Player Matchup

Chronos
Chronos
 
Chronos
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AveHermes
Anhur
Level 202
God Stats
2W - 1L
1,574 SR
Queue Stats
92W - 62L
1,592 Elo+
Solo
Agni
Agni
BoostTalk
Agni
Level 128
God Stats
2W - 0L
1,648 SR
Queue Stats
178W - 150L
1,628 Elo+
Solo
Sylvanus
Sylvanus
Moucey
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 47L
1,654 Elo+
Solo
Lancelot
Lancelot
xHirigollenx
Lancelot
Level 152
God Stats
15W - 5L
1,422 SR
Queue Stats
187W - 157L
1,543 Elo+
Solo
Team Averages
Level 160
1,529 SR
1,583 Elo+

VS

Team Averages
Level 108
1,535 SR
1,557 Elo+
Charybdis
Charybdis
Elite1301
Charybdis
Level 116
God Stats
19W - 13L
1,620 SR
Queue Stats
245W - 252L
1,523 Elo+
Solo
The Morrigan
The Morrigan
LeoBaby
The Morrigan
Level 138
God Stats
0W - 2L
1,305 SR
Queue Stats
89W - 69L
1,585 Elo+
Party 1
Mercury
Mercury
Logan942
Mercury
Level 128
God Stats
10W - 12L
1,654 SR
Queue Stats
189W - 191L
1,530 Elo+
Party 1
Set
Set
TiempoCelestial
Set
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,572 Elo+
Party 1
King Arthur
King Arthur
cbaspaputilin
King Arthur
Level 62
God Stats
9W - 8L
1,595 SR
Queue Stats
233W - 207L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 0
5,813
581
4,183
6,496
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
AveHermes
Anhur
11
2 / 1 / 2
5,919
592
4,619
7,043
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
10
0 / 3 / 2
5,246
525
3,234
4,562
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Moucey
Sylvanus
10
3 / 0 / 4
5,590
559
4,692
7,041
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
xHirigollenx
Lancelot
11
3 / 0 / 3
5,812
581
4,071
6,701
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elite1301
Charybdis
10
0 / 3 / 0
5,467
547
2,623
6,547
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
LeoBaby
The Morrigan
11
1 / 3 / 2
5,902
590
2,435
4,630
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Logan942
Mercury
9
1 / 0 / 2
5,355
536
2,770
6,954
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 0
4,842
484
4,014
6,855
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
cbaspaputilin
King Arthur
12
2 / 0 / 0
6,983
698
5,617
8,785
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
5
5
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
0
1
W
Anhur
AveHermes
Anhur
2
1
2
3
W
Agni
0
3
2
0.33
L
Charybdis
Elite1301
Charybdis
0
3
0
0
L
The Morrigan
LeoBaby
The Morrigan
1
3
2
0.67
L
Mercury
Logan942
Mercury
1
0
2
2
W
Sylvanus
Moucey
Sylvanus
3
0
4
5
L
1
3
0
0.33
L
King Arthur
cbaspaputilin
King Arthur
2
0
0
2
W
Lancelot
xHirigollenx
Lancelot
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
17,459
31,843
Taken
33,771
10,951
Mitigated
11,989
11,602
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,183
838
0
2,570
6,496
1,995
0
0
6,496
38,038
0
W
Anhur
AveHermes
Anhur
4,619
2,676
0
3,211
7,043
2,034
427
90
6,953
0
47,911
W
Agni
3,234
257
0
501
4,562
1,145
57
382
4,180
29,911
630
L
Charybdis
Elite1301
Charybdis
2,623
1,514
0
2,826
6,547
1,108
0
1,038
5,509
0
40,077
L
The Morrigan
LeoBaby
The Morrigan
2,435
800
0
829
4,630
1,460
0
2,605
2,003
37,919
821
L
Mercury
Logan942
Mercury
2,770
395
0
2,947
6,954
1,705
0
2,136
4,818
0
23,221
W
Sylvanus
Moucey
Sylvanus
4,692
1,349
1,429
2,752
7,041
2,948
128
0
7,041
20,569
6,286
L
4,014
1,160
0
1,348
6,855
1,953
0
2,162
4,693
0
24,919
L
King Arthur
cbaspaputilin
King Arthur
5,617
289
0
2,125
8,785
5,763
0
3,994
4,791
0
53,253
W
Lancelot
xHirigollenx
Lancelot
4,071
596
0
1,139
6,701
2,829
0
1,142
5,559
0
38,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
28,549
329
Minions Killed
343
0
Camps Cleared
0
1,030,383
Distance Traveled
1,032,070
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,813
581
87
9
0
208,220
0
W
Anhur
5,919
592
89
9
0
166,659
0
W
Agni
5,246
525
52
5
0
207,557
2
L
Charybdis
5,467
547
85
9
0
159,101
0
L
The Morrigan
5,902
590
77
8
0
221,855
0
L
Mercury
5,355
536
50
5
0
257,535
0
W
Sylvanus
5,590
559
38
4
0
197,890
6
L
Set
4,842
484
30
3
0
191,490
0
L
King Arthur
6,983
698
101
10
0
202,089
2
W
Lancelot
5,812
581
63
6
0
250,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role