Player Matchup

Thoth
Thoth
BocatGeneral
Thoth
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 91L
1,251 Elo+
Party 2
Mercury
Mercury
CAMZ_ART
Mercury
Level 94
God Stats
5W - 7L
1,301 SR
Queue Stats
45W - 92L
1,278 Elo+
Party 2
Surtr
Surtr
Lamarh123
Surtr
Level 95
God Stats
6W - 16L
1,344 SR
Queue Stats
38W - 86L
1,264 Elo+
Party 2
Yu Huang
Yu Huang
ajokeade
Yu Huang
Level 67
God Stats
3W - 7L
1,285 SR
Queue Stats
30W - 79L
1,228 Elo+
Party 2
Bacchus
Bacchus
subblxckgamer
Bacchus
Level 66
God Stats
18W - 49L
1,282 SR
Queue Stats
22W - 64L
1,243 Elo+
Party 2
Team Averages
Level 84
1,342 SR
1,253 Elo+

VS

Team Averages
Level 76
1,612 SR
1,437 Elo+
Odin
Odin
AnAngryPingu
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,405 Elo+
Party 1
Awilix
Awilix
CUIDAICO
Awilix
Level 58
God Stats
5W - 7L
1,582 SR
Queue Stats
147W - 161L
1,462 Elo+
Solo
Cerberus
Cerberus
HashiramaLB19
Cerberus
Level 87
God Stats
39W - 30L
1,559 SR
Queue Stats
106W - 111L
1,400 Elo+
Solo
Ishtar
Ishtar
IPigeonn
Ishtar
Level 109
God Stats
1W - 3L
1,745 SR
Queue Stats
17W - 26L
1,443 Elo+
Party 1
Sol
Sol
RYA998
Sol
Level 60
God Stats
20W - 13L
1,674 SR
Queue Stats
139W - 150L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
6,654
512
6,881
6,736
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
CAMZ_ART
Mercury
12
7 / 3 / 6
7,406
570
6,770
9,657
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Lamarh123
Surtr
13
3 / 1 / 5
7,855
604
8,615
12,531
7,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
ajokeade
Yu Huang
12
3 / 1 / 2
6,956
535
4,441
7,059
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
11
3 / 1 / 6
7,290
561
7,564
9,495
8,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,487
499
4,921
10,720
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
CUIDAICO
Awilix
13
4 / 4 / 3
7,290
561
8,196
11,580
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
HashiramaLB19
Cerberus
11
4 / 2 / 1
6,664
513
4,129
12,941
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
IPigeonn
Ishtar
10
0 / 6 / 2
5,581
429
6,999
10,347
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sol
RYA998
Sol
14
0 / 1 / 3
7,335
564
4,215
6,326
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
9
9
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
3
6
1.67
W
Mercury
CAMZ_ART
Mercury
7
3
6
3.33
L
Awilix
CUIDAICO
Awilix
4
4
3
1.38
L
Cerberus
HashiramaLB19
Cerberus
4
2
1
2.25
L
Ishtar
IPigeonn
Ishtar
0
6
2
0.17
W
Surtr
Lamarh123
Surtr
3
1
5
5.5
L
Sol
RYA998
Sol
0
1
3
1.5
W
Yu Huang
ajokeade
Yu Huang
3
1
2
4
W
Bacchus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,271
Damage
28,460
45,478
Taken
51,914
23,034
Mitigated
25,332
9,194
Healing
15,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
1,108
0
1,510
10,720
7,929
0
1,705
9,015
0
32,479
W
6,881
696
0
719
6,736
1,566
101
1,096
5,640
42,580
0
W
Mercury
CAMZ_ART
Mercury
6,770
4,196
0
948
9,657
3,522
464
1,697
7,838
0
37,050
L
Awilix
CUIDAICO
Awilix
8,196
2,925
0
3,763
11,580
4,036
0
3,512
8,068
0
48,289
L
Cerberus
HashiramaLB19
Cerberus
4,129
441
255
4,279
12,941
7,850
0
6,335
6,606
30,046
0
L
Ishtar
IPigeonn
Ishtar
6,999
4,290
0
3,154
10,347
3,488
0
4,712
5,635
0
37,659
W
Surtr
Lamarh123
Surtr
8,615
2,999
0
3,506
12,531
7,521
353
169
12,322
1,473
47,730
L
Sol
RYA998
Sol
4,215
460
0
2,727
6,326
2,029
0
2,614
3,712
48,989
2,822
W
Yu Huang
ajokeade
Yu Huang
4,441
49
0
560
7,059
2,157
11
2,184
4,509
33,864
782
W
Bacchus
7,564
1,166
0
3,461
9,495
8,268
172
2,427
7,068
20,408
1,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
33,357
289
Minions Killed
357
0
Camps Cleared
0
1,382,589
Distance Traveled
1,273,080
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,487
499
51
4
0
248,352
0
W
Thoth
6,654
512
56
4
0
239,646
0
W
Mercury
7,406
570
59
5
0
338,542
5
L
Awilix
7,290
561
76
6
0
294,669
4
L
Cerberus
6,664
513
59
5
0
223,468
0
L
Ishtar
5,581
429
64
5
0
223,715
0
W
Surtr
7,855
604
81
6
0
255,400
5
L
Sol
7,335
564
107
8
0
282,876
0
W
Yu Huang
6,956
535
62
5
0
263,162
0
W
Bacchus
7,290
561
31
2
0
285,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role