Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ianrwags
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,362 Elo+
Party 1
Arachne
Arachne
JumpmanCee-
Arachne
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,315 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SchmeckleMaker
Cu Chulainn
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,382 Elo+
Party 1
Hades
Hades
barsonissexy
Hades
Level 67
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 18L
1,328 Elo+
Party 1
Team Averages
Level 97
1,464 SR
1,377 Elo+

VS

Team Averages
Level 122
1,442 SR
1,463 Elo+
Sol
Sol
F2CGameWorld
Sol
Level 97
God Stats
3W - 2L
1,497 SR
Queue Stats
185W - 198L
1,473 Elo+
Solo
Surtr
Surtr
Sammieb44
Surtr
Level 188
God Stats
2W - 1L
1,296 SR
Queue Stats
70W - 71L
1,492 Elo+
Solo
Anhur
Anhur
The_Big_Sherm
Anhur
Level 109
God Stats
4W - 3L
1,490 SR
Queue Stats
118W - 113L
1,422 Elo+
Solo
Tiamat
Tiamat
thirtyonebees
Tiamat
Level 99
God Stats
16W - 15L
1,455 SR
Queue Stats
424W - 404L
1,470 Elo+
Solo
Shiva
Shiva
yanoluirl
Shiva
Level 115
God Stats
6W - 5L
1,472 SR
Queue Stats
204W - 199L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 3 / 2
5,203
867
1,873
5,119
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
Ianrwags
Merlin
8
0 / 0 / 3
4,927
821
1,897
1,533
527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
JumpmanCee-
Arachne
11
1 / 2 / 3
5,389
898
3,718
6,929
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
SchmeckleMaker
Cu Chulainn
12
3 / 1 / 3
5,891
982
7,224
6,130
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 4 / 4
5,921
987
4,218
6,962
5,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,306
1,218
7,517
4,119
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
Sammieb44
Surtr
10
2 / 3 / 3
6,290
1,048
3,279
5,676
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 8
6,472
1,079
4,603
4,660
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 8
6,377
1,063
5,048
4,806
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
yanoluirl
Shiva
11
1 / 1 / 6
6,948
1,158
3,579
5,073
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
6
Kills
10
10
Deaths
6
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
W
5
0
4
7
L
Merlin
Ianrwags
Merlin
0
0
3
1.5
L
Arachne
JumpmanCee-
Arachne
1
2
3
1.25
W
Surtr
Sammieb44
Surtr
2
3
3
1.17
L
Cu Chulainn
SchmeckleMaker
Cu Chulainn
3
1
3
4.5
W
1
1
8
5
L
1
4
4
0.75
W
1
1
8
5
W
Shiva
yanoluirl
Shiva
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
24,026
26,673
Taken
24,334
18,413
Mitigated
15,555
6,209
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,873
53
237
976
5,119
3,460
0
1,536
3,566
5,540
116
W
7,517
2,288
295
1,745
4,119
1,547
552
1,631
2,488
17,859
0
L
Merlin
Ianrwags
Merlin
1,897
105
128
603
1,533
527
0
987
484
4,067
0
L
Arachne
JumpmanCee-
Arachne
3,718
3,039
277
671
6,929
4,695
0
4,211
2,589
0
7,455
W
Surtr
Sammieb44
Surtr
3,279
599
656
303
5,676
4,970
12
1,719
3,799
872
9,339
L
Cu Chulainn
SchmeckleMaker
Cu Chulainn
7,224
890
215
1,606
6,130
4,574
0
2,602
3,442
0
13,854
W
4,603
2,132
583
1,466
4,660
1,794
835
1,511
3,117
0
13,075
L
4,218
436
674
822
6,962
5,157
0
3,245
3,533
8,888
0
W
5,048
554
0
1,449
4,806
3,535
105
1,630
3,101
11,563
0
W
Shiva
yanoluirl
Shiva
3,579
399
2,176
1,406
5,073
3,709
37
1,457
3,468
0
10,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
33,393
45
Minions Killed
107
0
Camps Cleared
0
500,037
Distance Traveled
618,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,203
867
6
1
0
76,052
0
W
Sol
7,306
1,218
31
5
0
133,333
0
L
Merlin
4,927
821
8
1
0
55,334
0
L
Arachne
5,389
898
5
1
0
134,797
0
W
Surtr
6,290
1,048
12
2
0
109,451
0
L
Cu Chulainn
5,891
982
11
2
0
135,859
0
W
Anhur
6,472
1,079
23
4
0
119,782
0
L
Hades
5,921
987
15
3
0
97,995
0
W
Tiamat
6,377
1,063
19
3
0
125,768
0
W
Shiva
6,948
1,158
22
4
0
130,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role