Player Matchup

Artio
Artio
DominiRicio
Artio
Level 101
God Stats
1W - 2L
1,351 SR
Queue Stats
90W - 90L
1,459 Elo+
Solo
Cerberus
Cerberus
LoboRexMex213
Cerberus
Level 129
God Stats
3W - 3L
1,425 SR
Queue Stats
186W - 179L
1,529 Elo+
Solo
Thanatos
Thanatos
ON3LOV3
Thanatos
Level 106
God Stats
11W - 4L
1,573 SR
Queue Stats
457W - 469L
1,521 Elo+
Solo
Achilles
Achilles
Vallalalo
Achilles
Level 168
God Stats
2W - 0L
1,551 SR
Queue Stats
128W - 120L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
scoxxd
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 32L
1,382 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,492 Elo+

VS

Team Averages
Level 181
1,483 SR
1,495 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brokenwoody4
Cernunnos
Level 194
God Stats
1W - 4L
1,447 SR
Queue Stats
82W - 95L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Dustyweedz88
Baron Samedi
Level 137
God Stats
0W - 3L
1,289 SR
Queue Stats
94W - 98L
1,553 Elo+
Solo
Nox
Nox
KingRunner
Nox
Level 226
God Stats
1W - 1L
1,682 SR
Queue Stats
24W - 36L
1,387 Elo+
Solo
Janus
Janus
ZraaZ
Janus
Level 194
God Stats
12W - 20L
1,500 SR
Queue Stats
845W - 866L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,826
1,165
1,869
7,915
5,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
LoboRexMex213
Cerberus
11
1 / 1 / 6
6,335
1,267
2,466
8,579
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
ON3LOV3
Thanatos
11
3 / 1 / 4
6,540
1,308
2,656
4,265
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Vallalalo
Achilles
10
1 / 1 / 2
5,713
1,143
1,816
4,683
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
scoxxd
Gilgamesh
10
2 / 1 / 2
6,174
1,235
437
4,395
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 3 / 2
5,416
1,083
7,557
4,376
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Brokenwoody4
Cernunnos
5
0 / 1 / 2
4,381
876
0
928
154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Dustyweedz88
Baron Samedi
5
0 / 0 / 0
4,292
858
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
5,898
1,180
4,704
2,756
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ZraaZ
Janus
12
0 / 2 / 5
5,632
1,126
9,455
2,574
736
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
7
Kills
5
5
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
2
1
L
Cernunnos
Brokenwoody4
Cernunnos
0
1
2
1
W
0
1
3
1.5
L
Baron Samedi
Dustyweedz88
Baron Samedi
0
0
0
0
L
3
1
2
4
W
Cerberus
LoboRexMex213
Cerberus
1
1
6
4
W
Thanatos
ON3LOV3
Thanatos
3
1
4
5
W
Achilles
Vallalalo
Achilles
1
1
2
2
L
Janus
ZraaZ
Janus
0
2
5
1.25
W
Gilgamesh
scoxxd
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,244
Damage
21,716
29,837
Taken
10,634
18,047
Mitigated
3,057
14,502
Healing
1,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,557
1,123
69
264
4,376
1,244
0
1,146
3,137
0
10,880
L
Cernunnos
Brokenwoody4
Cernunnos
0
0
0
0
928
154
0
542
349
0
0
W
1,869
0
1,607
2,141
7,915
5,492
52
4,370
3,237
6,853
0
L
Baron Samedi
Dustyweedz88
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
4,704
369
252
887
2,756
923
0
1,577
1,084
9,637
0
W
Cerberus
LoboRexMex213
Cerberus
2,466
0
285
4,042
8,579
4,131
385
3,422
4,877
8,716
0
W
Thanatos
ON3LOV3
Thanatos
2,656
70
758
2,238
4,265
1,542
360
1,144
3,051
0
7,364
W
Achilles
Vallalalo
Achilles
1,816
193
683
1,040
4,683
4,347
100
1,852
2,785
0
5,859
L
Janus
ZraaZ
Janus
9,455
265
86
99
2,574
736
0
1,070
1,465
15,461
276
W
Gilgamesh
scoxxd
Gilgamesh
437
111
940
768
4,395
2,535
216
2,294
1,941
0
7,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
25,619
70
Minions Killed
36
0
Camps Cleared
0
537,794
Distance Traveled
327,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,416
1,083
7
1
0
89,172
0
L
Cernunnos
4,381
876
0
0
0
7,051
0
W
Artio
5,826
1,165
8
2
0
101,305
0
L
Baron Samedi
4,292
858
0
0
0
6,712
0
L
Nox
5,898
1,180
12
2
0
108,883
0
W
Cerberus
6,335
1,267
18
4
0
96,905
0
W
Thanatos
6,540
1,308
9
2
0
115,812
0
W
Achilles
5,713
1,143
13
3
0
105,798
0
L
Janus
5,632
1,126
17
3
0
115,194
0
W
Gilgamesh
6,174
1,235
22
4
0
117,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role