Player Matchup

Neith
Neith
DarthJarJar2405
Neith
Level 82
God Stats
21W - 30L
1,435 SR
Queue Stats
93W - 104L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
Donatello6
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,557 Elo+
Solo
Ullr
Ullr
Fraying
Ullr
Level 66
God Stats
4W - 3L
1,716 SR
Queue Stats
9W - 11L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
Niamanderr
Aphrodite
Level 69
God Stats
59W - 55L
1,556 SR
Queue Stats
112W - 105L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
matutof
Kukulkan
Level 15
God Stats
8W - 8L
1,547 SR
Queue Stats
9W - 9L
1,486 Elo+
Solo
Team Averages
Level 50
1,551 SR
1,483 Elo+

VS

Team Averages
Level 66
1,451 SR
1,374 Elo+
Anubis
Anubis
HypnosGreat
Anubis
Level 158
God Stats
3W - 4L
1,449 SR
Queue Stats
112W - 115L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Kryndldine
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Jormungandr
Jormungandr
LogoBeaver
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,465 Elo+
Solo
Olorun
Olorun
STR1KE--EL1TE
Olorun
Level 69
God Stats
0W - 2L
1,441 SR
Queue Stats
2W - 9L
1,297 Elo+
Solo
Vamana
Vamana
overland_well2
Vamana
Level 26
God Stats
42W - 70L
1,367 SR
Queue Stats
43W - 70L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 9
10,179
1,018
12,746
10,193
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Donatello6
Erlang Shen
16
6 / 5 / 6
9,861
986
15,457
15,688
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Fraying
Ullr
17
6 / 1 / 5
10,563
1,056
13,334
12,251
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Niamanderr
Aphrodite
15
1 / 0 / 7
9,104
910
5,765
9,311
5,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
matutof
Kukulkan
15
2 / 4 / 5
9,061
906
8,223
8,264
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 7 / 2
9,075
908
8,811
12,283
5,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kryndldine
Danzaburou
16
4 / 3 / 2
9,390
939
8,669
11,189
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
LogoBeaver
Jormungandr
14
2 / 4 / 6
8,919
892
13,052
16,082
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 3
8,266
827
7,806
11,449
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 2 / 1
9,118
912
4,746
11,361
11,358
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
21
Kills
10
10
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Erlang Shen
Donatello6
Erlang Shen
6
5
6
1.8
W
Ullr
Fraying
Ullr
6
1
5
8.5
L
Anubis
2
7
2
0.43
L
Danzaburou
Kryndldine
Danzaburou
4
3
2
1.67
L
Jormungandr
LogoBeaver
Jormungandr
2
4
6
1.25
W
Aphrodite
Niamanderr
Aphrodite
1
0
7
4.5
L
1
5
3
0.5
W
Kukulkan
matutof
Kukulkan
2
4
5
1.13
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,525
Damage
43,084
55,707
Taken
62,364
26,021
Mitigated
45,171
24,875
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,746
2,922
0
4,088
10,193
3,900
661
5,897
4,228
0
35,881
W
Erlang Shen
Donatello6
Erlang Shen
15,457
8,525
0
3,869
15,688
9,153
1,439
8,581
6,927
774
23,462
W
Ullr
Fraying
Ullr
13,334
4,873
0
2,639
12,251
4,544
89
6,005
5,917
0
36,039
L
Anubis
8,811
50
0
2,334
12,283
5,342
0
1,405
10,662
28,682
0
L
Danzaburou
Kryndldine
Danzaburou
8,669
2,693
0
2,848
11,189
4,810
0
2,206
8,983
0
35,571
L
Jormungandr
LogoBeaver
Jormungandr
13,052
2,402
0
1,267
16,082
18,497
0
5,503
10,276
20,859
1,113
W
Aphrodite
Niamanderr
Aphrodite
5,765
174
6,493
7,207
9,311
5,188
32
4,174
4,924
19,715
0
L
7,806
4,822
720
2,210
11,449
5,164
0
2,746
8,485
16,704
0
W
Kukulkan
matutof
Kukulkan
8,223
1,938
0
579
8,264
3,236
164
2,907
5,155
24,216
0
L
4,746
1,697
152
2,508
11,361
11,358
0
2,902
8,223
0
22,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
44,768
203
Minions Killed
186
0
Camps Cleared
0
1,042,501
Distance Traveled
1,009,055
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,179
1,018
61
6
0
202,356
0
W
Erlang Shen
9,861
986
15
2
0
202,749
0
W
Ullr
10,563
1,056
51
5
0
229,488
0
L
Anubis
9,075
908
38
4
0
181,525
1
L
Danzaburou
9,390
939
48
5
0
208,567
0
L
Jormungandr
8,919
892
27
3
0
208,867
0
W
Aphrodite
9,104
910
35
4
0
218,232
3
L
Olorun
8,266
827
20
2
0
190,318
0
W
Kukulkan
9,061
906
41
4
0
189,676
0
L
Vamana
9,118
912
53
5
0
219,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role