Player Matchup

Hercules
Hercules
AmiEnemi
Hercules
Level 68
God Stats
1W - 2L
1,528 SR
Queue Stats
8W - 12L
1,052 Elo+
Party 1
Neith
Neith
AsamanPR
Neith
Level 43
God Stats
54W - 38L
1,556 SR
Queue Stats
65W - 70L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Villagran_444
Kukulkan
Level 24
God Stats
3W - 3L
1,429 SR
Queue Stats
4W - 9L
1,182 Elo+
Party 1
Team Averages
Level 45
1,504 SR
1,211 Elo+

VS

Team Averages
Level 83
1,424 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
ManoCoquis
Morgan Le Fay
Level 148
God Stats
9W - 22L
1,370 SR
Queue Stats
400W - 416L
1,450 Elo+
Solo
Mercury
Mercury
VortexMatrix8
Mercury
Level 62
God Stats
6W - 6L
1,650 SR
Queue Stats
72W - 70L
1,383 Elo+
Solo
King Arthur
King Arthur
carroca_mimosa1
King Arthur
Level 38
God Stats
1W - 4L
1,251 SR
Queue Stats
29W - 48L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmiEnemi
Hercules
14
1 / 2 / 4
8,743
795
6,043
9,247
7,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
AsamanPR
Neith
17
6 / 2 / 4
10,848
986
9,963
7,816
3,046
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Villagran_444
Kukulkan
15
2 / 1 / 2
8,772
797
4,966
6,207
2,442
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ManoCoquis
Morgan Le Fay
13
1 / 5 / 3
8,213
747
4,430
6,443
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
14
1 / 3 / 2
8,168
743
4,465
9,087
4,254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
carroca_mimosa1
King Arthur
14
3 / 2 / 2
8,849
804
9,400
12,655
12,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
5
5
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
AmiEnemi
Hercules
1
2
4
1.5
W
Neith
AsamanPR
Neith
6
2
4
4
L
Morgan Le Fay
ManoCoquis
Morgan Le Fay
1
5
3
0.5
W
Kukulkan
Villagran_444
Kukulkan
2
1
2
3
L
Mercury
1
3
2
0.67
L
King Arthur
carroca_mimosa1
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
18,295
23,270
Taken
28,185
13,135
Mitigated
19,066
7,275
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AmiEnemi
Hercules
6,043
1,399
0
3,566
9,247
7,647
0
2,195
7,016
0
29,545
W
Neith
AsamanPR
Neith
9,963
3,587
0
2,165
7,816
3,046
910
1,540
6,270
0
49,445
L
Morgan Le Fay
ManoCoquis
Morgan Le Fay
4,430
636
0
242
6,443
2,493
0
865
5,570
17,030
0
W
Kukulkan
Villagran_444
Kukulkan
4,966
385
190
1,354
6,207
2,442
153
733
5,456
17,831
0
L
Mercury
4,465
725
0
381
9,087
4,254
0
1,403
7,638
0
17,994
L
King Arthur
carroca_mimosa1
King Arthur
9,400
760
0
1,428
12,655
12,319
0
2,742
9,843
0
27,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
25,230
150
Minions Killed
92
0
Camps Cleared
0
639,274
Distance Traveled
648,688
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,743
795
41
4
0
219,908
0
W
Neith
10,848
986
73
7
0
204,390
0
L
Morgan Le Fay
8,213
747
29
3
0
174,513
4
W
Kukulkan
8,772
797
36
3
0
214,976
3
L
Mercury
8,168
743
28
3
0
250,580
0
L
King Arthur
8,849
804
35
3
0
223,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role