Player Matchup

Gilgamesh
Gilgamesh
CallMeSenpai2812
Gilgamesh
Level 158
God Stats
13W - 8L
1,713 SR
Queue Stats
172W - 165L
1,528 Elo+
Party 2
Xbalanque
Xbalanque
Rezza
Xbalanque
Level 215
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 75L
1,614 Elo+
Solo
Da Ji
Da Ji
XxYukiteruxX
Da Ji
Level 144
God Stats
5W - 5L
1,690 SR
Queue Stats
420W - 391L
1,566 Elo+
Solo
Charon
Charon
kairiskonan
Charon
Level 67
God Stats
5W - 2L
1,569 SR
Queue Stats
93W - 95L
1,492 Elo+
Party 2
Hel
Hel
pajatso
Hel
Level 123
God Stats
2W - 2L
1,514 SR
Queue Stats
178W - 175L
1,464 Elo+
Solo
Team Averages
Level 141
1,597 SR
1,533 Elo+

VS

Team Averages
Level 131
1,600 SR
1,516 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BadNeim
Eset
Level 101
God Stats
43W - 19L
1,715 SR
Queue Stats
439W - 366L
1,546 Elo+
Solo
Loki
Loki
Megasor
Loki
Level 117
God Stats
144W - 86L
1,601 SR
Queue Stats
405W - 387L
1,517 Elo+
Solo
Chaac
Chaac
Peti0152
Chaac
Level 149
God Stats
8W - 5L
1,621 SR
Queue Stats
305W - 304L
1,479 Elo+
Solo
Aphrodite
Aphrodite
halflin
Aphrodite
Level 140
God Stats
6W - 6L
1,564 SR
Queue Stats
80W - 68L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 1 / 1
5,955
596
4,194
7,632
3,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Rezza
Xbalanque
9
0 / 2 / 2
5,022
502
4,596
6,113
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,071
507
3,164
8,091
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
8
1 / 2 / 0
5,098
510
2,978
8,171
5,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
8
1 / 5 / 0
4,651
465
1,909
7,015
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 1
5,252
525
5,350
6,735
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
BadNeim
Eset
12
4 / 1 / 5
6,674
667
7,488
4,754
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Megasor
Loki
11
7 / 0 / 2
6,335
634
5,082
5,579
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Peti0152
Chaac
11
0 / 1 / 2
6,121
612
5,184
8,501
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
halflin
Aphrodite
10
0 / 1 / 2
5,724
572
3,015
6,231
3,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Eset
BadNeim
Eset
4
1
5
6.5
L
Gilgamesh
1
1
1
1.5
W
Loki
Megasor
Loki
7
0
2
8
W
Chaac
Peti0152
Chaac
0
1
2
1
L
Xbalanque
Rezza
Xbalanque
0
2
2
0.5
L
1
2
1
0.75
W
Aphrodite
halflin
Aphrodite
0
1
2
1
L
Charon
1
2
0
0.5
L
Hel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
26,119
37,022
Taken
31,800
14,877
Mitigated
12,986
10,978
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,350
377
626
2,168
6,735
1,984
546
1,477
5,258
34,416
0
W
Eset
BadNeim
Eset
7,488
568
0
1,210
4,754
1,289
0
1,756
2,998
35,746
976
L
Gilgamesh
4,194
1,557
0
2,162
7,632
3,887
0
303
7,329
0
35,016
W
Loki
Megasor
Loki
5,082
1,820
0
2,864
5,579
1,491
0
480
5,099
0
38,565
W
Chaac
Peti0152
Chaac
5,184
723
0
3,309
8,501
5,210
0
0
8,501
0
45,665
L
Xbalanque
Rezza
Xbalanque
4,596
2,150
0
1,500
6,113
1,579
72
2,965
2,856
0
35,616
L
3,164
721
0
3,134
8,091
2,299
0
1,426
6,505
0
28,640
W
Aphrodite
halflin
Aphrodite
3,015
595
2,497
2,858
6,231
3,012
244
1,086
5,145
19,602
1,691
L
Charon
2,978
463
0
1,244
8,171
5,453
0
4,776
2,754
9,568
0
L
Hel
1,909
60
771
2,167
7,015
1,659
0
4,527
2,020
24,696
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
30,106
261
Minions Killed
332
0
Camps Cleared
0
924,316
Distance Traveled
1,036,446
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,252
525
71
7
0
204,121
0
W
Eset
6,674
667
80
8
0
202,675
2
L
Gilgamesh
5,955
596
69
7
0
162,788
0
W
Loki
6,335
634
61
6
0
257,952
0
W
Chaac
6,121
612
90
9
0
192,666
0
L
Xbalanque
5,022
502
72
7
0
187,814
1
L
Da Ji
5,071
507
63
6
0
213,576
0
W
Aphrodite
5,724
572
30
3
0
179,032
0
L
Charon
5,098
510
12
1
0
195,340
1
L
Hel
4,651
465
45
5
0
164,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role