Player Matchup

Hun Batz
Hun Batz
Diamond III
 
Hun Batz
Diamond III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Masters
 
Martichoras
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Diamond III
AbbyQweefMiller
Charon
Diamond III
Level 137
God Stats
3W - 4L
1,671 SR
Queue Stats
336W - 299L
2,079 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
Darth Djuyce
Jormungandr
Diamond IV
Level 147
God Stats
169W - 114L
1,714 SR
Queue Stats
1,788W - 1,814L
2,247 MMR
Solo
Geb
Geb
Diamond IV
TREYMINATOR433
Geb
Diamond IV
Level 155
God Stats
8W - 11L
1,560 SR
Queue Stats
332W - 311L
2,143 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,589 SR
1,894 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 174
1,608 SR
2,063 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
 
Hou Yi
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Kаizen
Awilix
Masters
Level 109
God Stats
6W - 4L
1,618 SR
Queue Stats
149W - 96L
2,597 MMR
Party 1
Nu Wa
Nu Wa
Diamond V
QUEEN_GRAnNyy
Nu Wa
Diamond V
Level 147
God Stats
51W - 63L
1,603 SR
Queue Stats
780W - 784L
2,095 MMR
Solo
Aphrodite
Aphrodite
Masters
yanarossy
Aphrodite
Masters
Level 306
God Stats
204W - 78L
1,819 SR
Queue Stats
375W - 332L
2,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 4 / 3
5,474
547
6,060
7,697
2,243
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
 
Martichoras
10
0 / 1 / 0
5,047
505
1,661
5,717
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 2
5,497
550
5,021
3,847
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Darth Djuyce
Jormungandr
11
2 / 1 / 0
6,335
634
5,114
5,656
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 3 / 1
4,776
478
2,396
7,527
4,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AresBastetSobekCabrakan

VS

Bans
AthenaCthulhuAh PuchArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 3
6,055
606
3,703
8,879
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
 
Hou Yi
12
1 / 0 / 0
6,039
604
4,864
5,338
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
Kаizen
Awilix
11
4 / 2 / 2
6,069
607
5,260
8,222
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,066
607
3,010
3,914
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
yanarossy
Aphrodite
9
2 / 0 / 3
5,399
540
2,357
6,786
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
9
9
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
3
0.88
L
Martichoras
 
Martichoras
0
1
0
0
W
Hercules
 
Hercules
1
2
3
1.25
W
Hou Yi
 
Hou Yi
1
0
0
1
L
1
0
2
2
L
Jormungandr
Darth Djuyce
Jormungandr
2
1
0
2
W
Awilix
Kаizen
Awilix
4
2
2
2.5
W
1
1
3
2.5
L
0
3
1
0.17
W
Aphrodite
yanarossy
Aphrodite
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
19,194
30,444
Taken
33,139
12,821
Mitigated
14,734
6,472
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,060
1,892
0
1,952
7,697
2,243
0
1,065
6,542
0
31,825
L
Martichoras
 
Martichoras
1,661
380
0
823
5,717
1,864
0
614
5,062
0
39,030
W
Hercules
 
Hercules
3,703
1,136
0
4,758
8,879
5,253
0
2,803
5,628
0
38,975
W
Hou Yi
 
Hou Yi
4,864
1,136
0
883
5,338
1,730
36
476
4,862
0
51,093
L
5,021
817
0
750
3,847
1,390
0
1,541
2,183
33,006
767
L
Jormungandr
Darth Djuyce
Jormungandr
5,114
516
0
1,356
5,656
2,392
0
375
5,065
37,749
2,136
W
Awilix
Kаizen
Awilix
5,260
2,024
0
675
8,222
3,046
0
3,292
4,656
0
42,476
W
3,010
341
0
847
3,914
1,094
0
1,399
2,245
42,110
0
L
2,396
651
0
1,591
7,527
4,932
0
1,443
5,933
8,702
0
W
Aphrodite
yanarossy
Aphrodite
2,357
340
4,043
3,942
6,786
3,611
0
2,761
3,717
16,417
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
29,628
292
Minions Killed
375
0
Camps Cleared
0
1,027,486
Distance Traveled
1,069,455
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,474
547
55
6
0
220,871
0
L
Martichoras
5,047
505
75
8
0
191,696
0
W
Hercules
6,055
606
89
9
0
190,876
2
W
Hou Yi
6,039
604
96
10
0
209,022
2
L
Charon
5,497
550
71
7
0
214,758
0
L
Jormungandr
6,335
634
81
8
0
197,283
6
W
Awilix
6,069
607
70
7
0
273,284
0
W
Nu Wa
6,066
607
92
9
0
182,459
3
L
Geb
4,776
478
10
1
0
202,878
0
W
Aphrodite
5,399
540
28
3
0
213,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role