Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
PetertheFile
Mulan
Level 27
God Stats
6W - 6L
1,488 SR
Queue Stats
50W - 47L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
ToastieRoastie
Kuzenbo
Level 69
God Stats
12W - 12L
1,818 SR
Queue Stats
76W - 101L
1,438 Elo+
Party 1
Medusa
Medusa
eXempTiK
Medusa
Level 102
God Stats
4W - 6L
1,320 SR
Queue Stats
60W - 68L
1,467 Elo+
Party 1
Team Averages
Level 60
1,525 SR
1,482 Elo+

VS

Team Averages
Level 64
1,404 SR
1,547 Elo+
Nu Wa
Nu Wa
Hygorfon14
Nu Wa
Level 54
God Stats
2W - 7L
1,268 SR
Queue Stats
82W - 127L
1,386 Elo+
Solo
Sobek
Sobek
KKazuma93
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2
Serqet
Serqet
Londreki
Serqet
Level 68
God Stats
1W - 4L
1,342 SR
Queue Stats
107W - 87L
1,628 Elo+
Party 2
Anhur
Anhur
Rey-c90
Anhur
Level 129
God Stats
1W - 3L
1,373 SR
Queue Stats
86W - 68L
1,517 Elo+
Solo
Anubis
Anubis
klootsak
Anubis
Level 42
God Stats
48W - 48L
1,536 SR
Queue Stats
63W - 67L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 1 / 2
6,621
662
3,326
7,991
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
11
2 / 0 / 1
6,449
645
1,929
3,896
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,363
636
4,233
7,222
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 0 / 3
5,876
588
2,868
6,753
5,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
eXempTiK
Medusa
10
3 / 0 / 0
5,835
584
6,952
4,553
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 2 / 0
5,497
550
2,505
3,514
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
KKazuma93
Sobek
8
0 / 0 / 0
4,940
494
2,276
7,559
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Londreki
Serqet
11
1 / 1 / 0
5,580
558
2,918
7,572
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Rey-c90
Anhur
9
0 / 3 / 0
4,769
477
3,473
5,429
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
klootsak
Anubis
8
0 / 3 / 0
4,806
481
2,833
5,669
2,015
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
2
2
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Nu Wa
0
2
0
0
L
Sobek
KKazuma93
Sobek
0
0
0
0
L
Serqet
Londreki
Serqet
1
1
0
1
W
3
0
2
4
L
Anhur
Rey-c90
Anhur
0
3
0
0
W
0
0
3
1.5
W
Medusa
eXempTiK
Medusa
3
0
0
3
L
Anubis
klootsak
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
14,005
30,415
Taken
29,743
13,937
Mitigated
13,042
9,260
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,326
239
0
1,000
7,991
3,507
241
2,842
5,149
34,913
2,627
W
Chang'e
 
Chang'e
1,929
86
423
2,144
3,896
980
0
979
2,717
40,832
1,382
L
Nu Wa
2,505
914
0
250
3,514
973
0
830
2,684
36,812
0
L
Sobek
KKazuma93
Sobek
2,276
263
0
3,688
7,559
6,144
0
2,011
5,548
12,840
0
L
Serqet
Londreki
Serqet
2,918
731
0
4,470
7,572
2,407
0
1,077
6,495
0
44,813
W
4,233
645
0
2,558
7,222
3,060
0
1,041
6,181
0
51,940
L
Anhur
Rey-c90
Anhur
3,473
2,423
0
1,604
5,429
1,503
0
849
4,580
0
34,196
W
2,868
1,424
0
2,335
6,753
5,215
0
1,548
5,205
14,243
774
W
Medusa
eXempTiK
Medusa
6,952
2,490
0
800
4,553
1,175
669
1,135
3,418
0
41,393
L
Anubis
klootsak
Anubis
2,833
187
0
2,016
5,669
2,015
0
2,730
2,541
22,927
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
25,592
349
Minions Killed
287
0
Camps Cleared
0
1,078,803
Distance Traveled
1,022,499
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,621
662
68
7
0
188,086
0
W
Chang'e
6,449
645
96
10
0
205,076
0
L
Nu Wa
5,497
550
80
8
0
194,784
0
L
Sobek
4,940
494
19
2
0
196,860
0
L
Serqet
5,580
558
82
8
0
264,081
0
W
Mulan
6,363
636
85
9
0
254,653
1
L
Anhur
4,769
477
59
6
0
184,038
0
W
Kuzenbo
5,876
588
19
2
0
212,280
1
W
Medusa
5,835
584
81
8
0
218,708
0
L
Anubis
4,806
481
47
5
0
182,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role