Player Matchup

Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
HerrDerLaage
Cerberus
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 348L
1,461 Elo+
Solo
Arachne
Arachne
flatoutninja258
Arachne
Level 63
God Stats
31W - 19L
1,577 SR
Queue Stats
246W - 237L
1,514 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,492 Elo+

VS

Team Averages
Level 101
1,563 SR
1,334 Elo+
Hel
Hel
MaybeHades
Hel
Level 108
God Stats
0W - 1L
1,819 SR
Queue Stats
9W - 20L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OpTicTatman
Ah Muzen Cab
Level 105
God Stats
0W - 2L
1,353 SR
Queue Stats
2W - 9L
1,298 Elo+
Party 1
Tyr
Tyr
Zacharyabc2
Tyr
Level 89
God Stats
2W - 2L
1,516 SR
Queue Stats
4W - 13L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
6 / 1 / 3
10,701
973
13,056
4,866
1,799
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HerrDerLaage
Cerberus
16
2 / 2 / 8
9,539
867
6,995
16,893
11,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 7
10,094
918
7,289
11,121
8,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,057
732
4,658
11,151
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
OpTicTatman
Ah Muzen Cab
13
2 / 3 / 1
8,256
751
8,416
8,305
3,452
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 3 / 1
8,575
780
5,499
15,366
14,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
3
7.5
W
Cerberus
HerrDerLaage
Cerberus
2
2
8
3
L
0
5
3
0.3
L
Ah Muzen Cab
OpTicTatman
Ah Muzen Cab
2
3
1
0.83
L
1
3
1
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
18,573
32,880
Taken
34,822
21,525
Mitigated
25,257
12,999
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,056
1,779
0
2,011
4,866
1,799
1,491
1,033
3,818
51,490
308
W
Cerberus
HerrDerLaage
Cerberus
6,995
213
0
6,133
16,893
11,161
585
1,755
14,537
16,423
0
L
4,658
154
3,967
4,513
11,151
7,173
0
7,538
3,372
26,351
0
L
Ah Muzen Cab
OpTicTatman
Ah Muzen Cab
8,416
4,045
0
1,070
8,305
3,452
0
4,518
3,673
0
37,216
L
5,499
331
0
3,227
15,366
14,632
0
7,395
7,792
0
27,530
W
7,289
5,254
0
4,855
11,121
8,565
1,029
1,958
9,163
0
35,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
24,888
184
Minions Killed
148
0
Camps Cleared
0
647,339
Distance Traveled
619,667
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,701
973
86
8
0
208,788
3
W
Cerberus
9,539
867
33
3
0
215,095
3
L
Hel
8,057
732
43
4
0
202,934
0
L
Ah Muzen Cab
8,256
751
59
5
0
189,332
2
L
Tyr
8,575
780
46
4
0
227,401
0
W
Arachne
10,094
918
65
6
0
223,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role