Player Matchup

Chernobog
Chernobog
Dirtylovemaking
Chernobog
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 71L
1,508 Elo+
Solo
Thor
Thor
Emilio0927
Thor
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
49W - 52L
1,498 Elo+
Solo
Hel
Hel
FairyInABottle
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 139L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
Phyatman
Sun Wukong
Level 127
God Stats
1W - 1L
1,700 SR
Queue Stats
13W - 14L
1,535 Elo+
Solo
Izanami
Izanami
SolomonMaza
Izanami
Level 50
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 55L
1,439 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,507 Elo+

VS

Team Averages
Level 123
1,488 SR
1,498 Elo+
Vulcan
Vulcan
Deene
Vulcan
Level 69
God Stats
2W - 2L
1,443 SR
Queue Stats
128W - 126L
1,540 Elo+
Solo
Hel
Hel
Gawz69
Hel
Level 154
God Stats
4W - 6L
1,357 SR
Queue Stats
449W - 432L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Jhiron
Cthulhu
Level 129
God Stats
3W - 0L
1,776 SR
Queue Stats
445W - 468L
1,481 Elo+
Solo
Freya
Freya
TheIceMan493
Freya
Level 141
God Stats
4W - 5L
1,524 SR
Queue Stats
306W - 292L
1,556 Elo+
Solo
Hercules
Hercules
gooner_forlife
Hercules
Level 123
God Stats
5W - 3L
1,339 SR
Queue Stats
123W - 126L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dirtylovemaking
Chernobog
17
2 / 2 / 7
8,582
660
9,349
9,679
3,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
6 / 4 / 2
10,132
779
12,698
12,891
4,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 4 / 8
8,705
670
12,869
15,910
9,949
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Phyatman
Sun Wukong
16
2 / 4 / 7
9,320
717
16,680
15,574
7,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
SolomonMaza
Izanami
14
1 / 7 / 5
8,218
632
7,770
15,487
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deene
Vulcan
17
6 / 2 / 10
10,749
827
20,037
12,254
4,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Gawz69
Hel
14
3 / 4 / 8
9,164
705
8,539
12,328
8,642
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Jhiron
Cthulhu
16
0 / 2 / 10
10,005
770
11,468
18,752
21,002
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 3 / 10
11,166
859
11,369
14,748
7,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
19
7 / 3 / 10
11,111
855
14,554
22,044
23,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
14
Kills
21
21
Deaths
14
29
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Deene
Vulcan
6
2
10
5.5
L
Chernobog
Dirtylovemaking
Chernobog
2
2
7
2.75
L
6
4
2
1.75
L
3
4
8
1.75
W
Hel
Gawz69
Hel
3
4
8
1.75
W
Cthulhu
Jhiron
Cthulhu
0
2
10
2.5
L
Sun Wukong
Phyatman
Sun Wukong
2
4
7
1.38
L
Izanami
SolomonMaza
Izanami
1
7
5
0.5
W
5
3
10
3.33
W
Hercules
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,366
Damage
65,967
69,541
Taken
80,126
31,712
Mitigated
65,876
30,687
Healing
33,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Deene
Vulcan
20,037
645
0
1,662
12,254
4,913
1,294
749
11,347
35,843
0
L
Chernobog
Dirtylovemaking
Chernobog
9,349
3,089
793
1,736
9,679
3,948
0
7,356
2,323
0
22,976
L
12,698
977
711
1,324
12,891
4,579
0
8,813
4,078
0
25,767
L
12,869
407
10,887
7,864
15,910
9,949
0
12,670
3,240
20,606
0
W
Hel
Gawz69
Hel
8,539
245
13,270
5,823
12,328
8,642
29
1,583
10,493
14,674
375
W
Cthulhu
Jhiron
Cthulhu
11,468
122
1,173
3,377
18,752
21,002
441
3,067
15,289
33,413
490
L
Sun Wukong
Phyatman
Sun Wukong
16,680
2,992
1,014
3,715
15,574
7,876
0
12,850
2,724
0
35,436
L
Izanami
SolomonMaza
Izanami
7,770
3,747
84
2,559
15,487
5,360
0
10,646
4,841
0
19,978
W
11,369
3,328
1,058
3,011
14,748
7,572
1,702
1,391
13,221
25,082
840
W
Hercules
14,554
1,455
134
4,043
22,044
23,747
0
4,601
16,907
3,197
20,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
52,195
150
Minions Killed
163
0
Camps Cleared
0
1,174,092
Distance Traveled
1,176,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,749
827
44
3
0
250,280
0
L
Chernobog
8,582
660
23
2
0
245,218
0
L
Thor
10,132
779
36
3
0
253,649
0
L
Hel
8,705
670
26
2
0
256,696
0
W
Hel
9,164
705
20
2
0
228,202
0
W
Cthulhu
10,005
770
42
3
0
207,844
0
L
Sun Wukong
9,320
717
45
3
0
201,826
0
L
Izanami
8,218
632
20
2
0
216,703
0
W
Freya
11,166
859
37
3
0
250,512
0
W
Hercules
11,111
855
20
2
0
239,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role