Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Magní
Poseidon
Level 147
God Stats
12W - 4L
1,753 SR
Queue Stats
528W - 390L
1,694 Elo+
Party 1
Charon
Charon
TheSexTeacher
Charon
Level 28
God Stats
4W - 0L
1,897 SR
Queue Stats
36W - 18L
1,683 Elo+
Party 1
Horus
Horus
slipperslap
Horus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,495 Elo+
Party 1
Team Averages
Level 110
1,630 SR
1,574 Elo+

VS

Team Averages
Level 69
1,431 SR
1,437 Elo+
Arachne
Arachne
BFR_didi__76__-
Arachne
Level 46
God Stats
1W - 7L
1,084 SR
Queue Stats
66W - 83L
1,366 Elo+
Solo
Shiva
Shiva
Eternal ViiPeR
Shiva
Level 106
God Stats
31W - 35L
1,507 SR
Queue Stats
223W - 278L
1,409 Elo+
Party 2
Ymir
Ymir
Rockinhoo
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
eF Mount
Heimdallr
Level 65
God Stats
17W - 16L
1,536 SR
Queue Stats
239W - 299L
1,391 Elo+
Party 2
Janus
Janus
pajatso
Janus
Level 123
God Stats
6W - 8L
1,528 SR
Queue Stats
157W - 157L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 0 / 1
6,657
740
5,144
2,021
513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
 
Kukulkan
11
2 / 2 / 2
6,487
721
2,109
3,083
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Magní
Poseidon
12
6 / 0 / 2
6,875
764
4,979
5,655
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
1 / 0 / 5
6,638
738
3,685
3,837
2,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 2
7,462
829
5,223
5,683
3,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 0
4,539
504
951
6,524
1,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 5 / 0
4,175
464
1,892
5,771
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
6
0 / 2 / 0
4,289
477
501
7,153
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
eF Mount
Heimdallr
6
0 / 4 / 0
3,985
443
2,119
5,781
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
pajatso
Janus
9
1 / 3 / 1
5,047
561
3,521
4,096
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
20
Kills
2
2
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
1
4.5
W
Kukulkan
 
Kukulkan
2
2
2
1.5
L
1
6
0
0.17
L
0
5
0
0
W
Poseidon
Magní
Poseidon
6
0
2
7
L
Ymir
0
2
0
0
W
1
0
5
3.5
L
Heimdallr
eF Mount
Heimdallr
0
4
0
0
L
Janus
pajatso
Janus
1
3
1
0.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
8,984
20,279
Taken
29,325
8,146
Mitigated
8,498
11,021
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,144
3,243
0
1,642
2,021
513
734
41
1,980
0
51,529
W
Kukulkan
 
Kukulkan
2,109
130
0
267
3,083
843
452
1,431
1,476
39,594
0
L
951
787
0
892
6,524
1,447
0
1,659
4,758
0
14,437
L
1,892
399
0
553
5,771
1,316
0
828
4,630
0
14,287
W
Poseidon
Magní
Poseidon
4,979
1,578
0
4,641
5,655
1,398
0
866
4,681
53,193
1,993
L
Ymir
501
144
0
1,447
7,153
3,245
0
2,327
4,826
9,933
0
W
3,685
783
0
1,565
3,837
2,207
0
1,103
2,572
19,788
1,153
L
Heimdallr
eF Mount
Heimdallr
2,119
1,213
0
1,356
5,781
1,527
0
2,648
3,133
0
15,909
L
Janus
pajatso
Janus
3,521
245
0
438
4,096
963
0
3,172
884
27,280
627
W
5,223
2,466
0
2,906
5,683
3,185
333
0
5,683
0
40,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,119
Gold Earned
22,035
394
Minions Killed
151
0
Camps Cleared
0
1,093,859
Distance Traveled
818,818
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,657
740
102
11
0
191,073
2
W
Kukulkan
6,487
721
85
9
0
212,345
0
L
Arachne
4,539
504
24
3
0
200,445
0
L
Shiva
4,175
464
24
3
0
99,680
0
W
Poseidon
6,875
764
106
12
0
255,366
0
L
Ymir
4,289
477
16
2
0
188,342
1
W
Charon
6,638
738
28
3
0
228,102
0
L
Heimdallr
3,985
443
27
3
0
131,347
0
L
Janus
5,047
561
60
7
0
199,004
0
W
Horus
7,462
829
73
8
0
206,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role