Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MASTERZHONG
Nemesis
Level 149
God Stats
2W - 5L
1,491 SR
Queue Stats
339W - 317L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Maximaa23
Zhong Kui
Level 45
God Stats
5W - 6L
1,530 SR
Queue Stats
137W - 140L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
MekFour
Cernunnos
Level 42
God Stats
6W - 5L
1,563 SR
Queue Stats
103W - 113L
1,457 Elo+
Party 1
Ra
Ra
PachecoKamui
Ra
Level 80
God Stats
10W - 11L
1,486 SR
Queue Stats
152W - 151L
1,496 Elo+
Party 1
Team Averages
Level 95
1,514 SR
1,487 Elo+

VS

Team Averages
Level 102
1,492 SR
1,470 Elo+
Medusa
Medusa
BlueGG Five
Medusa
Level 109
God Stats
1W - 1L
1,255 SR
Queue Stats
71W - 60L
1,487 Elo+
Solo
Ymir
Ymir
D180031369
Ymir
Level 57
God Stats
3W - 0L
1,840 SR
Queue Stats
17W - 33L
1,365 Elo+
Solo
Ratatoskr
Ratatoskr
Tacos227
Ratatoskr
Level 68
God Stats
41W - 28L
1,600 SR
Queue Stats
75W - 82L
1,466 Elo+
Solo
Janus
Janus
ThePandax068
Janus
Level 118
God Stats
3W - 9L
1,272 SR
Queue Stats
354W - 343L
1,454 Elo+
Solo
Surtr
Surtr
dubgutter
Surtr
Level 158
God Stats
5W - 5L
1,495 SR
Queue Stats
334W - 333L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 8 / 2
5,672
405
7,490
14,193
4,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MASTERZHONG
Nemesis
15
5 / 3 / 0
8,154
582
6,905
11,750
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Maximaa23
Zhong Kui
10
0 / 4 / 3
6,433
460
8,047
13,271
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MekFour
Cernunnos
11
1 / 4 / 1
6,162
440
6,090
8,099
2,834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 0
6,801
486
4,059
10,418
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 3 / 6
7,175
513
10,360
9,449
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 7
7,140
510
3,561
12,175
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Tacos227
Ratatoskr
15
7 / 0 / 3
8,578
613
5,916
7,443
2,543
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
3 / 1 / 3
8,328
595
7,848
6,774
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
dubgutter
Surtr
15
7 / 1 / 5
9,318
666
12,486
16,576
13,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
22
22
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
8
2
0.13
W
Medusa
4
3
6
2.33
W
1
2
7
2.25
L
Nemesis
MASTERZHONG
Nemesis
5
3
0
1.67
L
Zhong Kui
Maximaa23
Zhong Kui
0
4
3
0.38
L
Cernunnos
MekFour
Cernunnos
1
4
1
0.38
L
1
3
0
0.33
W
Ratatoskr
Tacos227
Ratatoskr
7
0
3
8.5
W
3
1
3
4.5
W
Surtr
dubgutter
Surtr
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,591
Damage
40,171
57,731
Taken
52,417
28,333
Mitigated
31,212
21,962
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,490
1,587
0
4,124
14,193
4,924
0
2,787
11,330
36,478
1,362
W
Medusa
10,360
4,378
0
1,671
9,449
3,353
312
4,022
5,427
0
49,503
W
3,561
522
0
2,727
12,175
9,568
0
3,809
8,366
21,528
0
L
Nemesis
MASTERZHONG
Nemesis
6,905
3,149
0
7,092
11,750
4,530
0
981
10,722
0
66,820
L
Zhong Kui
Maximaa23
Zhong Kui
8,047
1,568
0
4,298
13,271
12,982
0
1,796
11,453
27,773
0
L
Cernunnos
MekFour
Cernunnos
6,090
2,052
0
2,855
8,099
2,834
308
1,566
6,533
0
37,836
L
4,059
291
120
3,473
10,418
3,063
0
5,970
3,970
45,965
0
W
Ratatoskr
Tacos227
Ratatoskr
5,916
1,888
0
4,835
7,443
2,543
0
1,243
6,200
0
62,074
W
7,848
157
0
1,939
6,774
2,028
0
3,568
3,094
62,388
712
W
Surtr
dubgutter
Surtr
12,486
3,106
0
4,936
16,576
13,720
407
6,809
9,767
5,597
62,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
40,539
349
Minions Killed
437
0
Camps Cleared
0
1,232,360
Distance Traveled
1,466,942
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,672
405
53
4
0
197,597
0
W
Medusa
7,175
513
86
6
0
274,110
1
W
Ymir
7,140
510
36
3
0
266,179
0
L
Nemesis
8,154
582
121
9
0
297,622
0
L
Zhong Kui
6,433
460
20
1
0
250,200
1
L
Cernunnos
6,162
440
69
5
0
238,820
0
L
Ra
6,801
486
86
6
0
248,121
3
W
Ratatoskr
8,578
613
94
7
0
324,866
4
W
Janus
8,328
595
106
8
0
303,084
0
W
Surtr
9,318
666
115
8
0
298,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role