Player Matchup

Maui
Maui
Dracula66Vlad
Maui
Level 82
God Stats
8W - 5L
1,532 SR
Queue Stats
165W - 177L
1,448 Elo+
Solo
Scylla
Scylla
MVHITMAN
Scylla
Level 144
God Stats
30W - 30L
1,578 SR
Queue Stats
342W - 363L
1,465 Elo+
Solo
Zeus
Zeus
iEmpress
Zeus
Level 75
God Stats
5W - 2L
1,531 SR
Queue Stats
68W - 82L
1,471 Elo+
Solo
Horus
Horus
paradignos
Horus
Level 156
God Stats
245W - 285L
1,479 SR
Queue Stats
1,118W - 1,185L
1,433 Elo+
Solo
Izanami
Izanami
skool2school
Izanami
Level 44
God Stats
14W - 16L
1,602 SR
Queue Stats
107W - 120L
1,386 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,441 Elo+

VS

Team Averages
Level 53
1,543 SR
1,453 Elo+
Achilles
Achilles
Blacchey
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,459 Elo+
Solo
Awilix
Awilix
LOVE20062309
Awilix
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,392 Elo+
Solo
Izanami
Izanami
MGouche
Izanami
Level 47
God Stats
3W - 3L
1,673 SR
Queue Stats
181W - 188L
1,467 Elo+
Solo
Cernunnos
Cernunnos
PeachyKid
Cernunnos
Level 99
God Stats
4W - 8L
1,543 SR
Queue Stats
106W - 94L
1,504 Elo+
Solo
Neith
Neith
colisss
Neith
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 53L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,112
1,159
4,103
6,495
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
MVHITMAN
Scylla
13
2 / 1 / 8
8,227
1,175
11,124
6,160
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zeus
14
11 / 3 / 2
10,120
1,446
13,823
6,577
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
13
0 / 1 / 8
7,585
1,084
3,991
8,998
6,223
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
skool2school
Izanami
11
0 / 0 / 0
4,895
699
0
0
0
Team 1 Tickets

351

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blacchey
Achilles
13
0 / 3 / 5
7,466
1,067
5,775
11,113
9,986
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
13
2 / 2 / 1
7,951
1,136
5,136
8,744
2,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
MGouche
Izanami
13
3 / 3 / 1
8,499
1,214
5,189
7,318
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
PeachyKid
Cernunnos
13
0 / 5 / 3
7,489
1,070
7,220
8,651
2,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
colisss
Neith
3
0 / 0 / 0
6,507
930
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
13
Kills
5
5
Deaths
13
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blacchey
Achilles
0
3
5
0.83
W
0
0
9
4.5
L
Awilix
2
2
1
1.25
L
Izanami
MGouche
Izanami
3
3
1
1.17
W
Scylla
MVHITMAN
Scylla
2
1
8
6
L
Cernunnos
PeachyKid
Cernunnos
0
5
3
0.3
L
Neith
colisss
Neith
0
0
0
0
W
Zeus
11
3
2
4
W
Horus
0
1
8
4
W
Izanami
skool2school
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,041
Damage
23,320
28,230
Taken
35,826
18,457
Mitigated
17,715
7,752
Healing
3,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blacchey
Achilles
5,775
1,394
0
346
11,113
9,986
0
8,181
2,932
0
10,810
W
4,103
917
117
884
6,495
6,834
0
0
6,495
6,868
1,070
L
Awilix
5,136
2,345
0
545
8,744
2,724
0
7,832
912
0
8,086
L
Izanami
MGouche
Izanami
5,189
2,753
0
723
7,318
2,325
0
5,863
1,455
0
31,975
W
Scylla
MVHITMAN
Scylla
11,124
476
0
2,100
6,160
2,596
0
0
6,160
27,829
353
L
Cernunnos
PeachyKid
Cernunnos
7,220
4,562
0
1,424
8,651
2,680
0
7,018
1,633
0
20,093
L
Neith
colisss
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
13,823
3,346
0
0
6,577
2,804
0
0
6,577
22,099
509
W
Horus
3,991
1,303
995
3,656
8,998
6,223
0
0
8,998
402
7,124
W
Izanami
skool2school
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
37,912
72
Minions Killed
113
4
Camps Cleared
4
546,334
Distance Traveled
516,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,466
1,067
7
1
0
120,697
0
W
Maui
8,112
1,159
11
2
1
145,785
0
L
Awilix
7,951
1,136
10
1
0
138,711
0
L
Izanami
8,499
1,214
57
8
2
136,590
0
W
Scylla
8,227
1,175
38
5
2
136,257
0
L
Cernunnos
7,489
1,070
39
6
2
120,521
0
L
Neith
6,507
930
0
0
0
0
0
W
Zeus
10,120
1,446
21
3
1
131,251
0
W
Horus
7,585
1,084
2
0
0
133,041
0
W
Izanami
4,895
699
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role