Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
ZaWarudoWRYYYY
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Party 2
Scylla
Scylla
kevenqwerf
Scylla
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 2
Ravana
Ravana
meiodiapras4
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,327 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,393 Elo+

VS

Team Averages
Level 124
1,536 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BigJagger
Charybdis
Level 156
God Stats
17W - 24L
1,516 SR
Queue Stats
238W - 256L
1,488 Elo+
Party 3
Sylvanus
Sylvanus
Erp07
Sylvanus
Level 64
God Stats
6W - 5L
1,509 SR
Queue Stats
107W - 125L
1,466 Elo+
Solo
Hades
Hades
Papoconpa
Hades
Level 144
God Stats
5W - 3L
1,685 SR
Queue Stats
135W - 136L
1,459 Elo+
Party 3
Thor
Thor
patinho0805
Thor
Level 96
God Stats
2W - 2L
1,468 SR
Queue Stats
91W - 73L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
2 / 0 / 0
4,353
871
1,329
2,096
956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
 
Rama
6
0 / 0 / 0
3,074
615
2,279
3,043
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 2 / 0
3,142
628
352
2,631
1,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
kevenqwerf
Scylla
7
4 / 1 / 1
4,298
860
2,152
2,161
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
6
1 / 1 / 4
3,699
740
2,011
2,962
987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 2 / 0
3,126
625
653
3,226
1,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
BigJagger
Charybdis
6
1 / 0 / 1
3,467
693
2,226
1,832
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
Erp07
Sylvanus
6
1 / 0 / 1
3,476
695
1,426
2,993
1,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Papoconpa
Hades
6
1 / 3 / 1
3,512
702
1,246
3,981
1,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

3
0 / 2 / 0
2,601
520
515
1,911
539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
0
0
2
W
Rama
 
Rama
0
0
0
0
L
Nemesis
 
Nemesis
0
2
0
0
L
Charybdis
BigJagger
Charybdis
1
0
1
1.5
L
Sylvanus
Erp07
Sylvanus
1
0
1
1.5
L
Hades
Papoconpa
Hades
1
3
1
0.5
W
0
2
0
0
W
Scylla
kevenqwerf
Scylla
4
1
1
4.5
W
Ravana
1
1
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,123
Damage
6,066
12,893
Taken
13,943
4,447
Mitigated
5,618
5,279
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,329
180
0
1,357
2,096
956
0
0
1,984
22,816
778
W
Rama
 
Rama
2,279
1,787
0
1,836
3,043
688
0
952
2,091
0
19,009
L
Nemesis
 
Nemesis
653
102
0
704
3,226
1,128
0
1,279
1,947
0
12,669
L
Charybdis
BigJagger
Charybdis
2,226
1,150
0
827
1,832
468
0
104
1,728
0
23,252
L
Sylvanus
Erp07
Sylvanus
1,426
595
735
1,118
2,993
1,704
0
189
2,804
7,497
0
L
Hades
Papoconpa
Hades
1,246
380
46
1,220
3,981
1,779
0
1,655
2,326
10,857
0
W
352
0
0
326
2,631
1,345
0
474
2,157
3,645
1,480
W
Scylla
kevenqwerf
Scylla
2,152
591
0
994
2,161
471
0
766
1,395
16,906
0
W
Ravana
2,011
908
0
766
2,962
987
0
480
2,482
0
18,449
L
515
66
0
105
1,911
539
0
497
1,414
0
3,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,566
Gold Earned
16,182
145
Minions Killed
108
0
Camps Cleared
0
509,828
Distance Traveled
422,874
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,353
871
43
9
0
88,649
0
W
Rama
3,074
615
25
5
0
92,375
0
L
Nemesis
3,126
625
25
5
0
96,227
0
L
Charybdis
3,467
693
43
9
0
111,032
0
L
Sylvanus
3,476
695
10
2
0
82,849
2
L
Hades
3,512
702
23
5
0
89,378
0
W
Geb
3,142
628
14
3
0
111,243
0
W
Scylla
4,298
860
31
6
0
94,712
0
W
Ravana
3,699
740
32
6
0
122,849
0
L
Thor
2,601
520
7
1
0
43,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role