Player Matchup

Aphrodite
Aphrodite
Rekuri
Aphrodite
Level 190
God Stats
1W - 0L
1,794 SR
Queue Stats
95W - 83L
1,602 Elo+
Party 1
Mercury
Mercury
Snaсk
Mercury
Level 137
God Stats
2W - 0L
1,463 SR
Queue Stats
12W - 11L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
dk1official
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
1,855 Elo+
Party 1
Izanami
Izanami
lordofDabz
Izanami
Level 138
God Stats
7W - 3L
1,667 SR
Queue Stats
98W - 100L
1,548 Elo+
Party 1
Poseidon
Poseidon
tresMANIACS
Poseidon
Level 97
God Stats
8W - 3L
1,791 SR
Queue Stats
244W - 225L
1,712 Elo+
Party 1
Team Averages
Level 114
1,643 SR
1,655 Elo+

VS

Team Averages
Level 92
1,548 SR
1,526 Elo+
Nu Wa
Nu Wa
Chakamaraka
Nu Wa
Level 129
God Stats
1W - 1L
1,678 SR
Queue Stats
168W - 168L
1,515 Elo+
Party 3
Ra
Ra
Epicwonders
Ra
Level 47
God Stats
1W - 2L
1,512 SR
Queue Stats
70W - 94L
1,426 Elo+
Party 2
Fenrir
Fenrir
doomdine
Fenrir
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
215W - 202L
1,485 Elo+
Party 2
Serqet
Serqet
gamer02211
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,592 Elo+
Party 3
Rama
Rama
hunter4boza
Rama
Level 129
God Stats
0W - 2L
1,310 SR
Queue Stats
141W - 120L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rekuri
Aphrodite
10
3 / 1 / 5
6,667
667
2,834
5,903
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Snaсk
Mercury
11
3 / 0 / 2
6,420
642
2,785
7,186
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
dk1official
Baron Samedi
11
1 / 2 / 1
6,247
625
3,726
5,774
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
lordofDabz
Izanami
12
4 / 1 / 5
7,290
729
7,604
5,077
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
tresMANIACS
Poseidon
13
9 / 2 / 0
8,019
802
10,064
8,083
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,431
643
6,062
5,355
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 7 / 0
5,487
549
2,480
8,014
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
doomdine
Fenrir
10
1 / 2 / 1
5,525
553
1,878
7,968
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
gamer02211
Serqet
7
0 / 5 / 3
5,172
517
2,054
9,109
3,951
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 0
5,430
543
1,389
6,717
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
2
7
0
0.29
W
Aphrodite
Rekuri
Aphrodite
3
1
5
5.5
W
Mercury
Snaсk
Mercury
3
0
2
4
W
Baron Samedi
dk1official
Baron Samedi
1
2
1
0.75
L
Fenrir
doomdine
Fenrir
1
2
1
0.75
L
Serqet
gamer02211
Serqet
0
5
3
0.3
L
0
4
0
0
W
Izanami
lordofDabz
Izanami
4
1
5
6.5
W
Poseidon
tresMANIACS
Poseidon
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
13,863
32,023
Taken
37,163
12,163
Mitigated
11,932
17,784
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,062
1,240
0
1,571
5,355
1,410
0
2,697
2,290
38,141
0
L
2,480
357
12
1,401
8,014
2,299
0
6,079
1,935
19,409
132
W
Aphrodite
Rekuri
Aphrodite
2,834
751
2,067
3,572
5,903
3,697
236
707
5,032
13,801
0
W
Mercury
Snaсk
Mercury
2,785
1,283
0
5,844
7,186
2,156
0
687
6,352
0
44,382
W
Baron Samedi
dk1official
Baron Samedi
3,726
198
36
1,162
5,774
1,864
0
2,770
2,724
41,251
0
L
Fenrir
doomdine
Fenrir
1,878
376
0
3,388
7,968
2,410
0
3,417
4,515
0
27,014
L
Serqet
gamer02211
Serqet
2,054
456
0
1,917
9,109
3,951
0
2,465
6,572
0
5,841
L
1,389
1,141
0
1,588
6,717
1,862
0
610
6,107
0
36,080
W
Izanami
lordofDabz
Izanami
7,604
5,947
0
1,739
5,077
1,895
521
1,238
3,596
0
58,501
W
Poseidon
tresMANIACS
Poseidon
10,064
4,154
0
3,364
8,083
2,551
429
2,223
5,804
52,317
9,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
28,045
367
Minions Killed
250
0
Camps Cleared
0
1,092,133
Distance Traveled
1,017,485
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,431
643
80
8
0
178,536
1
L
Ra
5,487
549
35
4
0
185,649
2
W
Aphrodite
6,667
667
11
1
0
228,226
0
W
Mercury
6,420
642
77
8
0
267,310
0
W
Baron Samedi
6,247
625
86
9
0
197,279
3
L
Fenrir
5,525
553
56
6
0
225,500
0
L
Serqet
5,172
517
9
1
0
227,539
1
L
Rama
5,430
543
70
7
0
200,261
2
W
Izanami
7,290
729
107
11
0
187,248
2
W
Poseidon
8,019
802
86
9
0
212,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role