Player Matchup

Sun Wukong
Sun Wukong
CamBeenChill
Sun Wukong
Level 87
God Stats
2W - 0L
1,724 SR
Queue Stats
13W - 28L
1,313 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hakyns
Morgan Le Fay
Level 139
God Stats
3W - 2L
1,492 SR
Queue Stats
117W - 114L
1,491 Elo+
Solo
Rama
Rama
IIIGUMBOIII
Rama
Level 193
God Stats
7W - 9L
1,419 SR
Queue Stats
848W - 883L
1,505 Elo+
Solo
Guan Yu
Guan Yu
KishiBatTTV
Guan Yu
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,522 Elo+
Solo
Apollo
Apollo
evansXsnave
Apollo
Level 158
God Stats
15W - 17L
1,468 SR
Queue Stats
753W - 788L
1,522 Elo+
Solo
Team Averages
Level 154
1,521 SR
1,471 Elo+

VS

Team Averages
Level 113
1,403 SR
1,472 Elo+
Hera
Hera
Dawsie
Hera
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 24L
1,416 Elo+
Solo
Ra
Ra
Hamzurg
Ra
Level 143
God Stats
4W - 5L
1,438 SR
Queue Stats
253W - 257L
1,513 Elo+
Party 1
Anhur
Anhur
Xailfyr
Anhur
Level 115
God Stats
0W - 3L
1,166 SR
Queue Stats
126W - 158L
1,493 Elo+
Party 1
Cerberus
Cerberus
XxguiyoksxX
Cerberus
Level 118
God Stats
0W - 2L
1,341 SR
Queue Stats
239W - 230L
1,509 Elo+
Solo
Lancelot
Lancelot
wanabeagnome
Lancelot
Level 175
God Stats
2W - 3L
1,572 SR
Queue Stats
497W - 523L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamBeenChill
Sun Wukong
11
1 / 2 / 5
7,014
701
4,819
7,840
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Hakyns
Morgan Le Fay
16
5 / 2 / 3
9,098
910
12,181
9,451
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 6
7,806
781
5,599
6,962
2,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
KishiBatTTV
Guan Yu
13
2 / 3 / 5
8,021
802
5,591
13,419
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
0 / 1 / 6
7,452
745
6,866
5,891
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dawsie
Hera
13
2 / 5 / 6
7,796
780
9,876
7,230
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 2
9,225
923
12,330
6,854
3,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Xailfyr
Anhur
17
2 / 1 / 5
8,312
831
4,355
8,225
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
XxguiyoksxX
Cerberus
14
1 / 2 / 9
8,188
819
8,737
15,968
16,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
wanabeagnome
Lancelot
1
0 / 0 / 0
2,628
263
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
9
Kills
9
10
Deaths
9
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CamBeenChill
Sun Wukong
1
2
5
1.75
L
Hera
Dawsie
Hera
2
5
6
1
W
Morgan Le Fay
Hakyns
Morgan Le Fay
5
2
3
3.25
L
4
1
2
5
W
1
2
6
2
W
Guan Yu
KishiBatTTV
Guan Yu
2
3
5
1.5
L
Anhur
Xailfyr
Anhur
2
1
5
4.5
L
Cerberus
XxguiyoksxX
Cerberus
1
2
9
2.75
W
Apollo
0
1
6
3
L
Lancelot
wanabeagnome
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,056
Damage
35,298
43,563
Taken
38,277
24,664
Mitigated
24,685
23,536
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CamBeenChill
Sun Wukong
4,819
875
794
348
7,840
5,492
0
4,386
3,324
0
6,968
L
Hera
Dawsie
Hera
9,876
2,162
78
491
7,230
2,538
0
1,646
5,584
23,223
0
W
Morgan Le Fay
Hakyns
Morgan Le Fay
12,181
522
915
3,076
9,451
3,139
30
7,340
1,780
33,547
905
L
12,330
1,218
5,705
3,618
6,854
3,080
0
2,650
4,204
35,400
0
W
5,599
4,774
412
671
6,962
2,555
566
4,356
2,474
0
15,566
W
Guan Yu
KishiBatTTV
Guan Yu
5,591
442
8,858
6,169
13,419
10,767
0
8,854
4,565
0
15,234
L
Anhur
Xailfyr
Anhur
4,355
1,699
1,240
1,545
8,225
2,991
0
4,701
3,524
0
15,221
L
Cerberus
XxguiyoksxX
Cerberus
8,737
198
471
6,086
15,968
16,076
0
2,732
13,236
11,642
1,513
W
Apollo
6,866
3,354
1,707
586
5,891
2,711
164
3,876
1,990
0
22,278
L
Lancelot
wanabeagnome
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
36,149
124
Minions Killed
129
0
Camps Cleared
0
913,621
Distance Traveled
793,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,014
701
5
1
0
158,486
0
L
Hera
7,796
780
24
2
0
170,110
0
W
Morgan Le Fay
9,098
910
42
4
0
210,668
0
L
Ra
9,225
923
59
6
0
201,991
0
W
Rama
7,806
781
29
3
0
155,895
0
W
Guan Yu
8,021
802
16
2
0
219,992
0
L
Anhur
8,312
831
33
3
0
205,851
0
L
Cerberus
8,188
819
13
1
0
215,089
0
W
Apollo
7,452
745
32
3
0
168,580
0
L
Lancelot
2,628
263
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role