Player Matchup

Bastet
Bastet
AOE_minkelutter
Bastet
Level 60
God Stats
1W - 2L
1,668 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 1
Neith
Neith
MAXM02
Neith
Level 86
God Stats
12W - 5L
1,615 SR
Queue Stats
41W - 30L
1,513 Elo+
Party 1
Scylla
Scylla
foskito
Scylla
Level 60
God Stats
0W - 2L
1,273 SR
Queue Stats
60W - 52L
1,455 Elo+
Solo
Achilles
Achilles
j-a-l-o-l-e-y
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 44L
1,461 Elo+
Solo
Sylvanus
Sylvanus
БесполезныйДанил
Sylvanus
Level 107
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 5L
1,499 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,476 Elo+

VS

Team Averages
Level 128
1,491 SR
1,488 Elo+
Eset
Eset
A-K-S89
Eset
Level 143
God Stats
6W - 2L
1,593 SR
Queue Stats
581W - 565L
1,486 Elo+
Solo
Jormungandr
Jormungandr
AORDS
Jormungandr
Level 79
God Stats
5W - 3L
1,491 SR
Queue Stats
397W - 390L
1,525 Elo+
Solo
Chiron
Chiron
Dagalco23
Chiron
Level 132
God Stats
9W - 5L
1,651 SR
Queue Stats
203W - 189L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Deewano
Ix Chel
Level 146
God Stats
1W - 1L
1,265 SR
Queue Stats
94W - 94L
1,485 Elo+
Solo
Kali
Kali
MDall_fq
Kali
Level 142
God Stats
18W - 22L
1,455 SR
Queue Stats
473W - 510L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,296
659
2,062
4,399
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MAXM02
Neith
4
0 / 1 / 1
2,980
596
395
1,302
347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
foskito
Scylla
5
0 / 2 / 0
3,234
647
162
2,055
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
j-a-l-o-l-e-y
Achilles
7
1 / 2 / 0
3,900
780
2,457
5,045
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 3 / 0
3,483
697
2,829
5,041
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
A-K-S89
Eset
9
2 / 0 / 0
4,606
921
1,188
713
145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
AORDS
Jormungandr
8
2 / 0 / 0
4,468
894
2,360
3,091
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Dagalco23
Chiron
7
3 / 0 / 1
4,081
816
3,504
3,133
779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Deewano
Ix Chel
6
1 / 1 / 1
4,178
836
2,372
4,928
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
6
1 / 1 / 1
3,644
729
1,625
5,099
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
9
9
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
A-K-S89
Eset
2
0
0
2
L
0
1
0
0
W
Jormungandr
AORDS
Jormungandr
2
0
0
2
W
Chiron
Dagalco23
Chiron
3
0
1
3.5
W
Ix Chel
Deewano
Ix Chel
1
1
1
1.5
L
Neith
MAXM02
Neith
0
1
1
0.5
W
Kali
1
1
1
1.5
L
Scylla
foskito
Scylla
0
2
0
0
L
Achilles
j-a-l-o-l-e-y
Achilles
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,905
Damage
11,049
17,842
Taken
16,964
5,155
Mitigated
6,226
4,742
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
A-K-S89
Eset
1,188
0
0
356
713
145
0
162
551
24,204
426
L
2,062
613
0
1,378
4,399
984
0
724
3,629
0
12,415
W
Jormungandr
AORDS
Jormungandr
2,360
585
0
1,250
3,091
1,767
0
188
2,903
19,891
1,930
W
Chiron
Dagalco23
Chiron
3,504
1,476
275
1,238
3,133
779
0
1,212
1,921
0
25,129
W
Ix Chel
Deewano
Ix Chel
2,372
431
0
2,338
4,928
2,250
6
1,245
3,683
11,857
0
L
Neith
MAXM02
Neith
395
136
0
100
1,302
347
0
513
789
0
4,563
W
Kali
1,625
962
0
2,692
5,099
1,285
0
73
5,026
0
14,325
L
Scylla
foskito
Scylla
162
43
0
500
2,055
430
0
754
1,195
10,453
0
L
Achilles
j-a-l-o-l-e-y
Achilles
2,457
376
0
1,359
5,045
1,438
0
2,159
2,886
1,053
17,175
L
2,829
1,260
201
1,204
5,041
1,956
0
1,569
3,472
9,691
3,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,893
Gold Earned
20,977
123
Minions Killed
205
0
Camps Cleared
0
474,710
Distance Traveled
577,507
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,606
921
61
12
0
126,393
1
L
Bastet
3,296
659
33
7
0
144,248
0
W
Jormungandr
4,468
894
49
10
0
112,573
0
W
Chiron
4,081
816
52
10
0
102,504
0
W
Ix Chel
4,178
836
11
2
0
104,619
0
L
Neith
2,980
596
7
1
0
50,203
0
W
Kali
3,644
729
32
6
0
131,418
0
L
Scylla
3,234
647
28
6
0
58,548
0
L
Achilles
3,900
780
34
7
0
106,737
0
L
Sylvanus
3,483
697
21
4
0
114,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role