Player Matchup

Arachne
Arachne
 
Arachne
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Facugamingxp
Merlin
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,374 Elo+
Party 1
Chaac
Chaac
GoldTitan7
Chaac
Level 144
God Stats
3W - 1L
1,277 SR
Queue Stats
99W - 90L
1,448 Elo+
Solo
Thanatos
Thanatos
Nekory7
Thanatos
Level 145
God Stats
1W - 2L
1,521 SR
Queue Stats
67W - 58L
1,477 Elo+
Party 1
Medusa
Medusa
Sparveen666
Medusa
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 130L
1,449 Elo+
Solo
Team Averages
Level 126
1,460 SR
1,450 Elo+

VS

Team Averages
Level 103
1,615 SR
1,489 Elo+
Poseidon
Poseidon
LianaD
Poseidon
Level 27
God Stats
5W - 4L
1,529 SR
Queue Stats
125W - 116L
1,468 Elo+
Solo
Vamana
Vamana
Mistweawer
Vamana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 145L
1,535 Elo+
Solo
Shiva
Shiva
Orgizen
Shiva
Level 127
God Stats
15W - 6L
1,626 SR
Queue Stats
487W - 515L
1,467 Elo+
Solo
Nox
Nox
UnicOrns-devil
Nox
Level 126
God Stats
3W - 2L
1,812 SR
Queue Stats
69W - 66L
1,499 Elo+
Solo
Nu Wa
Nu Wa
affli
Nu Wa
Level 128
God Stats
17W - 10L
1,606 SR
Queue Stats
537W - 529L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 3
6,736
1,347
5,292
5,376
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
10
1 / 2 / 8
5,904
1,181
4,793
2,732
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
10
0 / 1 / 6
5,668
1,134
3,641
6,400
5,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Nekory7
Thanatos
10
1 / 2 / 3
5,993
1,199
2,820
4,373
2,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
9
2 / 3 / 4
5,901
1,180
2,067
3,823
1,352
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LianaD
Poseidon
8
0 / 2 / 3
4,632
926
2,410
2,584
714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Mistweawer
Vamana
12
1 / 2 / 4
5,438
1,088
3,970
6,315
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Orgizen
Shiva
9
2 / 3 / 4
5,397
1,079
5,166
6,070
5,626
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 3
6,044
1,209
2,613
2,611
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
affli
Nu Wa
7
2 / 2 / 2
5,257
1,051
2,105
2,242
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
9
Kills
7
9
Deaths
9
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
3
6.5
W
Merlin
1
2
8
2.5
W
Chaac
0
1
6
3
L
Poseidon
LianaD
Poseidon
0
2
3
0.75
L
Vamana
Mistweawer
Vamana
1
2
4
1.5
W
Thanatos
Nekory7
Thanatos
1
2
3
1.25
L
Shiva
Orgizen
Shiva
2
3
4
1.33
W
Medusa
2
3
4
1.33
L
2
0
3
3.5
L
Nu Wa
affli
Nu Wa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
16,264
22,704
Taken
19,822
14,324
Mitigated
11,692
8,546
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,292
3,529
711
2,238
5,376
4,242
481
1,610
3,590
775
8,548
W
Merlin
4,793
382
0
250
2,732
951
203
831
1,862
16,151
0
W
Chaac
3,641
212
238
3,149
6,400
5,719
70
1,957
4,124
0
7,752
L
Poseidon
LianaD
Poseidon
2,410
322
54
131
2,584
714
0
1,053
1,450
5,051
0
L
Vamana
Mistweawer
Vamana
3,970
746
860
1,249
6,315
3,718
0
2,304
3,837
0
9,804
W
Thanatos
Nekory7
Thanatos
2,820
642
0
1,726
4,373
2,060
0
1,224
2,966
0
8,171
L
Shiva
Orgizen
Shiva
5,166
426
531
644
6,070
5,626
0
935
4,805
0
9,237
W
Medusa
2,067
770
0
234
3,823
1,352
98
1,506
2,275
0
4,435
L
2,613
109
159
1,126
2,611
960
0
521
1,974
12,315
0
L
Nu Wa
affli
Nu Wa
2,105
344
183
104
2,242
674
0
629
1,505
4,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
26,768
61
Minions Killed
75
0
Camps Cleared
0
517,648
Distance Traveled
427,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,736
1,347
14
3
0
122,430
0
W
Merlin
5,904
1,181
18
4
0
97,891
0
W
Chaac
5,668
1,134
4
1
0
110,366
0
L
Poseidon
4,632
926
6
1
0
76,730
0
L
Vamana
5,438
1,088
14
3
0
112,104
0
W
Thanatos
5,993
1,199
14
3
0
102,469
0
L
Shiva
5,397
1,079
14
3
0
98,929
0
W
Medusa
5,901
1,180
11
2
0
84,492
0
L
Nox
6,044
1,209
29
6
0
97,550
0
L
Nu Wa
5,257
1,051
12
2
0
41,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role