Player Matchup

Ymir
Ymir
InimicalSp
Ymir
Level 148
God Stats
3W - 3L
1,304 SR
Queue Stats
270W - 269L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Latino159044
Gilgamesh
Level 69
God Stats
9W - 4L
1,666 SR
Queue Stats
178W - 185L
1,543 Elo+
Solo
Osiris
Osiris
ScarletWitch168
Osiris
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 134L
1,574 Elo+
Party 1
Baba Yaga
Baba Yaga
XbezworthX
Baba Yaga
Level 146
God Stats
8W - 5L
1,580 SR
Queue Stats
553W - 501L
1,484 Elo+
Solo
Nu Wa
Nu Wa
steinmann12
Nu Wa
Level 59
God Stats
3W - 2L
1,811 SR
Queue Stats
291W - 394L
1,402 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,495 Elo+

VS

Team Averages
Level 120
1,372 SR
1,460 Elo+
Zhong Kui
Zhong Kui
DukeSur
Zhong Kui
Level 127
God Stats
1W - 2L
1,309 SR
Queue Stats
43W - 53L
1,445 Elo+
Solo
Sol
Sol
Fat Flaps3593
Sol
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 114L
1,421 Elo+
Solo
Hercules
Hercules
Revaki413
Hercules
Level 146
God Stats
1W - 2L
1,527 SR
Queue Stats
395W - 416L
1,534 Elo+
Solo
Janus
Janus
STRIKER_PLISKIN
Janus
Level 144
God Stats
2W - 3L
1,265 SR
Queue Stats
272W - 272L
1,487 Elo+
Solo
King Arthur
King Arthur
guskeUNVME
King Arthur
Level 106
God Stats
0W - 2L
1,256 SR
Queue Stats
66W - 80L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 11
9,703
746
5,001
20,748
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Latino159044
Gilgamesh
19
6 / 2 / 5
11,520
886
13,874
27,711
21,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 2 / 11
10,020
771
10,001
15,227
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Baba Yaga
XbezworthX
Baba Yaga
19
10 / 3 / 6
12,012
924
15,962
12,925
5,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 11
10,870
836
14,554
6,412
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DukeSur
Zhong Kui
17
4 / 7 / 6
9,727
748
24,150
21,750
13,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 1 / 6
7,769
598
4,881
5,680
1,809
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Revaki413
Hercules
17
3 / 6 / 6
9,030
695
11,692
26,407
31,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
5 / 5 / 4
9,996
769
20,224
9,622
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
guskeUNVME
King Arthur
1
0 / 1 / 0
3,360
258
0
1,399
431

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
20
Kills
13
13
Deaths
20
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DukeSur
Zhong Kui
4
7
6
1
L
1
1
6
4
W
0
4
11
1.38
W
Gilgamesh
Latino159044
Gilgamesh
6
2
5
4.25
L
Hercules
Revaki413
Hercules
3
6
6
1
L
5
5
4
1.4
W
1
2
11
3.25
W
Baba Yaga
XbezworthX
Baba Yaga
10
3
6
4.33
L
King Arthur
guskeUNVME
King Arthur
0
1
0
0
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,392
Damage
60,947
83,023
Taken
64,858
65,212
Mitigated
50,623
32,537
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DukeSur
Zhong Kui
24,150
1,507
329
8,664
21,750
13,715
0
11,494
9,592
48,607
0
L
4,881
541
60
1,728
5,680
1,809
0
3,395
2,181
11,084
268
W
5,001
677
2,124
6,325
20,748
20,910
1,041
11,449
8,936
8,177
0
W
Gilgamesh
Latino159044
Gilgamesh
13,874
3,766
2,258
9,718
27,711
21,136
1,822
15,950
11,181
0
30,749
L
Hercules
Revaki413
Hercules
11,692
3,217
383
10,070
26,407
31,380
0
12,635
12,550
1,640
25,263
L
20,224
653
474
690
9,622
3,288
0
5,967
3,282
43,613
0
W
10,001
2,469
2,310
2,941
15,227
14,719
434
10,485
4,315
0
20,105
W
Baba Yaga
XbezworthX
Baba Yaga
15,962
458
1,028
2,333
12,925
5,800
972
7,450
5,201
29,191
1,433
L
King Arthur
guskeUNVME
King Arthur
0
0
0
0
1,399
431
0
1,399
0
0
0
W
14,554
4,877
1,400
2,100
6,412
2,647
2,655
3,213
3,127
37,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,125
Gold Earned
39,882
141
Minions Killed
141
0
Camps Cleared
0
1,234,831
Distance Traveled
906,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,727
748
37
3
0
207,897
0
L
Sol
7,769
598
10
1
0
255,218
0
W
Ymir
9,703
746
5
0
0
234,672
0
W
Gilgamesh
11,520
886
35
3
0
259,339
0
L
Hercules
9,030
695
22
2
0
219,795
0
L
Janus
9,996
769
72
6
0
223,795
0
W
Osiris
10,020
771
21
2
0
269,277
0
W
Baba Yaga
12,012
924
35
3
0
270,096
0
L
King Arthur
3,360
258
0
0
0
0
0
W
Nu Wa
10,870
836
45
3
0
201,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role