Player Matchup

Danzaburou
Danzaburou
KingxxKrken
Danzaburou
Level 148
God Stats
9W - 2L
1,613 SR
Queue Stats
84W - 71L
1,588 Elo+
Solo
Ah Puch
Ah Puch
Lil-Clown_88
Ah Puch
Level 144
God Stats
166W - 167L
1,489 SR
Queue Stats
223W - 267L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
Zinkleburg
Cthulhu
Level 28
God Stats
52W - 49L
1,494 SR
Queue Stats
131W - 147L
1,429 Elo+
Party 1
Team Averages
Level 107
1,532 SR
1,464 Elo+

VS

Team Averages
Level 82
1,537 SR
1,517 Elo+
Arachne
Arachne
Arawn299
Arachne
Level 102
God Stats
2W - 1L
1,472 SR
Queue Stats
194W - 225L
1,527 Elo+
Party 2
Ymir
Ymir
CrpticKilla01
Ymir
Level 31
God Stats
8W - 2L
1,843 SR
Queue Stats
201W - 165L
1,544 Elo+
Party 2
Persephone
Persephone
VaLal5089
Persephone
Level 112
God Stats
1W - 2L
1,295 SR
Queue Stats
202W - 205L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingxxKrken
Danzaburou
17
5 / 1 / 2
11,366
947
10,881
9,172
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Lil-Clown_88
Ah Puch
14
1 / 2 / 3
8,911
743
10,030
7,772
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Zinkleburg
Cthulhu
16
1 / 1 / 5
9,302
775
9,331
12,551
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arawn299
Arachne
15
2 / 2 / 1
8,959
747
10,664
12,077
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 2
8,987
749
9,219
14,641
12,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
VaLal5089
Persephone
15
0 / 3 / 0
9,480
790
2,982
7,188
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
4
4
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Arawn299
Arachne
2
2
1
1.25
W
2
2
2
1.5
L
Danzaburou
KingxxKrken
Danzaburou
5
1
2
6
L
Ah Puch
Lil-Clown_88
Ah Puch
1
2
3
1.25
W
Persephone
VaLal5089
Persephone
0
3
0
0
L
Cthulhu
Zinkleburg
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,242
Damage
22,865
29,495
Taken
33,906
17,958
Mitigated
23,597
8,229
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Arawn299
Arachne
10,664
7,787
0
2,318
12,077
8,776
0
7,109
4,606
0
24,815
W
9,219
2,506
0
500
14,641
12,759
0
7,130
6,739
26,078
3,518
L
Danzaburou
KingxxKrken
Danzaburou
10,881
2,486
0
2,719
9,172
3,573
922
4,423
4,624
0
61,613
L
Ah Puch
Lil-Clown_88
Ah Puch
10,030
31
393
1,789
7,772
2,925
0
2,853
4,681
37,206
0
W
Persephone
VaLal5089
Persephone
2,982
221
0
890
7,188
2,062
0
3,977
3,121
39,088
0
L
Cthulhu
Zinkleburg
Cthulhu
9,331
681
22
3,306
12,551
11,460
0
4,191
7,984
21,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
27,426
206
Minions Killed
158
0
Camps Cleared
0
656,298
Distance Traveled
645,850
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,959
747
39
3
0
238,471
0
W
Ymir
8,987
749
39
3
0
188,600
4
L
Danzaburou
11,366
947
111
9
0
218,458
0
L
Ah Puch
8,911
743
66
6
0
213,420
2
W
Persephone
9,480
790
80
7
0
218,779
0
L
Cthulhu
9,302
775
29
2
0
224,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role