Player Matchup

Ra
Ra
 
Ra
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Frannnnnnnn
Mercury
Level 163
God Stats
3W - 1L
1,876 SR
Queue Stats
323W - 278L
1,574 Elo+
Solo
Kukulkan
Kukulkan
LordAnakim
Kukulkan
Level 203
God Stats
2W - 4L
1,267 SR
Queue Stats
221W - 224L
1,425 Elo+
Solo
Neith
Neith
MuertoDyn
Neith
Level 47
God Stats
0W - 2L
1,243 SR
Queue Stats
8W - 14L
1,394 Elo+
Solo
Team Averages
Level 145
1,477 SR
1,478 Elo+

VS

Team Averages
Level 164
1,537 SR
1,495 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AIiExpress
Kali
Level 214
God Stats
11W - 10L
1,494 SR
Queue Stats
322W - 371L
1,459 Elo+
Solo
Nu Wa
Nu Wa
Elvis jesuino
Nu Wa
Level 154
God Stats
23W - 17L
1,537 SR
Queue Stats
181W - 170L
1,460 Elo+
Solo
Chang'e
Chang'e
Lulisson
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,454 Elo+
Solo
Anhur
Anhur
leguitincho
Anhur
Level 201
God Stats
6W - 1L
1,654 SR
Queue Stats
263W - 185L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 1
6,490
649
3,154
4,534
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
 
Ymir
7
0 / 1 / 1
4,544
454
599
4,908
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Frannnnnnnn
Mercury
10
1 / 0 / 2
5,237
524
2,474
4,808
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
LordAnakim
Kukulkan
11
3 / 1 / 0
6,140
614
5,311
3,107
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MuertoDyn
Neith
8
0 / 3 / 0
4,376
438
2,278
5,852
1,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 2
4,735
474
1,702
6,420
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 0
5,314
531
1,159
10,567
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 3 / 0
5,244
524
2,951
4,537
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Lulisson
Chang'e
8
0 / 1 / 0
4,670
467
1,145
3,861
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 0
6,786
679
6,606
3,264
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
6
6
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
1
2.5
L
Ymir
 
Ymir
0
1
1
0.5
W
Geb
 
Geb
0
0
2
1
W
1
2
0
0.5
W
1
3
0
0.33
L
Mercury
Frannnnnnnn
Mercury
1
0
2
2
L
Kukulkan
LordAnakim
Kukulkan
3
1
0
3
W
Chang'e
Lulisson
Chang'e
0
1
0
0
L
Neith
MuertoDyn
Neith
0
3
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
13,563
23,209
Taken
28,649
6,868
Mitigated
10,261
8,676
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,154
302
108
2,000
4,534
1,175
462
1,637
2,640
44,450
1,705
L
Ymir
 
Ymir
599
27
0
1,715
4,908
2,299
0
1,078
3,740
6,679
0
W
Geb
 
Geb
1,702
131
0
1,286
6,420
3,991
0
1,835
4,467
9,194
0
W
1,159
338
0
6,180
10,567
3,149
0
1,648
8,763
0
37,583
W
2,951
353
0
878
4,537
1,225
0
2,261
2,228
28,759
0
L
Mercury
Frannnnnnnn
Mercury
2,474
1,435
0
3,074
4,808
1,278
0
688
3,992
0
31,085
L
Kukulkan
LordAnakim
Kukulkan
5,311
217
0
199
3,107
1,027
0
1,547
1,502
35,982
1,581
W
Chang'e
Lulisson
Chang'e
1,145
58
693
1,675
3,861
946
0
1,626
2,069
20,820
0
L
Neith
MuertoDyn
Neith
2,278
976
0
1,580
5,852
1,089
0
376
5,418
0
27,701
W
6,606
4,277
0
2,186
3,264
950
600
626
2,580
0
52,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
26,749
304
Minions Killed
270
0
Camps Cleared
0
988,725
Distance Traveled
934,157
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,490
649
97
10
0
185,438
6
L
Ymir
4,544
454
20
2
0
197,176
0
W
Geb
4,735
474
11
1
0
202,120
6
W
Kali
5,314
531
61
6
0
224,593
0
W
Nu Wa
5,244
524
54
5
0
156,231
0
L
Mercury
5,237
524
67
7
0
226,548
1
L
Kukulkan
6,140
614
88
9
0
204,069
0
W
Chang'e
4,670
467
56
6
0
168,810
0
L
Neith
4,376
438
32
3
0
175,494
0
W
Anhur
6,786
679
88
9
0
182,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role