Player Matchup

Hun Batz
Hun Batz
Finn1231509
Hun Batz
Level 28
God Stats
0W - 1L
1,814 SR
Queue Stats
2W - 9L
1,118 Elo+
Party 1
The Morrigan
The Morrigan
RYLEYC06
The Morrigan
Level 48
God Stats
0W - 3L
1,085 SR
Queue Stats
8W - 17L
1,372 Elo+
Party 1
Poseidon
Poseidon
davidos85
Poseidon
Level 3
God Stats
1W - 4L
1,249 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 1
Nut
Nut
skibidicomerizz
Nut
Level 4
God Stats
1W - 3L
1,161 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 1
Nike
Nike
x iPROSLAY3R x
Nike
Level 75
God Stats
0W - 2L
1,286 SR
Queue Stats
19W - 24L
1,424 Elo+
Solo
Team Averages
Level 32
1,319 SR
1,245 Elo+

VS

Team Averages
Level 105
1,456 SR
1,443 Elo+
Serqet
Serqet
 
Serqet
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Caphalor_321
Cabrakan
Level 124
God Stats
12W - 10L
1,466 SR
Queue Stats
22W - 20L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
Flash753
Nu Wa
Level 69
God Stats
2W - 0L
1,446 SR
Queue Stats
8W - 6L
1,353 Elo+
Party 2
Izanami
Izanami
elementari7
Izanami
Level 178
God Stats
18W - 24L
1,388 SR
Queue Stats
104W - 98L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
ffffff334fffffff
Gilgamesh
Level 63
God Stats
11W - 10L
1,480 SR
Queue Stats
64W - 55L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Finn1231509
Hun Batz
14
2 / 3 / 2
7,715
514
4,104
11,814
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
RYLEYC06
The Morrigan
11
1 / 6 / 0
6,963
464
3,135
10,299
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
davidos85
Poseidon
10
0 / 10 / 1
6,294
420
2,622
8,656
2,188
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 9 / 0
6,947
463
4,711
9,749
2,772
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
7,149
477
7,279
12,710
9,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
15 / 1 / 0
10,101
673
9,297
11,189
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Caphalor_321
Cabrakan
13
4 / 0 / 10
8,730
582
6,011
9,171
9,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Flash753
Nu Wa
13
0 / 0 / 6
8,487
566
5,407
2,022
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
elementari7
Izanami
16
11 / 3 / 5
10,282
685
10,874
7,344
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
15
3 / 1 / 4
9,522
635
8,663
13,800
8,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
33
33
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
15
1
0
15
W
Cabrakan
Caphalor_321
Cabrakan
4
0
10
9
L
Hun Batz
Finn1231509
Hun Batz
2
3
2
1
W
Nu Wa
Flash753
Nu Wa
0
0
6
3
L
The Morrigan
RYLEYC06
The Morrigan
1
6
0
0.17
L
Poseidon
davidos85
Poseidon
0
10
1
0.05
W
Izanami
elementari7
Izanami
11
3
5
4.5
W
Gilgamesh
3
1
4
5
L
2
9
0
0.22
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,851
Damage
40,252
53,228
Taken
43,526
22,380
Mitigated
25,659
5,604
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,297
1,702
0
6,260
11,189
3,826
1,452
755
10,434
0
68,529
W
Cabrakan
Caphalor_321
Cabrakan
6,011
1,559
0
2,639
9,171
9,772
0
1,631
7,540
17,023
347
L
Hun Batz
Finn1231509
Hun Batz
4,104
928
0
1,050
11,814
4,532
0
2,281
9,300
0
54,913
W
Nu Wa
Flash753
Nu Wa
5,407
1,539
0
100
2,022
448
48
1,429
593
50,893
1,118
L
The Morrigan
RYLEYC06
The Morrigan
3,135
457
0
2,232
10,299
3,155
0
3,079
6,899
51,962
1,942
L
Poseidon
davidos85
Poseidon
2,622
1,044
0
150
8,656
2,188
390
2,030
6,626
32,209
166
W
Izanami
elementari7
Izanami
10,874
8,320
0
1,879
7,344
2,909
896
1,169
6,175
0
85,613
W
Gilgamesh
8,663
2,299
0
3,325
13,800
8,704
1,767
414
13,386
0
63,114
L
4,711
3,328
0
832
9,749
2,772
227
3,094
6,547
0
23,329
L
7,279
814
0
1,340
12,710
9,733
0
702
11,864
0
43,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
47,122
373
Minions Killed
466
0
Camps Cleared
0
1,411,401
Distance Traveled
1,503,601
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,101
673
107
7
0
357,404
1
W
Cabrakan
8,730
582
16
1
0
308,208
0
L
Hun Batz
7,715
514
98
7
0
361,714
0
W
Nu Wa
8,487
566
92
6
0
286,610
0
L
The Morrigan
6,963
464
102
7
0
264,915
0
L
Poseidon
6,294
420
53
4
0
244,347
0
W
Izanami
10,282
685
142
9
0
277,236
0
W
Gilgamesh
9,522
635
109
7
0
274,143
3
L
Nut
6,947
463
39
3
0
226,174
0
L
Nike
7,149
477
81
5
0
314,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role