Player Matchup

Aphrodite
Aphrodite
Maximaa23
Aphrodite
Level 46
God Stats
5W - 1L
1,687 SR
Queue Stats
137W - 140L
1,446 Elo+
Party 2
Ishtar
Ishtar
MekFour
Ishtar
Level 42
God Stats
8W - 11L
1,395 SR
Queue Stats
103W - 113L
1,437 Elo+
Party 2
Ra
Ra
PachecoKamui
Ra
Level 80
God Stats
10W - 11L
1,458 SR
Queue Stats
152W - 151L
1,473 Elo+
Party 2
Pele
Pele
ReaIKingPin
Pele
Level 27
God Stats
7W - 6L
1,648 SR
Queue Stats
64W - 85L
1,438 Elo+
Party 1
Mulan
Mulan
youngking5wins
Mulan
Level 69
God Stats
26W - 20L
1,574 SR
Queue Stats
275W - 286L
1,447 Elo+
Party 1
Team Averages
Level 53
1,553 SR
1,448 Elo+

VS

Team Averages
Level 90
1,391 SR
1,398 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Barbarouth
Surtr
Level 43
God Stats
3W - 5L
1,569 SR
Queue Stats
44W - 64L
1,341 Elo+
Solo
Achilles
Achilles
HypnoticTreasure
Achilles
Level 82
God Stats
8W - 15L
1,254 SR
Queue Stats
196W - 194L
1,409 Elo+
Solo
Nu Wa
Nu Wa
KoldJoE
Nu Wa
Level 129
God Stats
0W - 1L
1,317 SR
Queue Stats
25W - 26L
1,428 Elo+
Solo
Danzaburou
Danzaburou
WolfitoWG
Danzaburou
Level 40
God Stats
7W - 7L
1,316 SR
Queue Stats
47W - 63L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Maximaa23
Aphrodite
9
1 / 1 / 2
5,649
628
3,667
7,364
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
MekFour
Ishtar
9
2 / 1 / 1
5,000
556
4,757
3,733
1,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 0
6,094
677
765
2,405
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
4,919
547
2,059
5,094
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 2 / 0
6,501
722
2,629
5,446
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 1
4,686
521
2,031
6,288
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
10
3 / 1 / 0
5,680
631
3,042
6,169
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4
0 / 1 / 0
3,634
404
405
2,148
1,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
KoldJoE
Nu Wa
10
0 / 1 / 0
4,802
534
1,206
2,761
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WolfitoWG
Danzaburou
8
1 / 3 / 1
4,683
520
4,663
6,582
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
1
0.5
L
Surtr
3
1
0
3
L
0
1
0
0
L
Nu Wa
KoldJoE
Nu Wa
0
1
0
0
W
Aphrodite
Maximaa23
Aphrodite
1
1
2
2
W
Ishtar
MekFour
Ishtar
2
1
1
2.5
W
1
0
0
1
W
0
0
0
0
L
Danzaburou
WolfitoWG
Danzaburou
1
3
1
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
11,347
24,042
Taken
23,948
9,686
Mitigated
10,790
11,043
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,031
60
300
4,067
6,288
3,859
0
1,769
4,519
10,575
0
L
Surtr
3,042
864
0
1,109
6,169
3,065
0
199
5,970
1,171
34,868
L
405
49
0
1,014
2,148
1,445
0
0
2,148
0
4,672
L
Nu Wa
KoldJoE
Nu Wa
1,206
449
0
564
2,761
626
0
765
1,996
29,984
0
W
Aphrodite
Maximaa23
Aphrodite
3,667
1,256
982
5,051
7,364
3,814
212
1,001
6,363
19,266
0
W
Ishtar
MekFour
Ishtar
4,757
2,593
0
1,081
3,733
1,059
369
710
3,023
0
29,815
W
765
0
121
1,329
2,405
842
0
882
1,523
50,446
1,646
W
2,059
84
0
1,223
5,094
1,610
0
719
4,375
0
31,652
L
Danzaburou
WolfitoWG
Danzaburou
4,663
2,144
0
1,690
6,582
1,795
0
1,699
4,883
0
30,258
W
2,629
295
0
1,256
5,446
2,361
0
188
5,173
0
39,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
23,485
329
Minions Killed
200
0
Camps Cleared
0
865,183
Distance Traveled
750,457
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,686
521
14
2
0
187,464
0
L
Surtr
5,680
631
67
7
0
201,488
0
L
Achilles
3,634
404
15
2
0
44,291
0
L
Nu Wa
4,802
534
52
6
0
164,305
2
W
Aphrodite
5,649
628
28
3
0
164,245
1
W
Ishtar
5,000
556
53
6
0
170,789
0
W
Ra
6,094
677
88
10
0
185,799
2
W
Pele
4,919
547
70
8
0
197,668
0
L
Danzaburou
4,683
520
52
6
0
152,909
0
W
Mulan
6,501
722
90
10
0
146,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role