Player Matchup

Bacchus
Bacchus
AJN13FTW
Bacchus
Level 127
God Stats
6W - 2L
1,721 SR
Queue Stats
190W - 192L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
HenryH2002
Kukulkan
Level 109
God Stats
12W - 5L
1,633 SR
Queue Stats
299W - 290L
1,484 Elo+
Party 1
Fenrir
Fenrir
TLFinny v2
Fenrir
Level 125
God Stats
8W - 6L
1,614 SR
Queue Stats
689W - 625L
1,546 Elo+
Solo
Cthulhu
Cthulhu
TROCOLOMAN
Cthulhu
Level 154
God Stats
17W - 23L
1,442 SR
Queue Stats
235W - 222L
1,508 Elo+
Solo
Heimdallr
Heimdallr
esman623
Heimdallr
Level 140
God Stats
4W - 6L
1,328 SR
Queue Stats
232W - 224L
1,480 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,503 Elo+

VS

Team Averages
Level 123
1,526 SR
1,514 Elo+
Osiris
Osiris
Cheyreks
Osiris
Level 139
God Stats
0W - 1L
1,693 SR
Queue Stats
110W - 56L
1,701 Elo+
Solo
Ra
Ra
HectorHe5
Ra
Level 118
God Stats
6W - 8L
1,292 SR
Queue Stats
287W - 274L
1,536 Elo+
Solo
Bake Kujira
Bake Kujira
TrenAoZhoriK
Bake Kujira
Level 89
God Stats
2W - 1L
1,637 SR
Queue Stats
27W - 29L
1,507 Elo+
Solo
Charybdis
Charybdis
WwgloberaysitwW
Charybdis
Level 120
God Stats
8W - 5L
1,568 SR
Queue Stats
149W - 141L
1,399 Elo+
Solo
Awilix
Awilix
daikrus
Awilix
Level 147
God Stats
4W - 4L
1,440 SR
Queue Stats
538W - 522L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AJN13FTW
Bacchus
12
1 / 1 / 5
7,028
502
4,258
9,179
7,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
HenryH2002
Kukulkan
14
4 / 1 / 4
8,622
616
7,494
5,015
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
TLFinny v2
Fenrir
16
9 / 1 / 4
8,828
631
12,283
11,764
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
TROCOLOMAN
Cthulhu
13
1 / 2 / 2
7,895
564
6,167
13,310
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
esman623
Heimdallr
14
3 / 0 / 4
7,761
554
8,585
8,520
3,217
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cheyreks
Osiris
14
1 / 4 / 1
8,093
578
10,933
15,556
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 1
8,470
605
3,382
9,652
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
TrenAoZhoriK
Bake Kujira
11
0 / 4 / 1
5,888
421
3,940
13,832
5,448
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
WwgloberaysitwW
Charybdis
11
1 / 3 / 0
6,670
476
5,482
9,200
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
daikrus
Awilix
12
2 / 3 / 1
7,044
503
5,583
11,039
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
18
Kills
5
5
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AJN13FTW
Bacchus
1
1
5
3.5
L
Osiris
Cheyreks
Osiris
1
4
1
0.38
L
1
4
1
0.38
W
Kukulkan
HenryH2002
Kukulkan
4
1
4
6
W
Fenrir
TLFinny v2
Fenrir
9
1
4
11
W
Cthulhu
TROCOLOMAN
Cthulhu
1
2
2
1
L
Bake Kujira
TrenAoZhoriK
Bake Kujira
0
4
1
0.13
L
Charybdis
WwgloberaysitwW
Charybdis
1
3
0
0.33
L
Awilix
daikrus
Awilix
2
3
1
0.83
W
Heimdallr
esman623
Heimdallr
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
29,320
47,788
Taken
59,279
25,929
Mitigated
23,841
15,957
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AJN13FTW
Bacchus
4,258
222
0
2,547
9,179
7,698
0
2,187
6,902
26,818
0
L
Osiris
Cheyreks
Osiris
10,933
3,204
0
5,881
15,556
9,274
0
5,702
9,854
0
66,176
L
3,382
181
727
3,608
9,652
3,010
0
3,863
5,513
63,735
434
W
Kukulkan
HenryH2002
Kukulkan
7,494
317
0
1,772
5,015
1,847
0
1,448
3,342
61,540
613
W
Fenrir
TLFinny v2
Fenrir
12,283
3,084
0
2,417
11,764
5,095
153
1,183
10,146
0
61,895
W
Cthulhu
TROCOLOMAN
Cthulhu
6,167
537
0
4,468
13,310
8,072
0
0
12,400
59,280
756
L
Bake Kujira
TrenAoZhoriK
Bake Kujira
3,940
1,096
0
2,966
13,832
5,448
56
2,141
11,655
19,142
862
L
Charybdis
WwgloberaysitwW
Charybdis
5,482
3,417
0
3,128
9,200
2,896
261
2,095
7,105
0
52,055
L
Awilix
daikrus
Awilix
5,583
1,338
0
3,971
11,039
3,213
0
3,531
7,312
0
44,540
W
Heimdallr
esman623
Heimdallr
8,585
2,641
0
4,753
8,520
3,217
563
1,829
6,691
0
66,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
36,165
481
Minions Killed
449
0
Camps Cleared
0
1,471,858
Distance Traveled
1,481,205
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,028
502
34
2
0
326,679
1
L
Osiris
8,093
578
112
8
0
268,853
4
L
Ra
8,470
605
143
10
0
287,774
4
W
Kukulkan
8,622
616
131
9
0
278,150
1
W
Fenrir
8,828
631
92
7
0
336,493
0
W
Cthulhu
7,895
564
114
8
0
266,560
2
L
Bake Kujira
5,888
421
23
2
0
330,771
7
L
Charybdis
6,670
476
92
7
0
242,553
0
L
Awilix
7,044
503
79
6
0
351,254
0
W
Heimdallr
7,761
554
110
8
0
263,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role