Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Antiarashii
Cernunnos
Level 61
God Stats
0W - 1L
1,320 SR
Queue Stats
41W - 39L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
DarioF20
Sylvanus
Level 87
God Stats
1W - 1L
1,671 SR
Queue Stats
53W - 46L
1,493 Elo+
Party 1
The Morrigan
The Morrigan
Drifosinho
The Morrigan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,498 Elo+
Party 1
Yu Huang
Yu Huang
josecesc
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,434 Elo+
Party 1
Team Averages
Level 101
1,498 SR
1,479 Elo+

VS

Team Averages
Level 136
1,584 SR
1,481 Elo+
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ochenkov
Chang'e
Level 158
God Stats
2W - 2L
1,540 SR
Queue Stats
129W - 145L
1,468 Elo+
Solo
Ymir
Ymir
StopAndLisen
Ymir
Level 122
God Stats
3W - 2L
1,543 SR
Queue Stats
471W - 493L
1,443 Elo+
Solo
Chiron
Chiron
Vanvett
Chiron
Level 142
God Stats
3W - 3L
1,474 SR
Queue Stats
277W - 307L
1,497 Elo+
Solo
Cthulhu
Cthulhu
longfella697
Cthulhu
Level 105
God Stats
2W - 0L
1,865 SR
Queue Stats
102W - 76L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 3 / 1
8,590
716
17,949
16,636
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Antiarashii
Cernunnos
14
3 / 7 / 3
8,334
695
13,011
12,697
5,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
DarioF20
Sylvanus
15
0 / 4 / 7
8,640
720
5,615
17,296
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Morrigan
Drifosinho
The Morrigan
15
1 / 5 / 4
7,944
662
8,489
9,788
5,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
josecesc
Yu Huang
14
2 / 7 / 4
7,977
665
12,935
12,126
4,023
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
5 / 3 / 13
10,662
889
11,963
16,421
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Ochenkov
Chang'e
18
6 / 1 / 15
10,494
875
14,502
16,782
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
2 / 2 / 17
9,703
809
7,565
17,438
17,134
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Vanvett
Chiron
19
9 / 0 / 16
11,180
932
16,969
10,611
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
longfella697
Cthulhu
16
4 / 4 / 13
10,127
844
12,399
16,355
19,235
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
10
Kills
26
26
Deaths
10
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
1
1.5
W
Hades
 
Hades
5
3
13
3.83
L
Cernunnos
Antiarashii
Cernunnos
3
7
3
0.64
L
Sylvanus
DarioF20
Sylvanus
0
4
7
0.88
L
The Morrigan
Drifosinho
The Morrigan
1
5
4
0.6
W
Chang'e
Ochenkov
Chang'e
6
1
15
13.5
W
2
2
17
5.25
W
Chiron
Vanvett
Chiron
9
0
16
17
L
Yu Huang
josecesc
Yu Huang
2
7
4
0.57
W
Cthulhu
longfella697
Cthulhu
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
63,398
68,543
Taken
77,607
37,950
Mitigated
62,095
22,980
Healing
40,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,949
6,949
758
4,448
16,636
6,450
0
11,494
5,142
40,050
0
W
Hades
 
Hades
11,963
855
2,101
5,078
16,421
14,174
429
7,329
9,092
29,647
585
L
Cernunnos
Antiarashii
Cernunnos
13,011
4,788
330
774
12,697
5,103
0
8,731
3,966
0
22,272
L
Sylvanus
DarioF20
Sylvanus
5,615
752
6,289
6,621
17,296
16,455
0
12,454
4,842
9,047
0
L
The Morrigan
Drifosinho
The Morrigan
8,489
899
594
1,273
9,788
5,919
0
6,427
3,361
11,581
3,192
W
Chang'e
Ochenkov
Chang'e
14,502
983
13,835
8,060
16,782
6,914
672
10,284
6,498
49,420
0
W
7,565
738
1,079
2,320
17,438
17,134
150
9,894
7,544
17,760
0
W
Chiron
Vanvett
Chiron
16,969
1,988
3,651
1,799
10,611
4,638
1,962
6,781
3,830
0
39,376
L
Yu Huang
josecesc
Yu Huang
12,935
504
906
987
12,126
4,023
0
6,419
5,707
22,166
0
W
Cthulhu
longfella697
Cthulhu
12,399
310
1,340
1,505
16,355
19,235
90
8,202
8,153
34,998
1,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
52,166
92
Minions Killed
238
0
Camps Cleared
0
1,004,097
Distance Traveled
1,215,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,590
716
32
3
0
207,164
0
W
Hades
10,662
889
51
4
0
230,653
0
L
Cernunnos
8,334
695
22
2
0
191,783
0
L
Sylvanus
8,640
720
12
1
0
195,841
0
L
The Morrigan
7,944
662
9
1
0
210,257
0
W
Chang'e
10,494
875
67
6
0
242,700
0
W
Ymir
9,703
809
23
2
0
233,228
0
W
Chiron
11,180
932
66
6
0
259,248
0
L
Yu Huang
7,977
665
17
1
0
199,052
0
W
Cthulhu
10,127
844
31
3
0
249,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role