Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver II
Cansdale1
Ravana
Silver II
Level 182
God Stats
7W - 12L
1,406 SR
Queue Stats
714W - 738L
1,131 MMR
Solo
Hades
Hades
Gold IV
Kaneki_vodka
Hades
Gold IV
Level 100
God Stats
3W - 4L
1,367 SR
Queue Stats
221W - 226L
1,197 MMR
Solo
Ra
Ra
Gold V
juvetroppoforte
Ra
Gold V
Level 125
God Stats
1W - 2L
1,386 SR
Queue Stats
243W - 255L
1,260 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
safe-canoe0
Jormungandr
Silver IV
Level 149
God Stats
6W - 7L
1,438 SR
Queue Stats
230W - 274L
775 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,419 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,503 SR
1,192 MMR
He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
Lizaron_6
Cernunnos
Silver II
Level 70
God Stats
8W - 11L
1,568 SR
Queue Stats
12W - 20L
1,142 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
RatholeScraddie3
Kumbhakarna
Silver II
Level 124
God Stats
45W - 56L
1,429 SR
Queue Stats
215W - 232L
1,041 MMR
Solo
King Arthur
King Arthur
Silver IV
kemquat
King Arthur
Silver IV
Level 104
God Stats
17W - 19L
1,519 SR
Queue Stats
65W - 90L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 1 / 4
9,598
565
6,722
8,978
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ravana
Cansdale1
Ravana
18
5 / 0 / 3
9,957
586
7,585
8,874
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 2
10,660
627
8,574
13,502
8,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 4
10,771
634
8,856
10,157
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
safe-canoe0
Jormungandr
14
1 / 0 / 9
8,208
483
7,821
11,813
3,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AnubisKuzenboArachne

VS

Bans
ThorIzanamiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 4 / 0
7,479
440
9,729
11,608
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
 
Nu Wa
10
0 / 1 / 0
6,429
378
2,545
4,912
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Lizaron_6
Cernunnos
15
0 / 5 / 0
8,210
483
5,105
10,899
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
RatholeScraddie3
Kumbhakarna
12
0 / 4 / 1
7,382
434
6,641
14,728
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
kemquat
King Arthur
15
2 / 2 / 1
8,262
486
10,170
16,760
16,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
L
He Bo
 
He Bo
1
4
0
0.25
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Ravana
Cansdale1
Ravana
5
0
3
6.5
W
3
1
2
4
L
Cernunnos
Lizaron_6
Cernunnos
0
5
0
0
L
Kumbhakarna
RatholeScraddie3
Kumbhakarna
0
4
1
0.13
W
4
1
4
6
L
King Arthur
kemquat
King Arthur
2
2
1
1.25
W
Jormungandr
safe-canoe0
Jormungandr
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
34,190
53,324
Taken
58,907
23,419
Mitigated
35,416
23,593
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,722
1,821
0
3,060
8,978
3,046
3,314
2,831
6,147
0
68,112
L
He Bo
 
He Bo
9,729
600
0
3,323
11,608
2,997
0
3,576
7,800
60,746
601
L
Nu Wa
 
Nu Wa
2,545
342
0
1,008
4,912
1,265
0
2,097
2,531
40,911
0
W
Ravana
Cansdale1
Ravana
7,585
1,739
0
5,369
8,874
3,992
527
4,293
4,581
0
85,686
W
8,574
870
254
8,378
13,502
8,611
197
2,595
10,907
75,100
1,982
L
Cernunnos
Lizaron_6
Cernunnos
5,105
1,961
0
2,371
10,899
3,746
0
2,540
8,239
0
71,136
L
Kumbhakarna
RatholeScraddie3
Kumbhakarna
6,641
260
0
4,145
14,728
10,572
0
8,179
6,161
25,728
1,473
W
8,856
1,272
342
2,890
10,157
4,058
574
5,223
4,934
89,209
459
L
King Arthur
kemquat
King Arthur
10,170
1,046
0
5,028
16,760
16,836
0
7,471
9,190
0
53,443
W
Jormungandr
safe-canoe0
Jormungandr
7,821
2,561
0
3,300
11,813
3,712
551
3,400
8,413
34,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
37,762
599
Minions Killed
420
0
Camps Cleared
0
1,694,392
Distance Traveled
1,585,848
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,598
565
125
7
0
330,007
2
L
He Bo
7,479
440
96
6
0
382,605
1
L
Nu Wa
6,429
378
77
5
0
206,416
2
W
Ravana
9,957
586
133
8
0
413,844
0
W
Hades
10,660
627
126
7
0
316,681
1
L
Cernunnos
8,210
483
134
8
0
321,544
2
L
Kumbhakarna
7,382
434
31
2
0
317,158
0
W
Ra
10,771
634
178
10
0
363,367
4
L
King Arthur
8,262
486
82
5
0
358,125
0
W
Jormungandr
8,208
483
37
2
0
270,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role