Player Matchup

Zhong Kui
Zhong Kui
Dino_Lui
Zhong Kui
Level 158
God Stats
17W - 19L
1,519 SR
Queue Stats
244W - 237L
1,548 Elo+
Solo
Ymir
Ymir
DviD2504
Ymir
Level 123
God Stats
9W - 7L
1,594 SR
Queue Stats
200W - 211L
1,400 Elo+
Solo
Charybdis
Charybdis
Hien2440
Charybdis
Level 154
God Stats
1W - 9L
1,284 SR
Queue Stats
177W - 222L
1,464 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MargaAfro
Cu Chulainn
Level 148
God Stats
10W - 21L
1,495 SR
Queue Stats
286W - 333L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
Roasterrr
Sylvanus
Level 148
God Stats
45W - 47L
1,543 SR
Queue Stats
288W - 259L
1,479 Elo+
Solo
Team Averages
Level 146
1,487 SR
1,471 Elo+

VS

Team Averages
Level 126
1,658 SR
1,497 Elo+
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BigDawgOG
Yemoja
Level 69
God Stats
21W - 22L
1,527 SR
Queue Stats
196W - 195L
1,408 Elo+
Solo
Danzaburou
Danzaburou
BloodlessAngel5
Danzaburou
Level 129
God Stats
4W - 0L
1,851 SR
Queue Stats
127W - 113L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
DryestStream09
Tsukuyomi
Level 126
God Stats
2W - 1L
1,732 SR
Queue Stats
139W - 145L
1,505 Elo+
Solo
Shiva
Shiva
Flashedzero
Shiva
Level 181
God Stats
17W - 16L
1,681 SR
Queue Stats
280W - 253L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dino_Lui
Zhong Kui
11
3 / 3 / 2
6,230
519
6,114
8,305
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
1
0 / 0 / 0
2,517
210
0
0
0
Charybdis
Hien2440
Charybdis
12
1 / 1 / 4
6,547
546
3,778
5,302
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
MargaAfro
Cu Chulainn
12
0 / 3 / 0
6,498
542
4,656
13,960
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Roasterrr
Sylvanus
12
3 / 2 / 4
6,534
545
8,053
10,363
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 1 / 2
7,435
620
3,927
4,933
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
BigDawgOG
Yemoja
11
1 / 2 / 1
7,066
589
3,030
9,662
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
BloodlessAngel5
Danzaburou
12
2 / 3 / 0
7,163
597
5,616
6,294
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tsukuyomi
DryestStream09
Tsukuyomi
14
2 / 1 / 3
7,454
621
5,766
12,000
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 1
8,715
726
10,121
10,926
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
9
9
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
2
3
W
Yemoja
BigDawgOG
Yemoja
1
2
1
0.75
W
Danzaburou
BloodlessAngel5
Danzaburou
2
3
0
0.67
L
Zhong Kui
Dino_Lui
Zhong Kui
3
3
2
1.33
W
Tsukuyomi
DryestStream09
Tsukuyomi
2
1
3
3.5
L
Ymir
0
0
0
0
W
2
0
1
2.5
L
Charybdis
Hien2440
Charybdis
1
1
4
3
L
Cu Chulainn
MargaAfro
Cu Chulainn
0
3
0
0
L
Sylvanus
Roasterrr
Sylvanus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
28,460
37,930
Taken
43,815
18,208
Mitigated
21,209
11,556
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,927
407
0
1,527
4,933
1,338
276
3,072
1,861
32,915
32
W
Yemoja
BigDawgOG
Yemoja
3,030
178
1,607
1,764
9,662
5,577
96
3,691
5,971
24,787
0
W
Danzaburou
BloodlessAngel5
Danzaburou
5,616
1,875
0
1,408
6,294
1,822
1,305
2,537
3,757
0
53,771
L
Zhong Kui
Dino_Lui
Zhong Kui
6,114
721
0
1,582
8,305
5,465
0
2,466
5,839
32,846
0
W
Tsukuyomi
DryestStream09
Tsukuyomi
5,766
1,404
0
6,197
12,000
3,622
483
4,985
7,015
0
54,625
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
10,121
2,199
0
3,272
10,926
8,850
91
0
10,926
360
65,276
L
Charybdis
Hien2440
Charybdis
3,778
2,188
0
695
5,302
2,026
0
979
4,323
0
38,429
L
Cu Chulainn
MargaAfro
Cu Chulainn
4,656
422
0
4,510
13,960
5,656
0
988
12,972
0
51,618
L
Sylvanus
Roasterrr
Sylvanus
8,053
2,661
1,186
3,583
10,363
5,061
161
2,784
7,579
36,769
12,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
37,833
295
Minions Killed
383
0
Camps Cleared
0
974,527
Distance Traveled
1,238,707
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,435
620
65
5
0
241,589
4
W
Yemoja
7,066
589
35
3
0
211,456
0
W
Danzaburou
7,163
597
88
7
0
226,245
2
L
Zhong Kui
6,230
519
54
5
0
232,511
3
W
Tsukuyomi
7,454
621
92
8
0
301,484
2
L
Ymir
2,517
210
0
0
0
0
0
W
Shiva
8,715
726
103
9
0
257,933
2
L
Charybdis
6,547
546
85
7
0
236,880
3
L
Cu Chulainn
6,498
542
86
7
0
261,139
2
L
Sylvanus
6,534
545
70
6
0
243,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role