Player Matchup

Charon
Charon
Platinum IV
 
Charon
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
DiesoX
Nu Wa
Diamond II
Level 168
God Stats
16W - 14L
1,627 SR
Queue Stats
168W - 156L
2,253 MMR
Party 2
Chang'e
Chang'e
Diamond IV
FlaaZiKa
Chang'e
Diamond IV
Level 155
God Stats
13W - 5L
1,723 SR
Queue Stats
56W - 44L
2,162 MMR
Solo
Ishtar
Ishtar
Diamond III
Kitington
Ishtar
Diamond III
Level 205
God Stats
18W - 13L
1,648 SR
Queue Stats
533W - 483L
2,251 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,600 SR
1,933 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,537 SR
1,994 MMR
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
Nawdtx
Anhur
Diamond IV
Level 158
God Stats
14W - 9L
1,615 SR
Queue Stats
44W - 21L
2,272 MMR
Solo
Thor
Thor
Diamond IV
SoLillo
Thor
Diamond IV
Level 109
God Stats
33W - 35L
1,575 SR
Queue Stats
187W - 180L
2,171 MMR
Solo
Cabrakan
Cabrakan
Diamond V
VintaO0O
Cabrakan
Diamond V
Level 159
God Stats
3W - 1L
1,641 SR
Queue Stats
63W - 41L
2,033 MMR
Solo
Chaac
Chaac
Platinum I
iAteTehPie
Chaac
Platinum I
Level 143
God Stats
0W - 2L
1,353 SR
Queue Stats
108W - 97L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 0
4,665
583
2,104
4,427
2,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
9
1 / 1 / 1
4,494
562
3,442
4,128
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
DiesoX
Nu Wa
10
1 / 1 / 2
5,063
633
2,350
1,836
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
FlaaZiKa
Chang'e
10
1 / 0 / 0
5,518
690
3,659
5,476
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Kitington
Ishtar
10
1 / 1 / 0
4,895
612
4,434
3,488
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
RaAresOdinAwilix

VS

Bans
Maman BrigitteAgniEsetTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 1
5,530
691
1,594
4,628
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Nawdtx
Anhur
9
1 / 2 / 0
4,581
573
2,436
4,725
1,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
SoLillo
Thor
9
1 / 1 / 2
4,684
586
1,916
6,506
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
VintaO0O
Cabrakan
7
0 / 0 / 1
4,290
536
1,733
5,321
4,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
8
0 / 1 / 0
4,618
577
2,305
6,096
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
3
3
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
0
0
W
Tsukuyomi
 
Tsukuyomi
1
1
1
1.5
L
Aphrodite
 
Aphrodite
1
0
1
1.5
W
Nu Wa
DiesoX
Nu Wa
1
1
2
2
W
Chang'e
FlaaZiKa
Chang'e
1
0
0
1
W
Ishtar
Kitington
Ishtar
1
1
0
1
L
Anhur
Nawdtx
Anhur
1
2
0
0.5
L
Thor
SoLillo
Thor
1
1
2
2
L
Cabrakan
VintaO0O
Cabrakan
0
0
1
0.5
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
9,984
19,355
Taken
27,276
6,105
Mitigated
12,060
10,776
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,104
487
0
1,927
4,427
2,324
0
826
3,601
14,138
0
W
Tsukuyomi
 
Tsukuyomi
3,442
921
0
2,480
4,128
977
0
529
3,545
0
22,547
L
Aphrodite
 
Aphrodite
1,594
498
478
3,548
4,628
1,529
0
2,048
2,580
39,226
0
W
Nu Wa
DiesoX
Nu Wa
2,350
589
0
250
1,836
423
0
717
1,019
33,514
0
W
Chang'e
FlaaZiKa
Chang'e
3,659
539
80
4,424
5,476
1,406
0
417
5,019
38,836
1,513
W
Ishtar
Kitington
Ishtar
4,434
2,584
0
1,615
3,488
975
0
644
2,844
0
36,942
L
Anhur
Nawdtx
Anhur
2,436
1,393
0
1,887
4,725
1,387
0
746
3,979
0
29,546
L
Thor
SoLillo
Thor
1,916
618
0
840
6,506
2,232
0
924
5,582
0
28,932
L
Cabrakan
VintaO0O
Cabrakan
1,733
422
0
1,874
5,321
4,255
0
1,607
3,714
8,755
0
L
Chaac
2,305
176
0
1,965
6,096
2,657
0
2,616
3,480
0
26,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,635
Gold Earned
23,703
281
Minions Killed
271
0
Camps Cleared
0
847,459
Distance Traveled
801,838
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,665
583
22
3
0
176,789
1
W
Tsukuyomi
4,494
562
42
5
0
198,187
0
L
Aphrodite
5,530
691
88
11
0
159,331
0
W
Nu Wa
5,063
633
75
9
0
166,940
0
W
Chang'e
5,518
690
74
9
0
150,533
0
W
Ishtar
4,895
612
68
9
0
155,010
0
L
Anhur
4,581
573
66
8
0
150,598
0
L
Thor
4,684
586
55
7
0
192,006
0
L
Cabrakan
4,290
536
9
1
0
163,472
0
L
Chaac
4,618
577
53
7
0
136,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role