Player Matchup

Hercules
Hercules
Dr-Hugh_Jenvainy
Hercules
Level 28
God Stats
2W - 5L
1,371 SR
Queue Stats
150W - 172L
1,469 Elo+
Solo
Yu Huang
Yu Huang
ISK Im Dball
Yu Huang
Level 144
God Stats
4W - 5L
1,512 SR
Queue Stats
132W - 142L
1,533 Elo+
Solo
He Bo
He Bo
IsmaelGamer608
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
Tony the tigr7
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 57L
1,599 Elo+
Party 2
Scylla
Scylla
WentToPanda
Scylla
Level 106
God Stats
0W - 2L
1,473 SR
Queue Stats
13W - 7L
1,671 Elo+
Party 2
Team Averages
Level 86
1,471 SR
1,517 Elo+

VS

Team Averages
Level 159
1,360 SR
1,493 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CowGurlUp07
Discordia
Level 107
God Stats
29W - 19L
1,574 SR
Queue Stats
668W - 714L
1,458 Elo+
Party 1
Neith
Neith
God L1c
Neith
Level 132
God Stats
5W - 4L
1,428 SR
Queue Stats
267W - 290L
1,440 Elo+
Party 1
Sobek
Sobek
Smitestoxic
Sobek
Level 156
God Stats
1W - 2L
1,210 SR
Queue Stats
191W - 201L
1,530 Elo+
Party 1
Rama
Rama
nooveau1
Rama
Level 118
God Stats
1W - 3L
1,090 SR
Queue Stats
171W - 155L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,412
882
1,562
4,432
2,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
ISK Im Dball
Yu Huang
11
0 / 1 / 3
5,253
1,051
4,206
2,829
1,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
4,234
847
58
1,849
319
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sun Wukong
Tony the tigr7
Sun Wukong
12
5 / 1 / 1
5,950
1,190
3,525
5,386
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
10
1 / 2 / 3
5,094
1,019
2,367
3,353
845
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 1 / 2
6,211
1,242
4,983
3,905
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
CowGurlUp07
Discordia
9
1 / 3 / 5
5,404
1,081
2,504
3,265
946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
God L1c
Neith
9
1 / 0 / 5
5,434
1,087
3,052
3,794
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
0 / 2 / 3
5,157
1,031
1,671
4,696
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
10
2 / 0 / 4
5,686
1,137
3,850
1,676
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
8
8
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
2
5
W
Discordia
CowGurlUp07
Discordia
1
3
5
1.17
L
0
2
2
0.5
W
Neith
God L1c
Neith
1
0
5
3.5
L
Yu Huang
ISK Im Dball
Yu Huang
0
1
3
1.5
L
0
2
0
0
W
0
2
3
0.75
L
Sun Wukong
Tony the tigr7
Sun Wukong
5
1
1
5.5
L
Scylla
1
2
3
1.25
W
Rama
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,718
Damage
16,060
17,849
Taken
17,336
9,262
Mitigated
7,443
4,730
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,983
770
0
496
3,905
1,406
0
1,883
2,022
0
11,092
W
Discordia
CowGurlUp07
Discordia
2,504
0
732
379
3,265
946
0
1,133
2,132
7,087
270
L
1,562
206
108
1,273
4,432
2,750
0
725
3,707
0
1,756
W
Neith
God L1c
Neith
3,052
305
441
1,115
3,794
1,215
90
1,877
1,917
0
12,838
L
Yu Huang
ISK Im Dball
Yu Huang
4,206
159
187
378
2,829
1,241
0
754
2,075
15,157
0
L
58
0
0
119
1,849
319
0
371
1,478
58
0
W
1,671
92
130
640
4,696
3,394
0
1,681
3,015
2,950
0
L
Sun Wukong
Tony the tigr7
Sun Wukong
3,525
396
249
1,749
5,386
4,107
0
1,017
4,369
0
6,452
L
Scylla
2,367
29
201
466
3,353
845
0
1,171
2,182
4,250
0
W
Rama
3,850
2,943
0
590
1,676
482
298
57
1,619
0
5,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,943
Gold Earned
27,892
30
Minions Killed
56
0
Camps Cleared
0
384,063
Distance Traveled
563,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,211
1,242
16
3
0
111,635
0
W
Discordia
5,404
1,081
11
2
0
120,157
0
L
Hercules
4,412
882
1
0
0
47,072
0
W
Neith
5,434
1,087
19
4
0
120,040
0
L
Yu Huang
5,253
1,051
18
4
0
82,906
0
L
He Bo
4,234
847
0
0
0
42,337
0
W
Sobek
5,157
1,031
1
0
0
115,325
0
L
Sun Wukong
5,950
1,190
4
1
0
115,484
0
L
Scylla
5,094
1,019
7
1
0
96,264
0
W
Rama
5,686
1,137
9
2
0
96,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role