Player Matchup

Bakasura
Bakasura
CrazyGman
Bakasura
Level 153
God Stats
2W - 2L
1,186 SR
Queue Stats
272W - 257L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Grimjow976814
Danzaburou
Level 127
God Stats
11W - 3L
1,903 SR
Queue Stats
170W - 167L
1,483 Elo+
Solo
Jormungandr
Jormungandr
HenningTheGod
Jormungandr
Level 136
God Stats
13W - 5L
1,648 SR
Queue Stats
128W - 96L
1,530 Elo+
Solo
Discordia
Discordia
SoulViolator
Discordia
Level 106
God Stats
15W - 7L
1,763 SR
Queue Stats
149W - 133L
1,571 Elo+
Solo
Athena
Athena
Zaytron
Athena
Level 129
God Stats
1W - 0L
1,770 SR
Queue Stats
10W - 3L
1,580 Elo+
Solo
Team Averages
Level 130
1,654 SR
1,509 Elo+

VS

Team Averages
Level 119
1,411 SR
1,489 Elo+
Camazotz
Camazotz
GiftigerGorilla
Camazotz
Level 154
God Stats
5W - 6L
1,539 SR
Queue Stats
205W - 214L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Gudsul
Sylvanus
Level 87
God Stats
47W - 38L
1,531 SR
Queue Stats
289W - 278L
1,458 Elo+
Solo
Osiris
Osiris
PetROvinHU
Osiris
Level 85
God Stats
19W - 15L
1,465 SR
Queue Stats
66W - 59L
1,529 Elo+
Solo
Sol
Sol
VallekaStrolling
Sol
Level 115
God Stats
0W - 3L
1,210 SR
Queue Stats
415W - 434L
1,481 Elo+
Solo
Merlin
Merlin
brexxcz
Merlin
Level 152
God Stats
0W - 2L
1,311 SR
Queue Stats
82W - 73L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrazyGman
Bakasura
14
6 / 2 / 3
8,127
542
7,719
12,125
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Grimjow976814
Danzaburou
14
3 / 2 / 1
8,371
558
7,726
9,046
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HenningTheGod
Jormungandr
15
6 / 1 / 3
9,719
648
11,077
9,391
8,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
SoulViolator
Discordia
13
0 / 4 / 3
7,265
484
5,110
6,630
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Zaytron
Athena
12
2 / 2 / 9
7,626
508
5,073
10,070
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
2 / 3 / 3
7,125
475
7,954
18,198
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Gudsul
Sylvanus
13
0 / 4 / 1
6,899
460
2,739
10,377
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Osiris
PetROvinHU
Osiris
6
0 / 5 / 0
5,134
342
3,375
8,378
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 0
8,510
567
6,752
12,049
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
brexxcz
Merlin
15
5 / 2 / 0
8,704
580
6,458
6,559
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
11
11
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CrazyGman
Bakasura
6
2
3
3.75
L
Camazotz
2
3
3
1.17
W
Danzaburou
Grimjow976814
Danzaburou
3
2
1
1.75
L
Sylvanus
Gudsul
Sylvanus
0
4
1
0.13
W
Jormungandr
HenningTheGod
Jormungandr
6
1
3
7.5
L
Osiris
PetROvinHU
Osiris
0
5
0
0
W
Discordia
SoulViolator
Discordia
0
4
3
0.38
L
4
3
0
1.33
W
Athena
Zaytron
Athena
2
2
9
3.25
L
Merlin
brexxcz
Merlin
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,705
Damage
27,278
47,262
Taken
55,561
26,187
Mitigated
21,561
16,060
Healing
24,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CrazyGman
Bakasura
7,719
5,439
0
6,713
12,125
4,443
0
2,746
9,379
0
38,435
L
Camazotz
7,954
2,587
0
10,604
18,198
5,440
0
5,732
11,614
0
57,696
W
Danzaburou
Grimjow976814
Danzaburou
7,726
3,013
0
4,246
9,046
3,297
0
4,483
4,563
0
65,633
L
Sylvanus
Gudsul
Sylvanus
2,739
662
52
2,944
10,377
6,651
0
4,980
5,309
37,762
10,986
W
Jormungandr
HenningTheGod
Jormungandr
11,077
3,582
0
2,374
9,391
8,709
23
1,733
7,658
70,530
1,529
L
Osiris
PetROvinHU
Osiris
3,375
1,039
0
1,922
8,378
3,809
0
5,477
2,853
2,025
15,004
W
Discordia
SoulViolator
Discordia
5,110
51
0
830
6,630
1,552
183
2,857
3,773
48,892
2,849
L
6,752
2,480
0
7,980
12,049
3,441
0
967
10,709
65,852
700
W
Athena
Zaytron
Athena
5,073
2,099
0
1,897
10,070
8,186
0
4,340
5,730
22,613
0
L
Merlin
brexxcz
Merlin
6,458
255
0
1,224
6,559
2,220
0
3,688
2,683
66,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
36,372
485
Minions Killed
445
0
Camps Cleared
0
1,478,867
Distance Traveled
1,345,449
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,127
542
93
6
0
343,612
2
L
Camazotz
7,125
475
90
6
0
306,144
0
W
Danzaburou
8,371
558
121
8
0
295,718
6
L
Sylvanus
6,899
460
86
6
0
270,545
6
W
Jormungandr
9,719
648
131
9
0
262,686
1
L
Osiris
5,134
342
21
1
0
165,269
0
W
Discordia
7,265
484
104
7
0
281,184
2
L
Sol
8,510
567
115
8
0
297,512
2
W
Athena
7,626
508
36
2
0
295,667
0
L
Merlin
8,704
580
133
9
0
305,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role