Player Matchup

Janus
Janus
BigOlPete
Janus
Level 146
God Stats
4W - 7L
1,463 SR
Queue Stats
158W - 138L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Celco1512
Ah Muzen Cab
Level 121
God Stats
3W - 1L
1,870 SR
Queue Stats
50W - 46L
1,508 Elo+
Party 3
Achilles
Achilles
ThE_KUniNGaS_22
Achilles
Level 105
God Stats
4W - 3L
1,677 SR
Queue Stats
71W - 60L
1,518 Elo+
Party 3
Geb
Geb
axkl
Geb
Level 152
God Stats
1W - 7L
1,501 SR
Queue Stats
319W - 278L
1,622 Elo+
Party 4
Surtr
Surtr
zakariya1s
Surtr
Level 83
God Stats
8W - 8L
1,393 SR
Queue Stats
193W - 187L
1,422 Elo+
Party 4
Team Averages
Level 121
1,581 SR
1,524 Elo+

VS

Team Averages
Level 102
1,604 SR
1,531 Elo+
Anubis
Anubis
ShadowlordScope7
Anubis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,542 Elo+
Party 1
Maui
Maui
Whiskrar
Maui
Level 149
God Stats
8W - 8L
1,529 SR
Queue Stats
100W - 86L
1,517 Elo+
Party 2
Neith
Neith
adgamon
Neith
Level 89
God Stats
13W - 3L
1,784 SR
Queue Stats
408W - 414L
1,491 Elo+
Solo
Pele
Pele
domesuFarmer
Pele
Level 148
God Stats
12W - 4L
1,675 SR
Queue Stats
87W - 73L
1,528 Elo+
Party 2
Zeus
Zeus
doubledragon6060
Zeus
Level 29
God Stats
3W - 1L
1,534 SR
Queue Stats
25W - 21L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigOlPete
Janus
12
0 / 0 / 3
5,973
597
3,491
3,640
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Celco1512
Ah Muzen Cab
8
0 / 3 / 0
4,604
460
2,435
4,261
1,047
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
10
2 / 4 / 0
5,536
554
3,203
9,488
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Geb
axkl
Geb
11
4 / 0 / 0
5,907
591
2,939
6,555
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
7
0 / 5 / 0
4,443
444
673
9,278
4,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,871
687
3,712
5,530
1,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
10
4 / 0 / 5
6,534
653
3,008
4,011
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
adgamon
Neith
10
5 / 1 / 3
6,562
656
6,374
4,684
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 2
5,252
525
2,862
6,824
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

10
0 / 2 / 0
5,831
583
2,667
4,706
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
BigOlPete
Janus
0
0
3
1.5
L
Ah Muzen Cab
Celco1512
Ah Muzen Cab
0
3
0
0
W
2
2
2
1.5
L
Achilles
2
4
0
0.5
W
Maui
4
0
5
6.5
W
Neith
adgamon
Neith
5
1
3
6.5
L
Geb
axkl
Geb
4
0
0
4
W
1
1
2
2
W
0
2
0
0
L
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,741
Damage
18,623
33,222
Taken
25,755
14,139
Mitigated
8,782
9,810
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BigOlPete
Janus
3,491
215
0
981
3,640
1,206
0
1,589
2,051
41,811
884
L
Ah Muzen Cab
Celco1512
Ah Muzen Cab
2,435
867
0
670
4,261
1,047
0
654
3,607
0
31,267
W
3,712
323
0
2,481
5,530
1,790
0
529
4,674
41,834
822
L
Achilles
3,203
538
0
2,166
9,488
5,383
0
3,585
5,903
0
24,046
W
Maui
3,008
613
0
944
4,011
2,478
29
80
3,931
22,196
1,090
W
Neith
adgamon
Neith
6,374
2,170
0
1,742
4,684
1,313
566
284
4,400
0
41,855
L
Geb
axkl
Geb
2,939
307
0
4,267
6,555
2,464
0
1,433
5,122
38,391
940
W
2,862
555
0
1,993
6,824
2,107
0
1,892
4,790
0
37,335
W
2,667
105
0
1,000
4,706
1,094
0
3,049
1,411
38,398
687
L
Surtr
673
179
0
1,726
9,278
4,039
0
1,920
7,358
235
10,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,463
Gold Earned
31,050
292
Minions Killed
353
0
Camps Cleared
0
963,776
Distance Traveled
992,229
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,973
597
93
9
0
209,573
0
L
Ah Muzen Cab
4,604
460
53
5
0
178,348
2
W
Anubis
6,871
687
84
8
0
149,192
1
L
Achilles
5,536
554
51
5
0
142,852
0
W
Maui
6,534
653
47
5
0
228,198
2
W
Neith
6,562
656
75
8
0
188,491
0
L
Geb
5,907
591
83
8
0
237,774
2
W
Pele
5,252
525
58
6
0
231,585
3
W
Zeus
5,831
583
89
9
0
194,763
2
L
Surtr
4,443
444
12
1
0
195,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role