Player Matchup

Xbalanque
Xbalanque
Platinum IV
FearMyNemesis
Xbalanque
Platinum IV
Level 147
God Stats
5W - 4L
1,742 SR
Queue Stats
132W - 124L
1,595 MMR
Party 1
Ravana
Ravana
Platinum I
FearMySigmaBoi
Ravana
Platinum I
Level 129
God Stats
14W - 17L
1,579 SR
Queue Stats
192W - 173L
1,909 MMR
Party 1
Vulcan
Vulcan
Platinum V
KidàpawanCity
Vulcan
Platinum V
Level 85
God Stats
1W - 5L
1,358 SR
Queue Stats
166W - 172L
1,758 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Kio717
Cabrakan
Platinum III
Level 159
God Stats
18W - 13L
1,576 SR
Queue Stats
918W - 922L
1,923 MMR
Solo
Loki
Loki
Diamond V
MaggiMann
Loki
Diamond V
Level 243
God Stats
83W - 72L
1,622 SR
Queue Stats
395W - 356L
2,055 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,575 SR
1,848 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,668 SR
1,845 MMR
Cerberus
Cerberus
Platinum V
Buzv
Cerberus
Platinum V
Level 157
God Stats
7W - 6L
1,682 SR
Queue Stats
385W - 380L
1,738 MMR
Solo
Chiron
Chiron
Diamond V
ColdFlamezz
Chiron
Diamond V
Level 153
God Stats
52W - 41L
1,661 SR
Queue Stats
230W - 210L
2,003 MMR
Solo
Horus
Horus
Platinum V
I23456789O
Horus
Platinum V
Level 84
God Stats
49W - 36L
1,603 SR
Queue Stats
94W - 82L
1,774 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Pjuske05
Kukulkan
Platinum I
Level 140
God Stats
1W - 1L
1,770 SR
Queue Stats
174W - 177L
1,854 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
verhuisdoos123
Baron Samedi
Platinum III
Level 126
God Stats
0W - 1L
1,624 SR
Queue Stats
203W - 204L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FearMyNemesis
Xbalanque
9
0 / 3 / 3
4,684
520
3,875
5,570
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 3 / 1
6,001
667
6,464
6,696
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 3
5,388
599
2,699
2,487
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Kio717
Cabrakan
9
1 / 0 / 2
5,106
567
1,723
4,696
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
11
4 / 1 / 3
5,880
653
5,787
6,480
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KumbhakarnaAgniCthulhuJanus

VS

Bans
Ao KuangNe ZhaMaman BrigitteNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buzv
Cerberus
9
1 / 1 / 2
5,542
616
2,443
6,793
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
9
3 / 1 / 0
5,330
592
6,538
5,695
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
10
4 / 1 / 0
6,096
677
4,800
9,225
5,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Pjuske05
Kukulkan
8
0 / 3 / 1
4,425
492
1,520
4,994
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
verhuisdoos123
Baron Samedi
10
0 / 2 / 1
5,294
588
1,107
3,868
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
8
8
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Buzv
Cerberus
1
1
2
2
L
Chiron
3
1
0
3
W
Xbalanque
FearMyNemesis
Xbalanque
0
3
3
0.5
W
2
3
1
0.83
L
Horus
4
1
0
4
W
1
1
3
2.5
W
Cabrakan
Kio717
Cabrakan
1
0
2
2
W
Loki
4
1
3
5.5
L
Kukulkan
Pjuske05
Kukulkan
0
3
1
0.17
L
Baron Samedi
verhuisdoos123
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
16,408
25,929
Taken
30,575
9,947
Mitigated
13,883
9,582
Healing
9,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Buzv
Cerberus
2,443
58
0
1,476
6,793
3,983
0
1,798
4,879
12,520
1,309
L
Chiron
6,538
2,681
354
2,727
5,695
1,612
0
470
5,150
0
40,374
W
Xbalanque
FearMyNemesis
Xbalanque
3,875
2,221
0
1,614
5,570
1,467
0
1,008
4,562
0
28,292
W
6,464
1,445
0
1,413
6,696
2,333
0
147
6,549
1,213
36,157
L
Horus
4,800
2,723
0
3,220
9,225
5,518
0
445
8,780
147
31,252
W
2,699
261
0
642
2,487
690
0
917
1,462
31,279
0
W
Cabrakan
Kio717
Cabrakan
1,723
174
0
2,055
4,696
3,675
0
709
3,970
11,148
2,079
W
Loki
5,787
1,609
0
3,858
6,480
1,782
0
2,104
4,293
0
47,148
L
Kukulkan
Pjuske05
Kukulkan
1,520
398
0
493
4,994
1,637
0
272
4,689
22,169
0
L
Baron Samedi
verhuisdoos123
Baron Samedi
1,107
0
0
1,156
3,868
1,133
0
1,364
2,317
30,728
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,059
Gold Earned
26,687
277
Minions Killed
268
0
Camps Cleared
0
1,056,119
Distance Traveled
954,675
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,542
616
26
3
0
205,411
0
L
Chiron
5,330
592
67
7
0
200,494
1
W
Xbalanque
4,684
520
46
5
0
197,832
2
W
Ravana
6,001
667
62
7
0
204,003
0
L
Horus
6,096
677
55
6
0
190,231
6
W
Vulcan
5,388
599
62
7
0
211,514
3
W
Cabrakan
5,106
567
30
3
0
198,935
0
W
Loki
5,880
653
77
9
0
243,835
0
L
Kukulkan
4,425
492
49
5
0
171,028
0
L
Baron Samedi
5,294
588
71
8
0
187,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role