Player Matchup

Charon
Charon
AEIOU1312
Charon
Level 67
God Stats
3W - 1L
1,855 SR
Queue Stats
329W - 341L
1,455 Elo+
Solo
Agni
Agni
Hazed93
Agni
Level 128
God Stats
1W - 2L
1,579 SR
Queue Stats
94W - 116L
1,443 Elo+
Party 2
Izanami
Izanami
Merley
Izanami
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 66L
1,427 Elo+
Party 2
Maman Brigitte
Maman Brigitte
phlick45
Maman Brigitte
Level 83
God Stats
0W - 2L
1,292 SR
Queue Stats
48W - 56L
1,468 Elo+
Party 2
He Bo
He Bo
swarMaster
He Bo
Level 150
God Stats
0W - 4L
1,184 SR
Queue Stats
271W - 292L
1,476 Elo+
Solo
Team Averages
Level 104
1,482 SR
1,454 Elo+

VS

Team Averages
Level 108
1,522 SR
1,459 Elo+
Skadi
Skadi
Grnganga
Skadi
Level 118
God Stats
8W - 5L
1,483 SR
Queue Stats
629W - 646L
1,480 Elo+
Solo
Atlas
Atlas
Lazaroki
Atlas
Level 89
God Stats
7W - 2L
1,426 SR
Queue Stats
52W - 46L
1,432 Elo+
Party 1
Baba Yaga
Baba Yaga
Selawie
Baba Yaga
Level 86
God Stats
7W - 1L
1,966 SR
Queue Stats
138W - 167L
1,492 Elo+
Solo
Loki
Loki
ZAKAROVSKY_81
Loki
Level 149
God Stats
10W - 8L
1,515 SR
Queue Stats
760W - 779L
1,471 Elo+
Solo
Sol
Sol
daniel_santa13
Sol
Level 100
God Stats
10W - 1L
1,219 SR
Queue Stats
106W - 105L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AEIOU1312
Charon
17
6 / 4 / 5
9,455
788
10,593
12,202
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Hazed93
Agni
13
1 / 6 / 3
7,398
617
6,790
7,995
3,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Merley
Izanami
15
2 / 5 / 6
8,711
726
8,534
10,552
4,462
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Maman Brigitte
phlick45
Maman Brigitte
12
1 / 7 / 3
7,631
636
5,298
10,100
3,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

He Bo
14
2 / 4 / 4
7,979
665
7,024
7,018
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Grnganga
Skadi
17
7 / 3 / 7
10,542
879
10,671
10,348
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Lazaroki
Atlas
18
4 / 1 / 16
10,941
912
10,436
17,241
16,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
Selawie
Baba Yaga
16
10 / 4 / 11
10,655
888
9,901
9,771
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 10
8,268
689
4,349
8,589
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 13
10,297
858
8,430
9,427
3,181
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
12
Kills
26
26
Deaths
13
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Charon
AEIOU1312
Charon
6
4
5
2.13
W
Skadi
Grnganga
Skadi
7
3
7
3.5
L
Agni
Hazed93
Agni
1
6
3
0.42
W
Atlas
Lazaroki
Atlas
4
1
16
12
L
Izanami
Merley
Izanami
2
5
6
1
W
Baba Yaga
Selawie
Baba Yaga
10
4
11
3.88
W
0
4
10
1.25
W
5
1
13
11.5
L
Maman Brigitte
phlick45
Maman Brigitte
1
7
3
0.36
L
He Bo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
43,787
47,867
Taken
55,376
25,525
Mitigated
30,599
7,952
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AEIOU1312
Charon
10,593
511
954
2,183
12,202
11,530
0
4,841
7,361
19,314
1,311
W
Skadi
Grnganga
Skadi
10,671
2,669
358
1,317
10,348
3,854
1,740
5,187
4,997
0
24,172
L
Agni
Hazed93
Agni
6,790
267
731
427
7,995
3,204
0
6,125
1,870
16,083
0
W
Atlas
Lazaroki
Atlas
10,436
1,872
1,456
4,745
17,241
16,149
471
9,019
7,881
22,649
1,697
L
Izanami
Merley
Izanami
8,534
4,534
550
1,114
10,552
4,462
0
7,236
3,316
0
21,750
W
Baba Yaga
Selawie
Baba Yaga
9,901
368
1,584
3,157
9,771
4,414
0
4,852
4,745
19,235
0
W
4,349
241
1,629
1,068
8,589
3,001
968
3,519
5,025
0
12,726
W
8,430
1,701
2,538
3,965
9,427
3,181
3,058
4,962
4,185
23,107
573
L
Maman Brigitte
phlick45
Maman Brigitte
5,298
106
6
494
10,100
3,819
0
4,771
5,329
7,813
0
L
He Bo
7,024
137
1,101
392
7,018
2,510
0
4,779
2,239
14,843
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
50,703
90
Minions Killed
142
0
Camps Cleared
0
968,656
Distance Traveled
1,171,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,455
788
25
2
0
188,129
0
W
Skadi
10,542
879
42
4
0
220,866
0
L
Agni
7,398
617
14
1
0
178,892
0
W
Atlas
10,941
912
16
1
0
253,853
0
L
Izanami
8,711
726
34
3
0
198,962
0
W
Baba Yaga
10,655
888
21
2
0
207,375
0
W
Loki
8,268
689
20
2
0
231,716
0
W
Sol
10,297
858
43
4
0
257,462
0
L
Maman Brigitte
7,631
636
5
0
0
177,914
0
L
He Bo
7,979
665
12
1
0
224,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role