,372
455
4,397
9,991
5,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 8 / 1
7,543
539
5,785
13,251
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
midoriya19
Charon
14
2 / 3 / 3
8,292
592
14,632
13,487
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
9
9
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chris_svart258
Baron Samedi
2
2
8
3
L
4
4
2
1.25
L
1
3
0
0.33
W
2
0
7
5.5
L
0
3
0
0
L
2
8
1
0.31
W
Thanatos
Smoot42069
Thanatos
11
2
5
6.75
W
Chiron
cq6100
Chiron
3
1
3
4.5
W
Bellona
darkminilord
Bellona
2
4
2
0.75
L
Charon
midoriya19
Charon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
38,776
59,373
Taken
56,832
33,939
Mitigated
22,948
28,762
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chris_svart258
Baron Samedi
6,402
216
36
2,017
9,383
3,659
252
4,955
4,428
56,385
1,069
L
6,485
2,328
0
2,532
12,235
4,793
0
2,328
9,907
0
55,988
L
7,477
1,877
0
2,163
7,868
2,401
0
1,922
5,946
0
59,809
W
7,161
1,715
406
3,289
10,469
8,436
244
4,135
6,060
28,910
0
L
4,397
793
2,446
3,308
9,991
5,533
0
2,169
7,822
31,298
0
L
5,785
2,191
0
3,498
13,251
3,764
296
5,918
7,333
42,619
3,551
W
Thanatos
Smoot42069
Thanatos
10,634
3,666
0
10,817
12,852
5,431
672
3,750
8,896
0
77,335
W
Chiron
cq6100
Chiron
4,842
1,371
636
3,211
8,189
2,801
504
1,014
7,163
0
64,111
W
Bellona
darkminilord
Bellona
8,046
3,545
0
8,350
18,480
13,612
0
9,355
7,867
0
61,623
L
Charon
midoriya19
Charon
14,632
2,744
0
3,757
13,487
6,457
0
1,194
12,293
54,502
1,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,775
Gold Earned
37,291
485
Minions Killed
407
0
Camps Cleared
0
1,433,861
Distance Traveled
1,305,993
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,285
592
113
8
0
276,931
6
L
Thor
7,572
541
85
6
0
297,307
0
L
Artemis
7,512
537
101
7
0
254,540
2
W
Maui
8,187
585
48
3
0
267,002
0
L
Yemoja
6,372
455
48
3
0
254,974
0
L
Sol
7,543
539
80
6
0
231,647
2
W
Thanatos
9,619
687
107
8
0
328,716
0
W
Chiron
8,257
590
118
8
0
283,302
0
W
Bellona
8,427
602
99
7
0
277,910
2
L
Charon
8,292
592
93
7
0
267,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role