Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DeNNiSRoDMaN37
Chang'e
Level 149
God Stats
4W - 1L
1,578 SR
Queue Stats
137W - 130L
1,511 Elo+
Solo
Ymir
Ymir
shamus_the_lamus
Ymir
Level 159
God Stats
4W - 2L
1,648 SR
Queue Stats
135W - 132L
1,479 Elo+
Solo
Nu Wa
Nu Wa
ºººººººººººººººº
Nu Wa
Level 159
God Stats
15W - 1L
1,980 SR
Queue Stats
2,883W - 280L
2,158 Elo+
Party 1
Nut
Nut
听风执酒
Nut
Level 146
God Stats
6W - 2L
1,726 SR
Queue Stats
944W - 161L
2,065 Elo+
Party 1
Team Averages
Level 151
1,687 SR
1,743 Elo+

VS

Team Averages
Level 128
1,571 SR
1,479 Elo+
Kumbhakarna
Kumbhakarna
DopierThunder46
Kumbhakarna
Level 128
God Stats
4W - 11L
1,360 SR
Queue Stats
850W - 868L
1,433 Elo+
Solo
Chang'e
Chang'e
Hateinside
Chang'e
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,524 Elo+
Solo
Nox
Nox
HomemadeAnimal4
Nox
Level 153
God Stats
7W - 7L
1,536 SR
Queue Stats
241W - 297L
1,486 Elo+
Solo
Hera
Hera
PlusUlta1995
Hera
Level 154
God Stats
9W - 4L
1,847 SR
Queue Stats
293W - 280L
1,460 Elo+
Solo
Medusa
Medusa
thirstygoat
Medusa
Level 127
God Stats
12W - 12L
1,611 SR
Queue Stats
506W - 549L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 1 / 12
8,810
881
14,428
7,111
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 2 / 11
7,964
796
3,739
6,596
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 11
8,741
874
4,081
11,228
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 14
8,629
863
10,943
4,222
1,955
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 0 / 8
9,352
935
8,614
5,903
2,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DopierThunder46
Kumbhakarna
14
1 / 4 / 4
7,405
741
4,768
12,574
14,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
Hateinside
Chang'e
9
1 / 4 / 3
6,323
632
1,499
7,527
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 3 / 4
7,138
714
3,827
9,258
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 4
6,907
691
6,639
6,204
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
2 / 4 / 1
7,392
739
6,351
8,476
3,263
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
17
Kills
6
7
Deaths
17
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
1
12
10
W
1
2
11
3.25
L
Kumbhakarna
DopierThunder46
Kumbhakarna
1
4
4
0.75
L
Chang'e
Hateinside
Chang'e
1
4
3
0.63
L
2
3
4
1.33
L
0
2
4
1
W
4
3
11
3.17
L
Medusa
2
4
1
0.63
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
23,084
35,060
Taken
44,039
20,992
Mitigated
26,608
15,774
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,428
1,100
694
1,811
7,111
3,326
601
3,097
4,014
0
26,412
W
3,739
188
5,102
3,006
6,596
2,560
1,050
3,158
3,438
9,277
0
L
Kumbhakarna
DopierThunder46
Kumbhakarna
4,768
342
606
820
12,574
14,482
0
6,104
5,810
19,857
1,572
L
Chang'e
Hateinside
Chang'e
1,499
189
4,407
2,367
7,527
1,899
0
4,228
3,129
5,234
324
L
3,827
376
546
356
9,258
5,133
0
2,269
6,700
14,212
640
L
6,639
1,445
1,170
1,324
6,204
1,831
0
2,377
3,789
17,382
0
W
4,081
1
776
1,248
11,228
10,161
0
4,627
6,601
13,745
368
L
Medusa
6,351
1,744
618
1,467
8,476
3,263
0
3,043
5,219
0
17,931
W
10,943
3,848
222
728
4,222
1,955
1,060
1,819
2,403
25,367
0
W
8,614
1,803
575
1,612
5,903
2,990
1,408
2,880
3,023
0
17,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
35,165
116
Minions Killed
104
0
Camps Cleared
0
923,252
Distance Traveled
789,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,810
881
20
2
0
216,845
0
W
Chang'e
7,964
796
17
2
0
167,495
0
L
Kumbhakarna
7,405
741
27
3
0
179,306
0
L
Chang'e
6,323
632
6
1
0
142,702
0
L
Nox
7,138
714
23
2
0
144,915
0
L
Hera
6,907
691
21
2
0
149,502
0
W
Ymir
8,741
874
19
2
0
156,853
0
L
Medusa
7,392
739
27
3
0
173,006
0
W
Nu Wa
8,629
863
28
3
0
185,455
0
W
Nut
9,352
935
32
3
0
196,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role