Player Matchup

Kuzenbo
Kuzenbo
Arcraft
Kuzenbo
Level 99
God Stats
0W - 1L
1,676 SR
Queue Stats
51W - 64L
1,377 Elo+
Party 1
Merlin
Merlin
TryNoTry
Merlin
Level 120
God Stats
4W - 7L
1,407 SR
Queue Stats
61W - 66L
1,449 Elo+
Solo
Danzaburou
Danzaburou
matthyzza
Danzaburou
Level 26
God Stats
0W - 3L
1,218 SR
Queue Stats
43W - 52L
1,347 Elo+
Party 1
Team Averages
Level 82
1,434 SR
1,391 Elo+

VS

Team Averages
Level 67
1,792 SR
1,477 Elo+
Nu Wa
Nu Wa
PsycoFoUaK
Nu Wa
Level 123
God Stats
2W - 0L
1,793 SR
Queue Stats
12W - 10L
1,540 Elo+
Solo
Geb
Geb
RiskyHUN
Geb
Level 51
God Stats
8W - 3L
1,716 SR
Queue Stats
16W - 12L
1,470 Elo+
Party 2
Pele
Pele
Zoli1014
Pele
Level 27
God Stats
15W - 2L
1,867 SR
Queue Stats
22W - 20L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arcraft
Kuzenbo
11
0 / 1 / 0
7,777
648
3,610
5,991
3,639
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
TryNoTry
Merlin
17
4 / 4 / 0
10,729
894
9,195
7,481
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
matthyzza
Danzaburou
15
0 / 3 / 1
8,907
742
6,188
9,737
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 3 / 5
10,075
840
7,285
7,501
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 4
9,527
794
3,596
10,153
9,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
16
4 / 0 / 4
10,609
884
9,153
8,893
2,687
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
8
8
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Arcraft
Kuzenbo
0
1
0
0
W
Nu Wa
2
3
5
1.5
W
2
1
4
4
L
Merlin
TryNoTry
Merlin
4
4
0
1
W
Pele
4
0
4
6
L
Danzaburou
matthyzza
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,993
Damage
20,034
23,209
Taken
26,547
9,029
Mitigated
14,156
2,524
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Arcraft
Kuzenbo
3,610
1,171
0
0
5,991
3,639
0
2,352
3,307
16,642
0
W
Nu Wa
7,285
1,683
119
798
7,501
2,288
641
3,460
3,603
41,012
1,050
W
3,596
423
0
250
10,153
9,181
0
3,434
6,168
8,772
0
L
Merlin
TryNoTry
Merlin
9,195
215
0
136
7,481
2,459
0
3,635
3,458
45,989
0
W
Pele
9,153
1,904
0
2,738
8,893
2,687
837
4,604
3,933
0
39,590
L
Danzaburou
matthyzza
Danzaburou
6,188
2,321
0
2,388
9,737
2,931
61
3,755
5,611
0
31,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
30,211
167
Minions Killed
169
0
Camps Cleared
0
512,492
Distance Traveled
673,380
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,777
648
19
2
0
149,108
0
W
Nu Wa
10,075
840
82
7
0
195,684
3
W
Geb
9,527
794
7
1
0
232,186
0
L
Merlin
10,729
894
92
8
0
187,013
2
W
Pele
10,609
884
80
7
0
245,510
0
L
Danzaburou
8,907
742
56
5
0
176,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role