Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
AngelinaTorres
Chang'e
Level 9
God Stats
1W - 2L
1,512 SR
Queue Stats
7W - 16L
1,334 Elo+
Solo
Hercules
Hercules
Dеviant
Hercules
Level 270
God Stats
55W - 19L
1,777 SR
Queue Stats
1,616W - 288L
1,786 Elo+
Party 3
Bakasura
Bakasura
FinnWright
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nut
Nut
vibing
Nut
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 98
1,558 SR
1,524 Elo+

VS

Team Averages
Level 124
1,555 SR
1,508 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AbsoGamt
Ix Chel
Level 127
God Stats
5W - 17L
1,391 SR
Queue Stats
422W - 457L
1,462 Elo+
Solo
Achilles
Achilles
Jinnuse
Achilles
Level 127
God Stats
3W - 9L
1,553 SR
Queue Stats
80W - 66L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
KrustyKaese
Baron Samedi
Level 142
God Stats
179W - 165L
1,611 SR
Queue Stats
465W - 504L
1,536 Elo+
Solo
Ne Zha
Ne Zha
TaireesMolli
Ne Zha
Level 100
God Stats
7W - 0L
1,722 SR
Queue Stats
80W - 66L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 0
5,475
1,095
2,645
2,894
798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
4,305
861
0
0
0
Hercules
Dеviant
Hercules
9
1 / 4 / 1
4,863
973
2,178
6,111
1,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
FinnWright
Bakasura
8
0 / 4 / 2
4,498
900
1,421
5,576
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nut
vibing
Nut
9
0 / 6 / 1
4,645
929
2,665
6,361
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 8
5,355
1,071
3,295
2,370
1,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
AbsoGamt
Ix Chel
10
2 / 0 / 5
5,668
1,134
2,355
1,566
410
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Jinnuse
Achilles
10
4 / 2 / 5
5,447
1,089
3,703
5,018
3,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
KrustyKaese
Baron Samedi
10
2 / 0 / 8
5,557
1,111
3,670
3,946
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
11
5 / 1 / 4
5,709
1,142
5,536
4,461
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
14
14
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
0
0
3
W
Cthulhu
 
Cthulhu
1
1
8
5
W
Ix Chel
AbsoGamt
Ix Chel
2
0
5
4.5
L
0
0
0
0
L
Hercules
Dеviant
Hercules
1
4
1
0.38
L
Bakasura
FinnWright
Bakasura
0
4
2
0.25
W
Achilles
Jinnuse
Achilles
4
2
5
3.25
W
Baron Samedi
KrustyKaese
Baron Samedi
2
0
8
6
W
Ne Zha
5
1
4
7
L
Nut
vibing
Nut
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,909
Damage
18,559
20,942
Taken
17,361
6,150
Mitigated
10,041
2,115
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,645
702
0
687
2,894
798
0
941
1,716
0
12,897
W
Cthulhu
 
Cthulhu
3,295
326
0
497
2,370
1,498
0
0
2,370
14,900
63
W
Ix Chel
AbsoGamt
Ix Chel
2,355
425
277
4
1,566
410
242
0
1,566
11,483
934
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Dеviant
Hercules
2,178
454
0
727
6,111
1,694
0
2,997
2,674
0
5,959
L
Bakasura
FinnWright
Bakasura
1,421
754
0
459
5,576
2,080
0
2,110
3,102
0
3,021
W
Achilles
Jinnuse
Achilles
3,703
644
0
1,039
5,018
3,921
175
0
5,008
0
4,435
W
Baron Samedi
KrustyKaese
Baron Samedi
3,670
182
214
1,844
3,946
2,313
0
0
3,946
15,515
0
W
Ne Zha
5,536
797
0
1,466
4,461
1,899
0
0
4,274
0
13,847
L
Nut
vibing
Nut
2,665
1,493
0
242
6,361
1,578
0
2,670
3,461
0
8,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
27,736
50
Minions Killed
113
0
Camps Cleared
0
378,878
Distance Traveled
540,761
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,475
1,095
19
4
0
117,038
0
W
Cthulhu
5,355
1,071
26
5
0
107,279
0
W
Ix Chel
5,668
1,134
32
6
0
98,775
1
L
Chang'e
4,305
861
0
0
0
0
0
L
Hercules
4,863
973
9
2
0
92,321
0
L
Bakasura
4,498
900
10
2
0
94,556
0
W
Achilles
5,447
1,089
6
1
0
108,433
0
W
Baron Samedi
5,557
1,111
31
6
0
115,249
0
W
Ne Zha
5,709
1,142
18
4
0
111,025
0
L
Nut
4,645
929
12
2
0
74,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role