Player Matchup

Artemis
Artemis
 
Artemis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BriansMisery
Tiamat
Level 105
God Stats
1W - 1L
1,513 SR
Queue Stats
180W - 49L
1,676 Elo+
Party 2
Kuzenbo
Kuzenbo
DrRevanite
Kuzenbo
Level 86
God Stats
5W - 1L
1,433 SR
Queue Stats
142W - 50L
1,620 Elo+
Party 2
Fafnir
Fafnir
Nattura
Fafnir
Level 146
God Stats
2W - 2L
1,548 SR
Queue Stats
462W - 459L
1,543 Elo+
Party 1
Shiva
Shiva
RicoJuarez
Shiva
Level 120
God Stats
7W - 1L
1,969 SR
Queue Stats
259W - 139L
1,699 Elo+
Party 2
Team Averages
Level 106
1,592 SR
1,608 Elo+

VS

Team Averages
Level 121
1,397 SR
1,470 Elo+
Nox
Nox
Diospchula
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
FummyFrai
Baba Yaga
Level 106
God Stats
13W - 11L
1,500 SR
Queue Stats
435W - 467L
1,450 Elo+
Solo
Discordia
Discordia
PoiesisLeCreator
Discordia
Level 158
God Stats
1W - 4L
1,319 SR
Queue Stats
329W - 339L
1,489 Elo+
Solo
Anhur
Anhur
Unluckypig11
Anhur
Level 101
God Stats
0W - 4L
1,168 SR
Queue Stats
112W - 100L
1,475 Elo+
Solo
Tiamat
Tiamat
XiiSpirit
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 2 / 6
9,642
964
14,512
9,785
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
2 / 1 / 10
8,298
830
7,322
7,024
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
DrRevanite
Kuzenbo
14
2 / 1 / 12
8,722
872
5,162
9,573
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fafnir
Nattura
Fafnir
15
4 / 1 / 11
8,801
880
5,687
12,030
12,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
14
4 / 2 / 11
8,923
892
7,146
11,867
11,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,150
715
4,209
8,279
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
FummyFrai
Baba Yaga
14
3 / 3 / 1
7,790
779
6,969
8,643
2,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Discordia
16
1 / 3 / 2
8,542
854
9,140
8,653
2,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 3
7,364
736
4,838
8,399
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
XiiSpirit
Tiamat
13
0 / 3 / 3
7,040
704
5,444
7,671
3,379
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
20
Kills
6
7
Deaths
20
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
6
5.5
W
Tiamat
2
1
10
7
L
1
6
3
0.42
W
Kuzenbo
DrRevanite
Kuzenbo
2
1
12
8
L
Baba Yaga
FummyFrai
Baba Yaga
3
3
1
1.17
W
Fafnir
Nattura
Fafnir
4
1
11
9.5
L
Discordia
1
3
2
0.67
W
Shiva
4
2
11
4.75
L
1
5
3
0.5
L
Tiamat
XiiSpirit
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
30,600
50,279
Taken
41,645
42,596
Mitigated
14,240
24,932
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,512
1,990
1,510
2,241
9,785
4,044
1,155
6,824
2,961
0
34,947
W
Tiamat
7,322
498
1,086
3,217
7,024
3,717
333
5,252
1,772
16,475
573
L
4,209
146
917
1,297
8,279
2,643
0
3,543
4,524
7,936
0
W
Kuzenbo
DrRevanite
Kuzenbo
5,162
1,664
772
2,918
9,573
11,248
0
4,165
5,408
12,306
222
L
Baba Yaga
FummyFrai
Baba Yaga
6,969
373
502
972
8,643
2,953
0
3,735
4,802
16,983
421
W
Fafnir
Nattura
Fafnir
5,687
1,495
2,342
5,237
12,030
12,122
157
4,327
7,703
11,153
0
L
Discordia
9,140
37
352
2,488
8,653
2,644
0
3,750
4,784
28,956
0
W
Shiva
7,146
705
3,272
2,337
11,867
11,465
0
4,967
6,900
567
14,442
L
4,838
3,618
216
562
8,399
2,621
0
3,388
4,804
0
11,620
L
Tiamat
XiiSpirit
Tiamat
5,444
60
277
2,969
7,671
3,379
0
2,731
4,822
13,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
37,886
125
Minions Killed
109
0
Camps Cleared
0
968,807
Distance Traveled
867,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,642
964
57
6
0
188,952
0
W
Tiamat
8,298
830
18
2
0
199,360
0
L
Nox
7,150
715
8
1
0
185,580
0
W
Kuzenbo
8,722
872
12
1
0
169,495
0
L
Baba Yaga
7,790
779
25
3
0
174,558
0
W
Fafnir
8,801
880
9
1
0
200,206
0
L
Discordia
8,542
854
34
3
0
169,917
0
W
Shiva
8,923
892
29
3
0
210,794
0
L
Anhur
7,364
736
22
2
0
150,933
0
L
Tiamat
7,040
704
20
2
0
186,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role