Player Matchup

Charybdis
Charybdis
Crazy85000
Charybdis
Level 103
God Stats
54W - 49L
1,537 SR
Queue Stats
571W - 574L
1,413 Elo+
Party 2
Surtr
Surtr
DakSkeet
Surtr
Level 17
God Stats
6W - 5L
1,473 SR
Queue Stats
42W - 56L
1,473 Elo+
Party 1
Lancelot
Lancelot
Devinator1016
Lancelot
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,434 Elo+
Party 1
Ymir
Ymir
NewTerrain
Ymir
Level 54
God Stats
34W - 29L
1,582 SR
Queue Stats
117W - 115L
1,515 Elo+
Solo
Hades
Hades
mikelegoldo
Hades
Level 109
God Stats
28W - 20L
1,583 SR
Queue Stats
269W - 254L
1,461 Elo+
Party 2
Team Averages
Level 73
1,535 SR
1,459 Elo+

VS

Team Averages
Level 100
1,518 SR
1,455 Elo+
Mulan
Mulan
Bunniebun40
Mulan
Level 148
God Stats
3W - 3L
1,598 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 3
Olorun
Olorun
DancingMushroom
Olorun
Level 124
God Stats
0W - 2L
1,478 SR
Queue Stats
29W - 31L
1,481 Elo+
Party 3
Athena
Athena
KIKOUNNE31
Athena
Level 84
God Stats
3W - 7L
1,421 SR
Queue Stats
164W - 153L
1,470 Elo+
Party 4
Medusa
Medusa
Violxnt
Medusa
Level 61
God Stats
28W - 29L
1,534 SR
Queue Stats
35W - 41L
1,422 Elo+
Solo
Fenrir
Fenrir
tenshiro63
Fenrir
Level 81
God Stats
25W - 22L
1,558 SR
Queue Stats
114W - 104L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crazy85000
Charybdis
12
3 / 1 / 2
6,960
580
4,673
8,205
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
DakSkeet
Surtr
10
0 / 3 / 3
5,778
482
5,318
9,113
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Devinator1016
Lancelot
11
1 / 2 / 4
6,222
519
4,856
7,440
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 4
7,365
614
3,457
6,658
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 0
6,813
568
8,105
9,024
3,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,311
609
4,345
9,343
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 1
6,631
553
5,976
11,129
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
KIKOUNNE31
Athena
8
1 / 2 / 2
5,442
454
1,852
5,817
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Violxnt
Medusa
8
0 / 3 / 1
4,894
408
3,226
5,796
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
tenshiro63
Fenrir
10
3 / 2 / 1
5,917
493
3,801
8,835
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Charybdis
Crazy85000
Charybdis
3
1
2
4
W
Surtr
DakSkeet
Surtr
0
3
3
0.5
L
1
3
1
0.5
W
Lancelot
Devinator1016
Lancelot
1
2
4
1.5
L
Athena
KIKOUNNE31
Athena
1
2
2
1
W
4
0
4
6
L
Medusa
Violxnt
Medusa
0
3
1
0.17
W
3
1
0
3
L
Fenrir
tenshiro63
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
19,200
40,440
Taken
40,920
19,707
Mitigated
17,220
15,979
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,345
1,058
0
2,479
9,343
5,060
0
233
8,715
0
54,361
W
Charybdis
Crazy85000
Charybdis
4,673
1,808
0
4,526
8,205
2,436
2,850
441
7,764
0
56,120
W
Surtr
DakSkeet
Surtr
5,318
2,612
0
2,553
9,113
5,080
2
0
9,113
277
30,769
L
5,976
2,658
210
5,468
11,129
3,404
0
6,525
4,604
46,725
0
W
Lancelot
Devinator1016
Lancelot
4,856
1,421
0
406
7,440
3,040
0
1,168
6,272
0
32,444
L
Athena
KIKOUNNE31
Athena
1,852
402
0
1,330
5,817
3,984
0
1,863
3,954
11,309
0
W
3,457
807
0
2,419
6,658
5,357
103
1,035
5,623
19,620
1,718
L
Medusa
Violxnt
Medusa
3,226
1,260
0
1,529
5,796
1,480
0
1,130
4,666
0
27,646
W
8,105
817
20
6,055
9,024
3,794
0
5,184
3,840
45,432
2,478
L
Fenrir
tenshiro63
Fenrir
3,801
593
0
941
8,835
3,292
0
1,665
7,133
0
28,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
30,195
299
Minions Killed
277
0
Camps Cleared
0
1,119,424
Distance Traveled
1,034,470
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,311
609
104
9
0
203,862
2
W
Charybdis
6,960
580
94
8
0
216,639
3
W
Surtr
5,778
482
46
4
0
193,267
0
L
Olorun
6,631
553
76
6
0
206,817
0
W
Lancelot
6,222
519
56
5
0
273,567
0
L
Athena
5,442
454
11
1
0
200,241
1
W
Ymir
7,365
614
25
2
0
223,913
0
L
Medusa
4,894
408
36
3
0
163,372
0
W
Hades
6,813
568
78
7
0
212,038
1
L
Fenrir
5,917
493
50
4
0
260,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role