Player Matchup

Serqet
Serqet
 
Serqet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CampingMayor
Bastet
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 4L
1,895 Elo+
Solo
Zeus
Zeus
Creatinpro
Zeus
Level 149
God Stats
26W - 15L
1,645 SR
Queue Stats
154W - 137L
1,527 Elo+
Solo
Sylvanus
Sylvanus
Gudsul
Sylvanus
Level 87
God Stats
33W - 31L
1,507 SR
Queue Stats
225W - 233L
1,448 Elo+
Solo
Neith
Neith
Rosamondcz
Neith
Level 117
God Stats
60W - 44L
1,542 SR
Queue Stats
109W - 96L
1,446 Elo+
Solo
Team Averages
Level 113
1,539 SR
1,563 Elo+

VS

Team Averages
Level 118
1,557 SR
1,418 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Daywalker1304
Agni
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,259 Elo+
Party 1
Olorun
Olorun
Jkhaj1
Olorun
Level 105
God Stats
20W - 10L
1,684 SR
Queue Stats
124W - 103L
1,537 Elo+
Solo
Nu Wa
Nu Wa
MikeChiz
Nu Wa
Level 231
God Stats
48W - 35L
1,601 SR
Queue Stats
175W - 173L
1,462 Elo+
Solo
Jing Wei
Jing Wei
Realfunki
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
4 / 2 / 6
7,210
515
6,446
12,322
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
15
7 / 0 / 3
8,704
622
9,762
9,895
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
8 / 2 / 3
9,276
663
7,732
6,218
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Gudsul
Sylvanus
11
2 / 3 / 4
6,584
470
4,339
11,812
7,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
14
3 / 3 / 4
7,805
558
5,937
7,516
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
10
2 / 6 / 5
6,771
484
6,680
10,493
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 6 / 1
7,039
503
5,053
7,406
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Jkhaj1
Olorun
13
0 / 6 / 1
7,682
549
3,879
9,750
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
MikeChiz
Nu Wa
11
1 / 3 / 2
6,164
440
7,734
7,662
4,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Realfunki
Jing Wei
12
4 / 3 / 1
7,210
515
6,824
10,898
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
24
Kills
10
10
Deaths
24
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
6
3.5
L
Maman Brigitte
 
Maman Brigitte
2
6
5
0.75
W
Bastet
7
0
3
8.5
W
8
2
3
4.75
L
3
6
1
0.58
W
Sylvanus
Gudsul
Sylvanus
2
3
4
1.33
L
Olorun
Jkhaj1
Olorun
0
6
1
0.08
L
Nu Wa
MikeChiz
Nu Wa
1
3
2
0.67
L
Jing Wei
Realfunki
Jing Wei
4
3
1
1.5
W
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
30,170
47,763
Taken
46,209
18,904
Mitigated
16,226
18,919
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,446
2,605
0
7,070
12,322
3,886
0
6,333
5,902
0
41,625
L
Maman Brigitte
 
Maman Brigitte
6,680
768
0
2,551
10,493
2,743
0
1,434
8,915
28,219
401
W
Bastet
9,762
1,638
0
4,442
9,895
2,990
0
4,413
5,360
0
53,873
W
7,732
247
0
1,472
6,218
1,702
466
4,315
1,487
57,516
1,835
L
5,053
111
0
1,164
7,406
2,237
0
3,111
3,895
31,420
0
W
Sylvanus
Gudsul
Sylvanus
4,339
1,852
300
2,758
11,812
7,812
31
4,440
7,302
28,231
10,879
L
Olorun
Jkhaj1
Olorun
3,879
2,355
30
2,864
9,750
3,306
573
559
8,881
53,829
5,694
L
Nu Wa
MikeChiz
Nu Wa
7,734
3,005
0
1,302
7,662
4,883
0
3,534
3,978
33,738
117
L
Jing Wei
Realfunki
Jing Wei
6,824
5,156
0
4,397
10,898
3,057
0
2,203
8,641
0
46,127
W
Neith
5,937
2,267
0
2,877
7,516
2,514
683
2,725
4,791
0
59,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
34,866
448
Minions Killed
370
0
Camps Cleared
0
1,352,632
Distance Traveled
1,250,832
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,210
515
67
5
0
315,532
0
L
Maman Brigitte
6,771
484
54
4
0
284,404
0
W
Bastet
8,704
622
95
7
0
307,663
2
W
Zeus
9,276
663
120
9
0
228,208
0
L
Agni
7,039
503
73
5
0
264,213
0
W
Sylvanus
6,584
470
71
5
0
248,992
5
L
Olorun
7,682
549
115
8
0
195,373
0
L
Nu Wa
6,164
440
56
4
0
258,397
1
L
Jing Wei
7,210
515
72
5
0
248,445
0
W
Neith
7,805
558
95
7
0
252,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role