Player Matchup

Zhong Kui
Zhong Kui
Nxmbly
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,426 Elo+
Party 1
Loki
Loki
RREENNDD
Loki
Level 128
God Stats
7W - 8L
1,462 SR
Queue Stats
414W - 380L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
YourLocalSupport
Aphrodite
Level 128
God Stats
0W - 5L
1,043 SR
Queue Stats
317W - 285L
1,555 Elo+
Party 2
Chaac
Chaac
kovgarenok
Chaac
Level 159
God Stats
12W - 20L
1,500 SR
Queue Stats
1,011W - 904L
1,514 Elo+
Solo
Martichoras
Martichoras
str1ker3ureka
Martichoras
Level 43
God Stats
1W - 4L
1,362 SR
Queue Stats
43W - 56L
1,446 Elo+
Party 1
Team Averages
Level 99
1,373 SR
1,494 Elo+

VS

Team Averages
Level 141
1,542 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Hazard32
Ah Puch
Level 182
God Stats
11W - 12L
1,445 SR
Queue Stats
217W - 254L
1,549 Elo+
Party 3
Hun Batz
Hun Batz
Obscurium
Hun Batz
Level 154
God Stats
2W - 1L
1,710 SR
Queue Stats
226W - 271L
1,544 Elo+
Party 3
Cabrakan
Cabrakan
lShadowVortexl
Cabrakan
Level 109
God Stats
10W - 9L
1,413 SR
Queue Stats
185W - 154L
1,492 Elo+
Solo
Izanami
Izanami
xalexturbox
Izanami
Level 159
God Stats
4W - 3L
1,642 SR
Queue Stats
232W - 266L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nxmbly
Zhong Kui
11
0 / 7 / 3
6,605
472
8,531
13,406
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
15
8 / 4 / 0
9,131
652
10,598
13,243
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
11
0 / 3 / 6
6,914
494
4,461
10,512
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
13
1 / 4 / 2
7,799
557
8,932
15,714
10,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
str1ker3ureka
Martichoras
12
0 / 5 / 0
6,874
491
1,850
10,043
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 3 / 5
8,303
593
6,108
9,875
4,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Hazard32
Ah Puch
12
2 / 2 / 7
8,057
576
6,310
7,661
3,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
Obscurium
Hun Batz
15
1 / 3 / 6
8,690
621
11,922
14,809
8,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cabrakan
15
8 / 1 / 9
9,002
643
12,858
13,039
9,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xalexturbox
Izanami
16
5 / 0 / 4
9,116
651
9,412
6,625
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
23
23
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
5
3.17
W
Ah Puch
Hazard32
Ah Puch
2
2
7
2.75
L
Zhong Kui
Nxmbly
Zhong Kui
0
7
3
0.21
W
Hun Batz
Obscurium
Hun Batz
1
3
6
1.33
L
Loki
8
4
0
2
L
Aphrodite
0
3
6
1
L
Chaac
1
4
2
0.5
W
Cabrakan
8
1
9
12.5
L
Martichoras
str1ker3ureka
Martichoras
0
5
0
0
W
Izanami
xalexturbox
Izanami
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
46,610
62,918
Taken
52,009
33,153
Mitigated
29,693
17,895
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,108
413
90
3,390
9,875
4,069
467
3,390
6,485
47,157
0
W
Ah Puch
Hazard32
Ah Puch
6,310
246
0
2,241
7,661
3,559
0
1,677
5,984
36,492
0
L
Zhong Kui
Nxmbly
Zhong Kui
8,531
996
0
2,621
13,406
8,195
0
9,371
3,990
40,029
0
W
Hun Batz
Obscurium
Hun Batz
11,922
2,858
0
693
14,809
8,586
0
1,490
13,319
0
72,279
L
Loki
10,598
2,479
0
3,191
13,243
3,777
0
6,119
7,090
0
60,340
L
Aphrodite
4,461
622
2,624
4,196
10,512
6,965
0
3,884
6,244
22,349
178
L
Chaac
8,932
1,739
0
3,754
15,714
10,640
0
2,895
12,777
1,142
59,280
W
Cabrakan
12,858
1,902
0
4,620
13,039
9,620
0
5,242
7,797
60,017
4,850
L
Martichoras
str1ker3ureka
Martichoras
1,850
362
0
1,509
10,043
3,576
0
2,451
7,318
0
51,933
W
Izanami
xalexturbox
Izanami
9,412
5,937
0
3,005
6,625
3,859
339
1,759
4,866
0
81,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
43,168
395
Minions Killed
514
0
Camps Cleared
0
1,402,569
Distance Traveled
1,397,568
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,303
593
93
7
0
258,740
7
W
Ah Puch
8,057
576
62
4
0
261,762
4
L
Zhong Kui
6,605
472
54
4
0
249,840
0
W
Hun Batz
8,690
621
114
8
0
276,983
0
L
Loki
9,131
652
103
7
0
355,389
0
L
Aphrodite
6,914
494
40
3
0
286,907
5
L
Chaac
7,799
557
108
8
0
279,580
2
W
Cabrakan
9,002
643
90
6
0
318,678
4
L
Martichoras
6,874
491
90
6
0
230,853
1
W
Izanami
9,116
651
155
11
0
281,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role