Player Matchup

Ra
Ra
 
Ra
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Kеff
Cthulhu
Level 58
God Stats
6W - 1L
1,737 SR
Queue Stats
371W - 131L
1,700 Elo+
Party 1
Hou Yi
Hou Yi
Sp3xY
Hou Yi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,259 Elo+
Solo
Cabrakan
Cabrakan
TheMaximer
Cabrakan
Level 140
God Stats
6W - 3L
1,585 SR
Queue Stats
157W - 144L
1,557 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,503 Elo+

VS

Team Averages
Level 152
1,465 SR
1,524 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fada421
Bacchus
Level 63
God Stats
2W - 1L
1,432 SR
Queue Stats
123W - 110L
1,571 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kzum31
Kumbhakarna
Level 158
God Stats
1W - 3L
1,483 SR
Queue Stats
403W - 425L
1,521 Elo+
Solo
Nu Wa
Nu Wa
MrMoriton
Nu Wa
Level 168
God Stats
2W - 3L
1,402 SR
Queue Stats
284W - 261L
1,529 Elo+
Party 2
Martichoras
Martichoras
psyxo
Martichoras
Level 212
God Stats
5W - 5L
1,508 SR
Queue Stats
383W - 382L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 1 / 12
10,374
865
8,749
13,642
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
 
Medusa
16
2 / 4 / 15
10,093
841
20,660
13,991
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
Kеff
Cthulhu
17
7 / 2 / 13
10,446
871
17,501
18,200
19,421
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Sp3xY
Hou Yi
17
3 / 0 / 12
10,036
836
7,529
11,848
5,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TheMaximer
Cabrakan
15
3 / 2 / 15
10,486
874
8,103
16,580
22,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 3 / 4
8,256
688
9,396
11,008
4,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Fada421
Bacchus
14
2 / 3 / 4
8,109
676
8,465
14,067
18,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kumbhakarna
Kzum31
Kumbhakarna
13
0 / 5 / 6
8,255
688
3,376
18,054
15,602
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
MrMoriton
Nu Wa
16
4 / 7 / 4
9,786
816
16,304
11,900
5,274
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
psyxo
Martichoras
16
2 / 4 / 3
8,980
748
16,696
10,677
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
21
Kills
9
9
Deaths
22
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
12
12
W
Medusa
 
Medusa
2
4
15
2.38
L
Ix Chel
 
Ix Chel
1
3
4
1
L
Bacchus
Fada421
Bacchus
2
3
4
1.33
L
Kumbhakarna
Kzum31
Kumbhakarna
0
5
6
0.6
W
Cthulhu
Kеff
Cthulhu
7
2
13
6.75
L
Nu Wa
MrMoriton
Nu Wa
4
7
4
0.86
W
Hou Yi
Sp3xY
Hou Yi
3
0
12
9
W
Cabrakan
TheMaximer
Cabrakan
3
2
15
5.25
L
Martichoras
psyxo
Martichoras
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,542
Damage
54,237
74,261
Taken
65,706
62,518
Mitigated
49,098
42,911
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,749
479
20,097
8,777
13,642
8,444
1,615
7,378
6,264
26,344
0
W
Medusa
 
Medusa
20,660
5,642
1,010
2,288
13,991
6,190
2,180
7,427
6,564
0
49,585
L
Ix Chel
 
Ix Chel
9,396
1,213
5,706
3,040
11,008
4,699
0
5,577
5,243
19,754
1,226
L
Bacchus
Fada421
Bacchus
8,465
272
1,201
3,503
14,067
18,212
0
7,128
6,405
13,645
0
L
Kumbhakarna
Kzum31
Kumbhakarna
3,376
37
2,465
2,277
18,054
15,602
0
5,959
11,636
6,018
0
W
Cthulhu
Kеff
Cthulhu
17,501
375
2,071
1,914
18,200
19,421
646
8,727
9,473
29,798
2,254
L
Nu Wa
MrMoriton
Nu Wa
16,304
2,296
0
0
11,900
5,274
0
7,270
4,315
35,820
0
W
Hou Yi
Sp3xY
Hou Yi
7,529
2,046
1,014
3,590
11,848
5,759
1,842
6,988
4,860
0
29,837
W
Cabrakan
TheMaximer
Cabrakan
8,103
860
958
1,192
16,580
22,704
565
6,469
10,111
12,562
0
L
Martichoras
psyxo
Martichoras
16,696
1,206
43
944
10,677
5,311
0
5,333
5,131
0
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
43,386
185
Minions Killed
146
0
Camps Cleared
0
1,208,665
Distance Traveled
985,652
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,374
865
43
4
0
270,101
1
W
Medusa
10,093
841
48
4
0
258,785
0
L
Ix Chel
8,256
688
35
3
0
228,955
0
L
Bacchus
8,109
676
10
1
0
196,294
0
L
Kumbhakarna
8,255
688
7
1
0
179,277
0
W
Cthulhu
10,446
871
35
3
0
225,559
0
L
Nu Wa
9,786
816
38
3
0
198,783
0
W
Hou Yi
10,036
836
51
4
0
199,093
0
W
Cabrakan
10,486
874
8
1
0
255,127
0
L
Martichoras
8,980
748
56
5
0
182,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role